On Tue, Sep 28, 2010 at 4:58 AM, buginator <buginato...@gmail.com> wrote: > Having said that, gitorious was *VERY* slow (35-40K/sec) when I did > the initial clone
It has been slow for me as well in recent days. Hopefully this is a temporary problem. I kind of assume so, because they host things like Qt there, and I cannot imagine they will put up with slowness for long. > 1)Should we just use the temp branch I already created on gitorious, > knowing what I said above about the issues involved or should I create > my own repo on gitorious(or github) and we can pull from that when the > time comes to make the final 3.0 branch ? You know best. (Yes, I know, very helpful.) > 2) Which terrain textures should we use, or what combination of > textures should we use ? I believe Zarel intends to merge the two sets? > 3) Should we use the original models or the original models with > TCmask enabled ? We do not have simply "original models with TCmask enabled" anywhere. The one ticket I saw that claimed to have this turned out to be 1) containing other stuff as well, and 2) had several issues that were never resolved. - Per _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev