On Sun, Apr 24, 2011 at 6:36 AM, buginator <buginato...@gmail.com> wrote:
> Unless there are any objections, I plan to demote ASSERT_FAILURE() to
> use LOG_INFO instead of LOG_ERROR.
>
> The main reason for this is that LOG_ERROR is meant for serious
> errors, and all LOG_ERRORs are echoed to the in game console on all
> platforms.
> LOG_INFO is still on in both debug & release builds.
> The other option is LOG_WARNING, which is only enabled in debug builds.
>
> Objections ?

I thought an assert error was a serious error. At least  most serious
error nowadays are reported in the form of an assert(_or_return).

Maybe we should remove some asserts and / or fix some bugs instead?

  -  Per

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