#1898: 3 bugs with transports
-------------------------------------+--------------------------------------
        Reporter:  KukY              |        Type:  bug      
          Status:  new               |    Priority:  minor    
       Milestone:  unspecified       |   Component:  other    
         Version:  svn/trunk         |    Keywords:  transport
Operating_system:  All/Non-Specific  |   Blockedby:           
        Blocking:                    |  
-------------------------------------+--------------------------------------
 '''1.'''Units inside a transport aren't counted in global unit count. This
 allows you to place unit into transports, and reaching the limit, and then
 unloading units will bypass the limit, possibly crashing the game.

 '''2.'''Game crashes if there are too much transports. The number is
 around 30, and has nothing to do with
 [http://developer.wz2100.net/browser/trunk/src/transporter.c#L1059], as
 could have been expected. The crash happens when you try to view units
 inside the transport.

 '''3.'''Game crashes if there are more then 10 units inside the transport.
 That can only happen if
 [http://developer.wz2100.net/browser/trunk/src/transporter.c#L126] is
 changed. I think it happens because another tab button isn't/can't viewed.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/1898>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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