#1863: Compile Fail
--------------------------------+-------------------------------------------
        Reporter:  evox         |        Type:  bug  
          Status:  new          |    Priority:  major
       Milestone:  unspecified  |   Component:  other
         Version:  svn/trunk    |    Keywords:       
Operating_system:  GNU/Linux    |   Blockedby:       
        Blocking:               |  
--------------------------------+-------------------------------------------
 New Source Trunk download r10855[[BR]]
 Compile Fail with Debian rules[[BR]]

 {{{
 terrain.o: In function `finishDrawRangeElements':
 /home/evox/bauen/warzone/trunk/src/terrain.c:148: undefined reference to
 `GLeeFuncPtr_glDrawRangeElements'
 terrain.o: In function `drawWater':
 /home/evox/bauen/warzone/trunk/src/terrain.c:1408: undefined reference to
 `GLeeFuncPtr_glActiveTexture'
 /home/evox/bauen/warzone/trunk/src/terrain.c:1460: undefined reference to
 `GLeeFuncPtr_glActiveTexture'
 terrain.o: In function `drawTerrain':
 /home/evox/bauen/warzone/trunk/src/terrain.c:1125: undefined reference to
 `GLeeFuncPtr_glActiveTexture'
 /home/evox/bauen/warzone/trunk/src/terrain.c:1146: undefined reference to
 `GLeeFuncPtr_glActiveTexture'
 /home/evox/bauen/warzone/trunk/src/terrain.c:1349: undefined reference to
 `GLeeFuncPtr_glActiveTexture'
 terrain.o:/home/evox/bauen/warzone/trunk/src/terrain.c:1353: more
 undefined references to `GLeeFuncPtr_glActiveTexture' follow
 ../lib/ivis_opengl/libivis_opengl.a(piedraw.o): In function
 `pie_Draw3DShape2':
 /home/evox/bauen/warzone/trunk/lib/ivis_opengl/piedraw.c:323: undefined
 reference to `GLeeFuncPtr_glMultiTexCoord2fv'
 /home/evox/bauen/warzone/trunk/lib/ivis_opengl/piedraw.c:342: undefined
 reference to `GLeeFuncPtr_glActiveTexture'
 /home/evox/bauen/warzone/trunk/lib/ivis_opengl/piedraw.c:346: undefined
 reference to `GLeeFuncPtr_glActiveTexture'
 /home/evox/bauen/warzone/trunk/lib/ivis_opengl/piedraw.c:223: undefined
 reference to `GLeeFuncPtr_glActiveTexture'
 /home/evox/bauen/warzone/trunk/lib/ivis_opengl/piedraw.c:240: undefined
 reference to `GLeeFuncPtr_glActiveTexture'
 /home/evox/bauen/warzone/trunk/lib/ivis_opengl/piedraw.c:263: undefined
 reference to `GLeeFuncPtr_glBlendColor'
 ../lib/ivis_opengl/libivis_opengl.a(piestate.o): In function
 `pie_ActivateShader_TCMask':
 /home/evox/bauen/warzone/trunk/lib/ivis_opengl/piestate.c:288: undefined
 reference to `GLeeFuncPtr_glActiveTexture'
 /home/evox/bauen/warzone/trunk/lib/ivis_opengl/piestate.c:290: undefined
 reference to `GLeeFuncPtr_glActiveTexture'
 collect2: ld gab 1 als Ende-Status zurück
 make[4]: *** [warzone2100] Fehler 1
 make[4]: Leaving directory `/home/evox/bauen/warzone/trunk/src'
 make[3]: *** [all] Fehler 2
 make[3]: Leaving directory `/home/evox/bauen/warzone/trunk/src'
 make[2]: *** [all-recursive] Fehler 1
 make[2]: Leaving directory `/home/evox/bauen/warzone/trunk'
 make[1]: *** [all] Fehler 2
 make[1]: Leaving directory `/home/evox/bauen/warzone/trunk'
 make: *** [build-stamp] Fehler 2
 }}}

 Add config.log

-- 
Ticket URL: <http://developer.wz2100.net/ticket/1863>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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