#1867: 2D ground features only visible when over random locations -------------------------------------+-------------------------------------- Reporter: KukY | Type: bug Status: new | Priority: major Milestone: unspecified | Component: Engine: Graphics Version: svn/trunk | Keywords: tiles features visiblity Operating_system: All/Non-Specific | Blockedby: Blocking: | -------------------------------------+-------------------------------------- All of 2D ground features(craters, roads...) aren't visible in trunk, and that makes some maps look ugly. That should be fixed. However, they are visble when over some locations, whch seem to have nothing in common. I will attach screenshots of it. However, I have an instinct that tells me it has something to do with gateways and concrete tiles.
Thanks in forward. KukY. -- Ticket URL: <http://developer.wz2100.net/ticket/1867> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev