2.3.4 is available, please test -- You received this bug notification because you are a member of Warzone 2100 Project, which is subscribed to warzone2100 in ubuntu. https://bugs.launchpad.net/bugs/451800
Title: warzone2100 crashed with SIGSEGV in aiSearchSensorTargets() Status in “warzone2100” package in Ubuntu: New Bug description: Binary package hint: warzone2100 The game crashed while playing. I'm using the beta version karmic (Kubuntu 9.10). ProblemType: Crash Architecture: amd64 Date: Thu Oct 15 02:39:47 2009 DistroRelease: Ubuntu 9.10 ExecutablePath: /usr/games/warzone2100 Package: warzone2100 2.2.2+dfsg1-1 ProcCmdline: /usr/games/warzone2100 ProcEnviron: LANGUAGE=ca_ES:ca:en_GB:en LANG=ca_ES.UTF-8 SHELL=/bin/bash ProcVersionSignature: Ubuntu 2.6.31-13.45-generic SegvAnalysis: Segfault happened at: 0x482c61 <aiSearchSensorTargets+113>: movzbl 0x40(%rbx),%edx PC (0x00482c61) ok source "0x40(%rbx)" (0x3cb632863f7ff00a) not located in a known VMA region (needed readable region)! destination "%edx" ok SegvReason: reading unknown VMA Signal: 11 SourcePackage: warzone2100 StacktraceTop: aiSearchSensorTargets () aiBestNearestTarget () aiChooseTarget () aiUpdateDroid () droidUpdate () Title: warzone2100 crashed with SIGSEGV in aiSearchSensorTargets() Uname: Linux 2.6.31-13-generic x86_64 UserGroups: adm admin cdrom dialout lpadmin plugdev sambashare _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev