Hey all,
I've post two patches to this ticket and It'd be great it if some people could test them.
Requirements:
You must have cmake installed (for physfs 2+ cross compilation)
Instructions:
Apply both patches and cross compile warzone.
Put base.wz and mp.wz in a directory whose path contains non-ascii characters (see ticket for a better description of the issue).
Try launching warzone (on windows) using the --datadir option.

( Zarel since you're one of the reporters in the original ticket, it'd be great if you could find a way to test this.)

Let's get this 1+ year old ticket closed. :)

-Safety0ff

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