Revision: 10604 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=10604&view=rev Author: the_cybersphinx Date: 2010-04-16 20:53:48 +0000 (Fri, 16 Apr 2010)
Log Message: ----------- 2.3: Don't use recycled experience when game time is stopped. Should fix #251. The problem was that buildDroid() is used both for loading and in game, so it used up the recycled experience for droids when loading a game. This could lead to other problems, if there is a valid reason why buildDroid() would be called in a situation where game time is stopped, but we _want_ to use recycled experience. src/droid.c | 5 ++++- 1 files changed, 4 insertions(+), 1 deletions(-) Modified Paths: -------------- branches/2.3/src/droid.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits