#2773: is saved games broken - again???? ------------------------------------+--------------------- Reporter: lav_coyote25 | Type: bug Status: new | Priority: normal Milestone: unspecified | Component: other Version: master_20110519 | Keywords: Operating System: Windows Vista | Blocked By: Blocking: | ------------------------------------+--------------------- {{{ -------------------
Error occured on Sunday, June 5, 2011 at 00:27:10. Program: C:\Warzone 2100 Trunk\warzone2100.exe(warzone2100) Command line: "C:\Warzone 2100 Trunk\warzone2100.exe" Version: Version 3381b6f - Built May 19 2011 Distributor: developer.wz2100.net Compiled on: May 19 2011 01:28:16 Compiled by: GCC 4.5.2 Compiled mode: Release build Executed on: Sun Jun 05 00:26:13 2011 Pointers: 32bit Compiled against PhysicsFS version: 2.0.2 Running with PhysicsFS version: 2.0.2 Misc Data: [00:26:15]Video Mode 1280 x 1024 (fullscreen) [00:26:15]OpenGL Vendor: NVIDIA Corporation [00:26:15]OpenGL Renderer: GeForce 7800 GS/AGP/SSE2 [00:26:15]OpenGL Version: 2.1.2 [00:26:15]OpenGL GLSL Version : 1.20 NVIDIA via Cg compiler [00:26:15]OpenGL Vendor: NVIDIA Corporation [00:26:15]OpenGL Renderer: GeForce 7800 GS/AGP/SSE2 [00:26:15]OpenGL Version: 2.1.2 [00:26:15]GLEW Version: 1.5.8 [00:26:15]OpenGL GLSL Version : 1.20 NVIDIA via Cg compiler [00:26:19]OpenAL Device Name: DirectSound Default [00:26:19]OpenAL Vendor: OpenAL Community [00:26:19]OpenAL Version: 1.1 ALSOFT 1.13 [00:26:19]OpenAL Renderer: OpenAL Soft [00:26:19]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points [00:26:19]Using language: System locale [00:27:10]Current Level/map is Sk-psykofs2011-T1 C:\Warzone 2100 Trunk\warzone2100.exe caused an Access Violation at location 004050ea in module C:\Warzone 2100 Trunk\warzone2100.exe Reading from location 0000000c. Log message: info |12:27:10: [getBaseObjFromId] getBaseObjFromId() failed for id 0 Log message: info |12:27:10: [getBaseObjFromId] Assert in Warzone: objmem.cpp:883 (!"couldn't find a BASE_OBJ with ID"), last script event: '<none>' Log message: error |12:27:10: [scrValDefLoad] Could not find object id 0 Registers: eax=00000c83 ebx=0ebdd9c8 ecx=00000000 edx=0000342f esi=0e5711a8 edi=10624dd3 eip=004050ea esp=0022c490 ebp=0022c538 iopl=0 nv up ei ng nz na po cy cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00010287 Call stack: 004050EA C:\Warzone 2100 Trunk\warzone2100.exe:004050EA actionUpdateDroid /wz2100/master_20110519/src/action.cpp:2101 0043CD9C C:\Warzone 2100 Trunk\warzone2100.exe:0043CD9C droidUpdate /wz2100/master_20110519/src/droid.cpp:786 004943B2 C:\Warzone 2100 Trunk\warzone2100.exe:004943B2 gameLoop /wz2100/master_20110519/src/loop.cpp:336 004962C6 C:\Warzone 2100 Trunk\warzone2100.exe:004962C6 mainLoop /wz2100/master_20110519/src/main.cpp:912 0058C351 C:\Warzone 2100 Trunk\warzone2100.exe:0058C351 WzMainWindow::paintGL /wz2100/master_20110519/lib/framework/wzapp.cpp:275 0065A337 C:\Warzone 2100 Trunk\warzone2100.exe:0065A337 00591863 C:\Warzone 2100 Trunk\warzone2100.exe:00591863 WzMainWindow::qt_metacall /wz2100/master_20110519/lib/framework/wzapp_moc.cpp:73 00FD4F27 C:\Warzone 2100 Trunk\warzone2100.exe:00FD4F27 010D3829 C:\Warzone 2100 Trunk\warzone2100.exe:010D3829 00FD374B C:\Warzone 2100 Trunk\warzone2100.exe:00FD374B 006F7D1C C:\Warzone 2100 Trunk\warzone2100.exe:006F7D1C 006FDD0B C:\Warzone 2100 Trunk\warzone2100.exe:006FDD0B 00FE8B95 C:\Warzone 2100 Trunk\warzone2100.exe:00FE8B95 0104D698 C:\Warzone 2100 Trunk\warzone2100.exe:0104D698 006F7D1C C:\Warzone 2100 Trunk\warzone2100.exe:006F7D1C 006FDD0B C:\Warzone 2100 Trunk\warzone2100.exe:006FDD0B 00FE8B95 C:\Warzone 2100 Trunk\warzone2100.exe:00FE8B95 00FED6A8 C:\Warzone 2100 Trunk\warzone2100.exe:00FED6A8 0104D21B C:\Warzone 2100 Trunk\warzone2100.exe:0104D21B 7600FD72 C:\Windows\system32\USER32.dll:7600FD72 GetWindowLongW 7600FE4A C:\Windows\system32\USER32.dll:7600FE4A GetWindowLongW 7601018D C:\Windows\system32\USER32.dll:7601018D GetMessageW 7601022B C:\Windows\system32\USER32.dll:7601022B DispatchMessageW 0105028D C:\Warzone 2100 Trunk\warzone2100.exe:0105028D 00789323 C:\Warzone 2100 Trunk\warzone2100.exe:00789323 01077A17 C:\Warzone 2100 Trunk\warzone2100.exe:01077A17 01077CE7 C:\Warzone 2100 Trunk\warzone2100.exe:01077CE7 00FEDA1E C:\Warzone 2100 Trunk\warzone2100.exe:00FEDA1E 004974F7 C:\Warzone 2100 Trunk\warzone2100.exe:004974F7 main /wz2100/master_20110519/src/main.cpp:1367 004010DB C:\Warzone 2100 Trunk\warzone2100.exe:004010DB 00401178 C:\Warzone 2100 Trunk\warzone2100.exe:00401178 760DD0E9 C:\Windows\system32\kernel32.dll:760DD0E9 BaseThreadInitThunk 770516C3 C:\Windows\system32\ntdll.dll:770516C3 RtlInitializeExceptionChain 77051696 C:\Windows\system32\ntdll.dll:77051696 RtlInitializeExceptionChain }}} -- Ticket URL: <http://developer.wz2100.net/ticket/2773> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev