#2758: keep getting these errors. also game is not giving victory nor closing
properly. if you need savegame let me know...
-------------------------------------+---------------------
Reporter: lav_coyote25 | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: unspecified | Keywords:
Operating System: All/Non-Specific | Blocked By:
Blocking: |
-------------------------------------+---------------------
{{{
--- Starting log ---
info |10:45:28: [scrBaseObjGet] Invalid object 0EB39FF0 of type
-307565143
info |10:45:28: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:45:28: [interpRunScript] interpRunScript: could not do var
func
error |10:45:28: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=107)
error |10:45:28: [interpRunScript] Original event ID: 107 (of 122)
error |10:45:28: [interpRunScript] Current event ID: 107 (of 122)
error |10:45:28: [interpRunScript] Call depth : 0
error |10:45:28: [scrOutputCallTrace] *** Script call trace: ***
error |10:45:28: [scrOutputCallTrace] 0: N/A (current event)
info |10:45:28: [interpRunScript] interpRunScript: error while
executing a script
info |10:45:28: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:45:28: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:45:28: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:45:28: [stackReset] stackReset: stack is not empty
info |10:45:28: [stackReset] Assert in Warzone: stack.cpp:1049
(((psCurrChunk == psStackBase) && (currEntry == 0))), last script event:
'N/A'
info |10:45:28: [scrBaseObjGet] Invalid object 1184D248 of type
-997604216
info |10:45:28: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:45:28: [interpRunScript] interpRunScript: could not do var
func
error |10:45:28: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=107)
error |10:45:28: [interpRunScript] Original event ID: 107 (of 122)
error |10:45:28: [interpRunScript] Current event ID: 107 (of 122)
error |10:45:29: [interpRunScript] Call depth : 0
error |10:45:29: [scrOutputCallTrace] *** Script call trace: ***
error |10:45:29: [scrOutputCallTrace] 0: N/A (current event)
info |10:45:29: [interpRunScript] interpRunScript: error while
executing a script
info |10:45:29: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:45:29: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:45:29: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:45:29: [stackReset] stackReset: stack is not empty
info |10:45:29: [stackReset] Assert in Warzone: stack.cpp:1049
(((psCurrChunk == psStackBase) && (currEntry == 0))), last script event:
'N/A'
info |10:46:01: [scrBaseObjGet] Invalid object 0EB39FF0 of type
-553066745
info |10:46:01: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:46:01: [interpRunScript] interpRunScript: could not do var
func
error |10:46:01: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=117)
error |10:46:01: [interpRunScript] Original event ID: 117 (of 122)
error |10:46:01: [interpRunScript] Current event ID: 117 (of 122)
error |10:46:01: [interpRunScript] Call depth : 0
error |10:46:01: [scrOutputCallTrace] *** Script call trace: ***
error |10:46:01: [scrOutputCallTrace] 0: N/A (current event)
info |10:46:01: [interpRunScript] interpRunScript: error while
executing a script
info |10:46:01: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:46:01: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:46:01: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:47:15: [scrBaseObjGet] Invalid object 0EB38B38 of type
-1635410300
info |10:47:15: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:47:15: [interpRunScript] interpRunScript: could not do var
func
error |10:47:15: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=108)
error |10:47:15: [interpRunScript] Original event ID: 108 (of 122)
error |10:47:15: [interpRunScript] Current event ID: 108 (of 122)
error |10:47:15: [interpRunScript] Call depth : 0
error |10:47:15: [scrOutputCallTrace] *** Script call trace: ***
error |10:47:15: [scrOutputCallTrace] 0: N/A (current event)
info |10:47:15: [interpRunScript] interpRunScript: error while
executing a script
info |10:47:16: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:47:16: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:47:16: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:47:16: [scrBaseObjGet] Invalid object 0EB39FF0 of type
-569778680
info |10:47:16: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:47:16: [interpRunScript] interpRunScript: could not do var
func
error |10:47:16: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=108)
error |10:47:16: [interpRunScript] Original event ID: 108 (of 122)
error |10:47:16: [interpRunScript] Current event ID: 108 (of 122)
error |10:47:16: [interpRunScript] Call depth : 0
