On Tuesday, 13 October 2009 at 21:59, Per Inge Mathisen wrote: > On Tue, Oct 13, 2009 at 9:32 PM, Christian Ohm <chr....@gmx.net> wrote: > > Starting the game gives the menu, but that behaves strangely. Clicking on > > options gives the sound menu, just moving the mouse without clicking > > anything > > then tries to load something automatically. Clicking singleplayer also loads > > instantly.
This looks like button raise events don't register, so whatever the mouse touches next gets activated instantly. > I have not changed any of the OpenGL rendering code, so I suspect > there is something in the OpenGL state machine that is causing trouble > now that I am initializing the game differently, or maybe Qt also uses > OpenGL and states do not get properly reset. Maybe someone with access > to an OpenGL debugger could try to run the code? Hm, I tried http://www.opengl.org/sdk/tools/BuGLe/, but the only somewhat useful info I could get out of it was "illegal vertex array caught in glDrawRangeElements (VBO overrun); call will be ignored", which happened on both the QT and SDL versions. _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev