#3070: error caused by semperfi-js - master build branch b8ac3fd.
-------------------------------------+--------------------
Reporter: lav_coyote25 | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: unspecified | Keywords:
Blocked By: | Blocking:
Operating System: All/Non-Specific |
-------------------------------------+--------------------
tried using the semperfi-js AI. totaly useless as it did not do any
thing. just sat there in bases . all 5 trucks. nothing was happening,
checked it out via debug. what a disappointment.
so i quit and tried to go to a new game - result is the following report.
massive crash to desktop.
{{{ Error occured on Friday, January 20, 2012 at 21:14:18.
Program: C:\Warzone 2100-master\warzone2100.exe(warzone2100)
Command line: "C:\Warzone 2100-master\warzone2100.exe"
Version: Version SDL-master branch b8ac3fd (modified locally) - Built Jan
20 2012
Distributor: buildbot
Compiled on: Jan 20 2012 20:40:56
Compiled by: GCC 4.5.2
Compiled mode: Release build
Executed on: Fri Jan 20 20:34:26 2012
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.2
Running with PhysicsFS version: 2.0.2
Misc Data:
[20:34:31]Video Mode 1280 x 1024 (fullscreen)
[20:34:31]OpenGL Vendor: NVIDIA Corporation
[20:34:31]OpenGL Renderer: GeForce GT 220/PCI/SSE2
[20:34:31]OpenGL Version: 3.3.0
[20:34:31]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
[20:34:31]OpenGL Vendor: NVIDIA Corporation
[20:34:31]OpenGL Renderer: GeForce GT 220/PCI/SSE2
[20:34:31]OpenGL Version: 3.3.0
[20:34:31]GLEW Version: 1.5.8
[20:34:31]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
[20:34:32]OpenAL Device Name: DirectSound Default
[20:34:32]OpenAL Vendor: OpenAL Community
[20:34:32]OpenAL Version: 1.1 ALSOFT 1.13
[20:34:32]OpenAL Renderer: OpenAL Soft
[20:34:32]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
AL_SOFT_loop_points
[20:34:32]Using Backend: SDL
[20:34:32]Using language: System locale
[20:36:47]Current Level/map is Sk-fortress12-T1
[21:14:18]Current Level/map is Sk-fortress12-T1
C:\Warzone 2100-master\warzone2100.exe caused an Access Violation at
location 00537673 in module C:\Warzone 2100-master\warzone2100.exe Reading
from location fbebfd65.
Registers:
eax=fbebfd65 ebx=0d6a90d4 ecx=0d6a90d4 edx=00000000 esi=00000000
edi=00000000
eip=00537673 esp=0022f190 ebp=0022f298 iopl=0 nv up ei pl nz na po
nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000
efl=00210206
Call stack:
00537673 C:\Warzone 2100-master\warzone2100.exe:00537673 buildBlueprint
/home/buildbot/slaves/warzone2100/master-
nightly/build/src/structure.cpp:1763
00427D4A C:\Warzone 2100-master\warzone2100.exe:00427D4A
getTileBlueprintStructure /home/buildbot/slaves/warzone2100/master-
nightly/build/src/display3d.cpp:367
00431DE2 C:\Warzone 2100-master\warzone2100.exe:00431DE2 mouseTarget
/home/buildbot/slaves/warzone2100/master-
nightly/build/src/display.cpp:1435
00432727 C:\Warzone 2100-master\warzone2100.exe:00432727 dealWithRMB
/home/buildbot/slaves/warzone2100/master-
nightly/build/src/display.cpp:2345
00434CC9 C:\Warzone 2100-master\warzone2100.exe:00434CC9
processMouseClickInput /home/buildbot/slaves/warzone2100/master-
nightly/build/src/display.cpp:821
0049A5B5 C:\Warzone 2100-master\warzone2100.exe:0049A5B5 gameLoop
/home/buildbot/slaves/warzone2100/master-nightly/build/src/loop.cpp:334
0049C016 C:\Warzone 2100-master\warzone2100.exe:0049C016 mainLoop
/home/buildbot/slaves/warzone2100/master-nightly/build/src/main.cpp:907
005C6AB6 C:\Warzone 2100-master\warzone2100.exe:005C6AB6 wzMain3
/home/buildbot/slaves/warzone2100/master-
nightly/build/lib/sdl/main_sdl.cpp:1256
0049CBBE C:\Warzone 2100-master\warzone2100.exe:0049CBBE realmain
/home/buildbot/slaves/warzone2100/master-nightly/build/src/main.cpp:1337
005E78F8 C:\Warzone 2100-master\warzone2100.exe:005E78F8
005E79A8 C:\Warzone 2100-master\warzone2100.exe:005E79A8
005E6FE6 C:\Warzone 2100-master\warzone2100.exe:005E6FE6
004010DB C:\Warzone 2100-master\warzone2100.exe:004010DB
00401158 C:\Warzone 2100-master\warzone2100.exe:00401158
7589ED6C C:\Windows\system32\kernel32.dll:7589ED6C BaseThreadInitThunk
7735377B C:\Windows\SYSTEM32\ntdll.dll:7735377B
RtlInitializeExceptionChain
7735374E C:\Windows\SYSTEM32\ntdll.dll:7735374E
RtlInitializeExceptionChain
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/3070>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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