error |10:47:16: [scrOutputCallTrace] *** Script call trace: ***
error |10:47:16: [scrOutputCallTrace] 0: N/A (current event)
info |10:47:16: [interpRunScript] interpRunScript: error while
executing a script
info |10:47:16: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:47:16: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:47:16: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:47:16: [scrBaseObjGet] Invalid object 1184D248 of type
-569778680
info |10:47:16: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:47:16: [interpRunScript] interpRunScript: could not do var
func
error |10:47:16: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=108)
error |10:47:16: [interpRunScript] Original event ID: 108 (of 122)
error |10:47:16: [interpRunScript] Current event ID: 108 (of 122)
error |10:47:16: [interpRunScript] Call depth : 0
error |10:47:16: [scrOutputCallTrace] *** Script call trace: ***
error |10:47:16: [scrOutputCallTrace] 0: N/A (current event)
info |10:47:16: [interpRunScript] interpRunScript: error while
executing a script
info |10:47:16: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:47:16: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:47:16: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:48:58: [scrBaseObjGet] Invalid object 0EB38B38 of type
-1635410300
info |10:48:58: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:48:58: [interpRunScript] interpRunScript: could not do var
func
error |10:48:58: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=117)
error |10:48:58: [interpRunScript] Original event ID: 117 (of 122)
error |10:48:58: [interpRunScript] Current event ID: 117 (of 122)
error |10:48:58: [interpRunScript] Call depth : 0
error |10:48:58: [scrOutputCallTrace] *** Script call trace: ***
error |10:48:58: [scrOutputCallTrace] 0: N/A (current event)
info |10:48:58: [interpRunScript] interpRunScript: error while
executing a script
info |10:48:58: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:48:58: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:48:58: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:49:32: [scrBaseObjGet] Invalid object 1184D248 of type
-307630680
info |10:49:32: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:49:32: [interpRunScript] interpRunScript: could not do var
func
error |10:49:32: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=117)
error |10:49:32: [interpRunScript] Original event ID: 117 (of 122)
error |10:49:32: [interpRunScript] Current event ID: 117 (of 122)
error |10:49:32: [interpRunScript] Call depth : 0
error |10:49:32: [scrOutputCallTrace] *** Script call trace: ***
error |10:49:32: [scrOutputCallTrace] 0: N/A (current event)
info |10:49:33: [interpRunScript] interpRunScript: error while
executing a script
info |10:49:33: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:49:33: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:49:33: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |10:53:40: [scrBaseObjGet] Invalid object 11967368 of type
-1301761433
info |10:53:40: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |10:53:40: [interpRunScript] interpRunScript: could not do var
func
error |10:53:40: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=117)
error |10:53:40: [interpRunScript] Original event ID: 117 (of 122)
error |10:53:40: [interpRunScript] Current event ID: 117 (of 122)
error |10:53:40: [interpRunScript] Call depth : 0
error |10:53:40: [scrOutputCallTrace] *** Script call trace: ***
error |10:53:40: [scrOutputCallTrace] 0: N/A (current event)
info |10:53:40: [interpRunScript] interpRunScript: error while
executing a script
info |10:53:40: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |10:53:40: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |10:53:40: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |11:00:41: [scrBaseObjGet] Invalid object 11967368 of type
-410327159
info |11:00:41: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |11:00:41: [interpRunScript] interpRunScript: could not do var
func
error |11:00:41: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=108)
error |11:00:41: [interpRunScript] Original event ID: 108 (of 122)
error |11:00:41: [interpRunScript] Current event ID: 108 (of 122)
error |11:00:41: [interpRunScript] Call depth : 0
error |11:00:41: [scrOutputCallTrace] *** Script call trace: ***
error |11:00:41: [scrOutputCallTrace] 0: N/A (current event)
info |11:00:41: [interpRunScript] interpRunScript: error while
executing a script
info |11:00:41: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |11:00:41: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |11:00:41: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |11:35:24: [moveUpdateDroidPos] droid trying to move off the map!
