buginator wrote:
> 1) Qt.
> The Main menu / in game menus suffer from a state conflict.  That is,
> when we set modes, (pie_SetRendMode() & pie_SetTranslucencyMode()), it
> looks like we are conflicting with the way Qt is handling the
> window/widget.  Qt suggest to use
> beginNativePainting()/endNativePainting(), but that causes a big
> performance hit, and didn't really fix anything when I tried some
> tests with that.
The QPainter in iV_DrawTextRotated is changing the state.
Adding a pie_SetRendMode(REND_OPAQUE); call seems to alleviate the issue.
Is changing the main menu colors to match the backdrop is intentional?
-Safety0ff

_______________________________________________
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev

Reply via email to