Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: ee555f790f9e2363f71e1199aa99b3e2f072f145
      
https://github.com/Warzone2100/warzone2100/commit/ee555f790f9e2363f71e1199aa99b3e2f072f145
  Author: Colin MacDonald <git...@colinmacdonald.org>
  Date:   2020-06-18 (Thu, 18 Jun 2020)

  Changed paths:
    M CMakeLists.txt
    M src/console.cpp
    M src/console.h
    M src/display.cpp

  Log Message:
  -----------
  [BUGFIX] Issue #871 "Cannot build. Resource burning" will pop up for … (#907)

* [BUGFIX] Issue #871 "Cannot build. Resource burning" will pop up for each 
selected truck

https://github.com/Warzone2100/warzone2100/issues/871

I've gone with a general function to debounce specific console messages, 
starting with the
burning message. Any other messages that need debounced can be done the same 
way.

The intent is to debounce each message individually, but there's nothing 
preventing adding
a generic debounce time and using it for multiple message types.

Extra: I've commented CMakeLists.txt to document that MSVC can't be forced to 
use c++11

Co-authored-by: past-due <30942300+past-...@users.noreply.github.com>




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