For those that haven't been looking at the commit logs, we have two new branches.
qt-trunk = svn/trunk + svn/qt (imagine that!) codename = svn/trunk @ r10808 Both need to be kept in sync with svn/trunk, until we can kill off qt-trunk when the mac issues are fixed. The main reason for the codename is, we do not know if we will use SDL or if we will just use Qt, then once we decide, we can branch into 3.0 or whatever. Now, for the mac, the main issues left are, the font textures get corrupted as can be seen in this ticket: http://developer.wz2100.net/ticket/1549 Dak's screen shot with the corruption is here: http://developer.wz2100.net/attachment/ticket/1549/2010-05-15at3.44.04PM.png Speaking of corruption, Segg2 also posted a corrupted image here: http://developer.wz2100.net/attachment/ticket/1549/qt-ss02.png I *think* the issue in both of those might be driver related, it doesn't happen on linux or windows. Well, Segg2 is also on linux, but I still think that is driver related. The input issues for the mac are a bit more confusing. The issue is, on macs (using Qt), ctrl key = cmd key, and cmd key = ctrl key, and alt key = option key. This is NOT the way SDL had it, SDL had it ctrl=ctrl and alt=alt on the macs. If we stick with the SDL way, then we must remap the input key so ctrl = ctrl. If not, then we remap cmd=ctrl and ctrl = cmd. I prefer we keep the SDL way, since that requires less code changes, but I am not a mac user. Mac users, speak up on what you want, or the default will be the SDL way. Lastly, the final (and most important) issue for the mac is, it don't seem to handle ALT+h (for example), it shows the alt key was down, but the h key gets lost...ctrl +1 works (cmd+1) ... and it works OK on windows & linux so ? _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