info |11:35:24: [moveUpdateDroidPos] Assert in Warzone: move.cpp:1590
(psDroid->droidType == DROID_TRANSPORTER), last script event: '0
(CALL_DROID_REACH_LOCATION)'
info |11:35:24: [removeDroidFX] CHECK_DROID: Droid off map
info |11:35:24: [removeDroidFX] Assert in Warzone: droid.cpp:516
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:24: [removeDroidBase] CHECK_DROID: Droid off map
info |11:35:24: [removeDroidBase] Assert in Warzone: droid.cpp:410
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:24: [removeDroidBase] Asking other players to destroy droid
driving off the map
info |11:35:25: [removeDroidBase] Assert in Warzone: droid.cpp:423
(droidOnMap(psDel)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [moveUpdateDroid] VTOL Phosphor Bomb Bay Python VTOL
moved off map (31993, 4820)->(32000, 4873)
info |11:35:25: [moveUpdateDroid] Assert in Warzone: move.cpp:2612
(droidOnMap(psDroid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [moveUpdateDroid] CHECK_DROID: Droid off map
info |11:35:25: [moveUpdateDroid] Assert in Warzone: move.cpp:2613
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [droidUpdateRecoil] CHECK_DROID: Droid off map
info |11:35:25: [droidUpdateRecoil] Assert in Warzone: droid.cpp:1392
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [droidUpdateRecoil] CHECK_DROID: Droid off map
info |11:35:25: [droidUpdateRecoil] Assert in Warzone: droid.cpp:1451
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [droidUpdate] CHECK_DROID: Droid off map
info |11:35:25: [droidUpdate] Assert in Warzone: droid.cpp:899
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:25: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:25: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [vtolReadyToRearm] CHECK_DROID: Droid off map
info |11:35:26: [vtolReadyToRearm] Assert in Warzone: droid.cpp:3709
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [droidUpdate] CHECK_DROID: Droid off map
info |11:35:26: [droidUpdate] Assert in Warzone: droid.cpp:740
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [actionUpdateDroid] CHECK_DROID: Droid off map
info |11:35:26: [actionUpdateDroid] Assert in Warzone: action.cpp:880
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [vtolEmpty] CHECK_DROID: Droid off map
info |11:35:26: [vtolEmpty] Assert in Warzone: droid.cpp:3653
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [electronicDroid] CHECK_DROID: Droid off map
info |11:35:26: [electronicDroid] Assert in Warzone: droid.cpp:3568
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [actionVisibleTarget] CHECK_DROID: Droid off map
info |11:35:26: [actionVisibleTarget] Assert in Warzone: action.cpp:491
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [actionUpdateDroid] CHECK_DROID: Droid off map
info |11:35:26: [actionUpdateDroid] Assert in Warzone: action.cpp:2315
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [moveUpdateDroid] CHECK_DROID: Droid off map
info |11:35:26: [moveUpdateDroid] Assert in Warzone: move.cpp:2352
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [moveNextTarget] CHECK_DROID: Droid off map
info |11:35:26: [moveNextTarget] Assert in Warzone: move.cpp:612
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [moveNextTarget] CHECK_DROID: Droid off map
info |11:35:26: [moveNextTarget] Assert in Warzone: move.cpp:631
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [moveUpdateVtolModel] CHECK_DROID: Droid off map
info |11:35:26: [moveUpdateVtolModel] Assert in Warzone: move.cpp:1846
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [moveCalcBlockingSlide] CHECK_DROID: Droid off map
info |11:35:26: [moveCalcBlockingSlide] Assert in Warzone: move.cpp:886
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:35:26: [moveCalcBlockingSlide] CHECK_DROID: Droid off map
info |11:35:26: [moveCalcBlockingSlide] Assert in Warzone:
move.cpp:1127 (droidOnMap(droid)), last script event: '0
(CALL_DROID_REACH_LOCATION)'
info |11:35:26: [moveUpdateDroidPos] CHECK_DROID: Droid off map
info |11:35:26: [moveUpdateDroidPos] Assert in Warzone: move.cpp:1573
(droidOnMap(droid)), last script event: '0 (CALL_DROID_REACH_LOCATION)'
info |11:37:06: [scrBaseObjGet] Invalid object 118488F8 of type
-307630680
info |11:37:07: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |11:37:07: [interpRunScript] interpRunScript: could not do var
func
error |11:37:07: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=108)
error |11:37:07: [interpRunScript] Original event ID: 108 (of 122)
error |11:37:07: [interpRunScript] Current event ID: 108 (of 122)
error |11:37:07: [interpRunScript] Call depth : 0
error |11:37:07: [scrOutputCallTrace] *** Script call trace: ***
error |11:37:07: [scrOutputCallTrace] 0: N/A (current event)
info |11:37:07: [interpRunScript] interpRunScript: error while
executing a script
info |11:37:07: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |11:37:07: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |11:37:07: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 162883 to
disembark from player 0's transporter?
error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 162841 to
disembark from player 0's transporter?
error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 163087 to
disembark from player 0's transporter?
error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 166363 to
disembark from player 0's transporter?
error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 166433 to
disembark from player 0's transporter?
error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 166365 to
disembark from player 0's transporter?
error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 163051 to
disembark from player 0's transporter?
error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 166395 to
disembark from player 0's transporter?
error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 166439 to
disembark from player 0's transporter?
error |11:54:09: [recvDroidDisEmbark] Couldn't find droid 166399 to
disembark from player 0's transporter?
error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166545 to
disembark from player 0's transporter?
error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166579 to
disembark from player 0's transporter?
error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166543 to
disembark from player 0's transporter?
error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166573 to
disembark from player 0's transporter?
error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166523 to
disembark from player 0's transporter?
error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166515 to
disembark from player 0's transporter?
error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166487 to
disembark from player 0's transporter?
error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166483 to
disembark from player 0's transporter?
error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166461 to
disembark from player 0's transporter?
error |11:56:42: [recvDroidDisEmbark] Couldn't find droid 166453 to
disembark from player 0's transporter?
error |12:13:20: [transporterRemoveDroid] TODO: Can't unload single
droids, sending order to unload all at once, because this code is so
convoluted.
error |12:13:23: [recvDroidDisEmbark] Couldn't find droid 166941 to
disembark from player 0's transporter?
error |12:13:23: [recvDroidDisEmbark] Couldn't find droid 166901 to
disembark from player 0's transporter?
error |12:13:23: [recvDroidDisEmbark] Couldn't find droid 166843 to
disembark from player 0's transporter?
error |12:13:23: [recvDroidDisEmbark] Couldn't find droid 166841 to
disembark from player 0's transporter?
info |12:13:29: [scrBaseObjGet] Invalid object 11967368 of type
-410327159
info |12:13:29: [scrBaseObjGet] Assert in Warzone: scriptobj.cpp:75
(psObj->type == OBJ_DROID || psObj->type == OBJ_STRUCTURE || psObj->type
== OBJ_FEATURE), last script event: 'N/A'
error |12:13:30: [interpRunScript] interpRunScript: could not do var
func
error |12:13:30: [interpRunScript] interpRunScript: *** ERROR EXIT ***
(CurEvent=107)
error |12:13:30: [interpRunScript] Original event ID: 107 (of 122)
error |12:13:30: [interpRunScript] Current event ID: 107 (of 122)
error |12:13:30: [interpRunScript] Call depth : 0
error |12:13:30: [scrOutputCallTrace] *** Script call trace: ***
error |12:13:30: [scrOutputCallTrace] 0: N/A (current event)
info |12:13:30: [interpRunScript] interpRunScript: error while
executing a script
info |12:13:30: [interpRunScript] Assert in Warzone:
interpreter.cpp:930 (!"error while executing a script"), last script
event: 'N/A'
info |12:13:30: [eventFireTrigger] eventFireTrigger: event N/A: code
failed
info |12:13:30: [eventFireTrigger] Assert in Warzone: event.cpp:1138
(false), last script event: 'N/A'
info |12:13:30: [stackReset] stackReset: stack is not empty
info |12:13:30: [stackReset] Assert in Warzone: stack.cpp:1049
(((psCurrChunk == psStackBase) && (currEntry == 0))), last script event:
'N/A'
error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166861 to
disembark from player 0's transporter?
error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166855 to
disembark from player 0's transporter?
error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166839 to
disembark from player 0's transporter?
error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166837 to
disembark from player 0's transporter?
error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166825 to
disembark from player 0's transporter?
error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166827 to
disembark from player 0's transporter?
error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166601 to
disembark from player 0's transporter?
error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166637 to
disembark from player 0's transporter?
error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166627 to
disembark from player 0's transporter?
