Hey, guys.

Two fairly bad bugs kind of went into 2.3.2 and no one found them. :(

They are:
1. When a fully upgraded object takes burn damage, it's instantly
killed (underflow in damage calculation).
2. Starting a game in T2 or T3 mode doesn't work - the game just
starts in T1 mode.

I've fixed both of these in 2.3-branch. Should we release a fixed
build immediately?

-Zarel

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