Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: 6afa8517581515acc08a29d8bdc33f7408ab66a5 https://github.com/Warzone2100/warzone2100/commit/6afa8517581515acc08a29d8bdc33f7408ab66a5 Author: Cyp <c...@wz2100.net> Date: 2020-08-21 (Fri, 21 Aug 2020)
Changed paths: M data/mp/addon.lev A data/mp/multiplay/maps/6c-Entropy.gam A data/mp/multiplay/maps/6c-Entropy/game.js A data/mp/multiplay/maps/6c-Entropy/ttypes.ttp M lib/framework/crc.cpp M lib/framework/crc.h M src/game.cpp M src/game.h M src/map.cpp M src/map.h M src/multiint.cpp M src/qtscript.cpp M src/qtscript.h Log Message: ----------- Add non-static 6p map 'Entropy'. Commit: 6e733e9493334eb48febffe29bb786a30dee24ca https://github.com/Warzone2100/warzone2100/commit/6e733e9493334eb48febffe29bb786a30dee24ca Author: Cyp <c...@wz2100.net> Date: 2020-08-21 (Fri, 21 Aug 2020) Changed paths: M data/mp/multiplay/maps/6c-Entropy/game.js M src/map.cpp Log Message: ----------- Refactor Entropy map and take pathfinding distance into account when placing bases. Also, now only use 0x11 for water tile textures, so that water shows up on the minimap. Place a crater under all oil resources. Add some comments. Commit: 0cebb1addaa956c0092d7b6177ab04f64a1e47ea https://github.com/Warzone2100/warzone2100/commit/0cebb1addaa956c0092d7b6177ab04f64a1e47ea Author: Cyp <c...@wz2100.net> Date: 2020-08-21 (Fri, 21 Aug 2020) Changed paths: M data/mp/addon.lev A data/mp/multiplay/maps/10c-WaterLoop.gam A data/mp/multiplay/maps/10c-WaterLoop/game.js A data/mp/multiplay/maps/10c-WaterLoop/ttypes.ttp M data/mp/multiplay/maps/6c-Entropy/game.js M src/qtscript.cpp Log Message: ----------- Add non-static 10p map 'WaterLoop' and tweak 'Entropy'. Commit: 13b0ad45d197c4764ae175bb07bde2b8e2306f4e https://github.com/Warzone2100/warzone2100/commit/13b0ad45d197c4764ae175bb07bde2b8e2306f4e Author: Cyp <c...@wz2100.net> Date: 2020-08-21 (Fri, 21 Aug 2020) Changed paths: M data/mp/multiplay/maps/10c-WaterLoop/game.js M data/mp/multiplay/maps/6c-Entropy/game.js M src/game.cpp Log Message: ----------- Fix bots building in top-left corner in non-static maps. Also, remove textures over 80, since they don't always work. Commit: 60b58ba6f0c81ed80089e4317ff199fc40cdf391 https://github.com/Warzone2100/warzone2100/commit/60b58ba6f0c81ed80089e4317ff199fc40cdf391 Author: Cyp <c...@wz2100.net> Date: 2020-08-21 (Fri, 21 Aug 2020) Changed paths: M data/base/images/frontend.img A data/base/images/frontend/image_wee_die.png M src/frend.h M src/init.cpp M src/init.h M src/multiint.cpp M src/multiint.h M src/multimenu.cpp M src/multiopt.cpp M src/multiplay.cpp M src/multiplay.h Log Message: ----------- Show non-static map icon for non-static maps. Commit: ae98e0cd1f92bec6a8c361d5d56d33549a4ef60e https://github.com/Warzone2100/warzone2100/commit/ae98e0cd1f92bec6a8c361d5d56d33549a4ef60e Author: Cyp <c...@wz2100.net> Date: 2020-08-21 (Fri, 21 Aug 2020) Changed paths: M src/edit3d.cpp Log Message: ----------- Fix building single cyborg factories with 90° rotation after 4b99c8f20f0c202b5b2bc797580f2a8b32361db4. Commit: 1eb9740cdc336dca31ceab258375b3232e2d3957 https://github.com/Warzone2100/warzone2100/commit/1eb9740cdc336dca31ceab258375b3232e2d3957 Author: Cyp <c...@wz2100.net> Date: 2020-08-21 (Fri, 21 Aug 2020) Changed paths: M data/mp/multiplay/maps/10c-WaterLoop/game.js M data/mp/multiplay/maps/6c-Entropy/game.js Log Message: ----------- Disable spurious js lint warnings in game.js. Compare: https://github.com/Warzone2100/warzone2100/compare/d0e9cffa1235...1eb9740cdc33 _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits