#3062: wrong number of assigned units to a commander when saving and loading
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Reporter: matthewfarmery | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: master_20120109 (Specify if | Keywords:
you are using SDL or Qt) | Blocking:
Blocked By: |
Operating System: Windows 7 64bit |
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When using commanders in either SP or skirmish, assign some units to a
commander, say 6, save the game and reload it, then check the commander
menu, and I see that the number of units assigned to the commander returns
to 1, even though the commander has the units already assigned to it, so 6
units that are still assigned to the commander still there upon game load,
but the commander screen, only shows that there is only 1 unit assigned to
the commander, the only way to right this is to unassigned those units and
reassign them, but that can be an annoying process if your in a middle of
a battle say
using the latest snapshot of the master, master_20120109 and I do not see
this problem with the 2.3.9 line
as for if I'm using SDL or Qt, I don't know, I got the version from the
front page of the main site, so no idea which version Im running, using
windows 7, so windows version,
I have included my latest save, not sure what else to add, as this issue
is pretty easy to duplicate
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Ticket URL: <http://developer.wz2100.net/ticket/3062>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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