> On Thursday, 5 January 2012 at 7:48, [email protected] wrote: >> Branch: refs/heads/master >> Home: https://github.com/Warzone2100/warzone2100 >> >> Commit: 932d45244dd74dc61a208cf738be2b78e8a3b035 >> >> https://github.com/Warzone2100/warzone2100/commit/932d45244dd74dc61a208cf738be2b78e8a3b035 >> Author: dak180 <[email protected]> >> Date: 2012-01-05 (Thu, 05 Jan 2012)
On Thu, Jan 5, 2012 at 6:12 PM, Christian Ohm <[email protected]> wrote: > Why do the generated files have to be in git? > Good question, not to mention all the other mac related stuff that seems totally unnecessary. I purpose we drop all mac stuff that isn't the main project files, and just have a dev package like all the other build systems have. This is extra noise for no real purpose. Why should we care if lib X got updated to a new version, this should ALL be in the dev package. One the same subject, I also think we should nuke the .gitattributes file that specify some mac only files. It just makes merges much more painful for no real purpose besides to annoy the person who is doing the merges. If those files can't be handled gracefully by the normal git merge routines, they must be edited anyway, and since there is only one person that can fix those issues, I see no reason at all to block git from attempting to merge it in the first place. _______________________________________________ Warzone-dev mailing list [email protected] https://mail.gna.org/listinfo/warzone-dev
