I just uploaded 2.3.1 to Debian sid, please test it when it reaches
Ubuntu.

-- 
warzone2100 crashed with SIGSEGV in rayCast()
https://bugs.launchpad.net/bugs/551144
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Status in “warzone2100” package in Ubuntu: New

Bug description:
Binary package hint: warzone2100

The game crashed suddenly without anything unusual happening before.

ProblemType: Crash
DistroRelease: Ubuntu 10.04
Package: warzone2100 2.2.4-3
ProcVersionSignature: Ubuntu 2.6.32-17.26-generic 2.6.32.10+drm33.1
Uname: Linux 2.6.32-17-generic x86_64
NonfreeKernelModules: nvidia
Architecture: amd64
Date: Mon Mar 29 20:47:31 2010
ExecutablePath: /usr/games/warzone2100
InstallationMedia: Ubuntu 10.04 "Lucid Lynx" - Alpha amd64 (20100224.1)
ProcCmdline: warzone2100 --cheat
ProcEnviron:
 SHELL=/bin/bash
 LANG=de_DE.utf8
SegvAnalysis:
 Segfault happened at: 0x57254f:        mov    0x10(%rax),%edx
 PC (0x0057254f) ok
 source "0x10(%rax)" (0x00000010) not located in a known VMA region (needed 
readable region)!
 destination "%edx" ok
SegvReason: reading NULL VMA
Signal: 11
SourcePackage: warzone2100
StacktraceTop:
 ?? ()
 rayCast ()
 visibleObject ()
 actionVisibleTarget ()
 orderUpdateDroid ()
Title: warzone2100 crashed with SIGSEGV in rayCast()
UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare



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