error |12:16:07: [recvDroidDisEmbark] Couldn't find droid 166597 to
disembark from player 0's transporter?
error |12:16:47: [recvDroidDisEmbark] Couldn't find droid 166843 to
disembark from player 0's transporter?
error |12:16:47: [recvDroidDisEmbark] Couldn't find droid 166941 to
disembark from player 0's transporter?
error |12:16:47: [recvDroidDisEmbark] Couldn't find droid 166895 to
disembark from player 0's transporter?
error |12:16:47: [recvDroidDisEmbark] Couldn't find droid 166915 to
disembark from player 0's transporter?
error |12:16:47: [recvDroidDisEmbark] Couldn't find droid 166841 to
disembark from player 0's transporter?
error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 167039 to
disembark from player 0's transporter?
error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 167027 to
disembark from player 0's transporter?
error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 167007 to
disembark from player 0's transporter?
error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166893 to
disembark from player 0's transporter?
error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166939 to
disembark from player 0's transporter?
error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166913 to
disembark from player 0's transporter?
error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166987 to
disembark from player 0's transporter?
error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166991 to
disembark from player 0's transporter?
error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166963 to
disembark from player 0's transporter?
error |12:19:29: [recvDroidDisEmbark] Couldn't find droid 166965 to
disembark from player 0's transporter?
error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166963 to
disembark from player 0's transporter?
error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166965 to
disembark from player 0's transporter?
error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166893 to
disembark from player 0's transporter?
error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166913 to
disembark from player 0's transporter?
error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166939 to
disembark from player 0's transporter?
error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166987 to
disembark from player 0's transporter?
error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 167007 to
disembark from player 0's transporter?
error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 166991 to
disembark from player 0's transporter?
error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 167039 to
disembark from player 0's transporter?
error |12:20:50: [recvDroidDisEmbark] Couldn't find droid 167027 to
disembark from player 0's transporter?
error |12:20:57: [recvDroidDisEmbark] Couldn't find droid 167037 to
disembark from player 0's transporter?
error |12:20:57: [recvDroidDisEmbark] Couldn't find droid 167009 to
disembark from player 0's transporter?
error |12:20:57: [recvDroidDisEmbark] Couldn't find droid 167029 to
disembark from player 0's transporter?
error |12:20:57: [recvDroidDisEmbark] Couldn't find droid 166875 to
disembark from player 0's transporter?
error |12:20:57: [recvDroidDisEmbark] Couldn't find droid 166901 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167051 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167049 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167091 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167089 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167123 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167121 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167105 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167103 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167065 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167063 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167205 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167207 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167181 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167185 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167167 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167165 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167157 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167155 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167135 to
disembark from player 0's transporter?
error |12:33:42: [recvDroidDisEmbark] Couldn't find droid 167133 to
disembark from player 0's transporter?
error |12:34:13: [recvDroidDisEmbark] Couldn't find droid 167265 to
disembark from player 0's transporter?
error |12:34:13: [recvDroidDisEmbark] Couldn't find droid 167267 to
disembark from player 0's transporter?
error |12:34:13: [recvDroidDisEmbark] Couldn't find droid 167255 to
disembark from player 0's transporter?
error |12:34:13: [recvDroidDisEmbark] Couldn't find droid 167257 to
disembark from player 0's transporter?
error |12:34:13: [recvDroidDisEmbark] Couldn't find droid 166903 to
disembark from player 0's transporter?
error |12:34:13: [recvDroidDisEmbark] Couldn't find droid 166877 to
disembark from player 0's transporter?
error |12:34:16: [recvDroidDisEmbark] Couldn't find droid 167241 to
disembark from player 0's transporter?
error |12:34:16: [recvDroidDisEmbark] Couldn't find droid 167247 to
disembark from player 0's transporter?
error |12:34:16: [recvDroidDisEmbark] Couldn't find droid 167221 to
disembark from player 0's transporter?
error |12:34:16: [recvDroidDisEmbark] Couldn't find droid 167223 to
disembark from player 0's transporter?
error |12:34:16: [recvDroidDisEmbark] Couldn't find droid 167183 to
disembark from player 0's transporter?
error |12:34:16: [recvDroidDisEmbark] Couldn't find droid 167187 to
disembark from player 0's transporter?
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/2758>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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