Hey all,
I've post two patches to this ticket and It'd be great it if some people
could test them.
Requirements:
You must have cmake installed (for physfs 2+ cross compilation)
Instructions:
Apply both patches and cross compile warzone.
Put base.wz and mp.wz in a directory whose path contains non-ascii
characters (see ticket for a better description of the issue).
Try launching warzone (on windows) using the --datadir option.
( Zarel since you're one of the reporters in the original ticket, it'd
be great if you could find a way to test this.)
Let's get this 1+ year old ticket closed. :)
-Safety0ff
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