#2566: Failed to load piestats, crash at starting the game
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        Reporter:  NoQ                         |        Type:  bug
          Status:  new                         |    Priority:  normal
       Milestone:  unspecified                 |   Component:  other
         Version:  master_20110320-Qt version  |    Keywords:
Operating System:  All/Non-Specific            |  Blocked By:
        Blocking:                              |
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 When i start any skirmish/challenge/multiplayer game, when loading starts,
 i always end up seeing the following error message (also attached):
 {{{
 error   |09:15:11: [ReadPoints] (_load_points) file corrupt -K
 error   |09:15:11: [_imd_load_level] Expecting 'POLYGONS' directive, got:
 5.820343
 error   |09:15:11: [_imd_load_level] Assert in Warzone: imdload.cpp:584
 (strcmp(buffer, "POLYGONS") == 0), last script event: '<none>'
 error   |09:15:11: [iV_ProcessIMD] iV_ProcessIMD radarsensor.pie
 unsuccessful
 error   |09:15:11: [dataIMDBufferLoad] IMD load failed - radarsensor.pie
 error   |09:15:11: [resLoadFile] The load function for resource type "IMD"
 failed for file "radarsensor.pie"
 error   |09:15:11: [resLoadFile] Assert in Warzone: frameresource.cpp:474
 (false), last script event: '<none>'
 fatal   |09:15:11: [resLoad] Failed to parse wrf/piestats.wrf
 info    |09:15:14: [startMultiplayerGame] Unable to load piestats.
 Defaults not set.
 }}}
 I re-downloaded with wget and compared md5sum to the one on sourceforge;
 this is no downloading problem. Campaing works.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/2566>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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