#1376: nexus turrent Assert ----------------------------------------------+----------------------------- Reporter: Ai_Tak | Type: bug Status: new | Priority: major Milestone: unspecified | Component: Engine: other Version: 2.3 beta 5 (unsupported!) | Keywords: nexus Operating_system: All/Non-Specific | Blockedby: Blocking: | ----------------------------------------------+----------------------------- I took over a few AI structures near some of their oil wells, they sent a truck to build more defenses, the truck was building something before it was destroyed (rather than taken over). Nexus attacks were then focused on the partially complete structure. I'm not sure if it still accruing power or if the build process was actually started (I thought accruing before building had been eliminated...) If it wasn't finished accruing, then it would have disappeared eventually. It did disappear after a short time, but I'm not sure what caused it. The game crashed the instant it disappeared.
stderr.txt: error |04:06:42: [justBeenHitByEW] justBeenHitByEW: unknown object type error |04:06:42: [justBeenHitByEW] Assert in Warzone: ../../../src/projectile.c:1941 (!"unknown object type"), last script event: '16 (CALL_STRUCT_DESTROYED)' -- Ticket URL: <http://developer.wz2100.net/ticket/1376> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev