> OpenGL 1.4 has the shaders you're using? Interesting. It's a requirement for fixed functionality fallback, if there is no OpenGL 2.0 ready hardware. You should check the ticket for little more details.
> Well, in that case, no objection from me. Feel free to commit (I see > you already have, from the fact that the OS X build now has tons of > warnings). > > -Zarel Tons? There were only four in the last report... Anyway, keep'em coming. :) -------- i-NoD _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev