Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: ee555f790f9e2363f71e1199aa99b3e2f072f145 https://github.com/Warzone2100/warzone2100/commit/ee555f790f9e2363f71e1199aa99b3e2f072f145 Author: Colin MacDonald <git...@colinmacdonald.org> Date: 2020-06-18 (Thu, 18 Jun 2020)
Changed paths: M CMakeLists.txt M src/console.cpp M src/console.h M src/display.cpp Log Message: ----------- [BUGFIX] Issue #871 "Cannot build. Resource burning" will pop up for … (#907) * [BUGFIX] Issue #871 "Cannot build. Resource burning" will pop up for each selected truck https://github.com/Warzone2100/warzone2100/issues/871 I've gone with a general function to debounce specific console messages, starting with the burning message. Any other messages that need debounced can be done the same way. The intent is to debounce each message individually, but there's nothing preventing adding a generic debounce time and using it for multiple message types. Extra: I've commented CMakeLists.txt to document that MSVC can't be forced to use c++11 Co-authored-by: past-due <30942300+past-...@users.noreply.github.com> _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits