Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 6afa8517581515acc08a29d8bdc33f7408ab66a5
      
https://github.com/Warzone2100/warzone2100/commit/6afa8517581515acc08a29d8bdc33f7408ab66a5
  Author: Cyp <c...@wz2100.net>
  Date:   2020-08-21 (Fri, 21 Aug 2020)

  Changed paths:
    M data/mp/addon.lev
    A data/mp/multiplay/maps/6c-Entropy.gam
    A data/mp/multiplay/maps/6c-Entropy/game.js
    A data/mp/multiplay/maps/6c-Entropy/ttypes.ttp
    M lib/framework/crc.cpp
    M lib/framework/crc.h
    M src/game.cpp
    M src/game.h
    M src/map.cpp
    M src/map.h
    M src/multiint.cpp
    M src/qtscript.cpp
    M src/qtscript.h

  Log Message:
  -----------
  Add non-static 6p map 'Entropy'.


  Commit: 6e733e9493334eb48febffe29bb786a30dee24ca
      
https://github.com/Warzone2100/warzone2100/commit/6e733e9493334eb48febffe29bb786a30dee24ca
  Author: Cyp <c...@wz2100.net>
  Date:   2020-08-21 (Fri, 21 Aug 2020)

  Changed paths:
    M data/mp/multiplay/maps/6c-Entropy/game.js
    M src/map.cpp

  Log Message:
  -----------
  Refactor Entropy map and take pathfinding distance into account when placing 
bases.

Also, now only use 0x11 for water tile textures, so that water shows up on the
minimap. Place a crater under all oil resources. Add some comments.


  Commit: 0cebb1addaa956c0092d7b6177ab04f64a1e47ea
      
https://github.com/Warzone2100/warzone2100/commit/0cebb1addaa956c0092d7b6177ab04f64a1e47ea
  Author: Cyp <c...@wz2100.net>
  Date:   2020-08-21 (Fri, 21 Aug 2020)

  Changed paths:
    M data/mp/addon.lev
    A data/mp/multiplay/maps/10c-WaterLoop.gam
    A data/mp/multiplay/maps/10c-WaterLoop/game.js
    A data/mp/multiplay/maps/10c-WaterLoop/ttypes.ttp
    M data/mp/multiplay/maps/6c-Entropy/game.js
    M src/qtscript.cpp

  Log Message:
  -----------
  Add non-static 10p map 'WaterLoop' and tweak 'Entropy'.


  Commit: 13b0ad45d197c4764ae175bb07bde2b8e2306f4e
      
https://github.com/Warzone2100/warzone2100/commit/13b0ad45d197c4764ae175bb07bde2b8e2306f4e
  Author: Cyp <c...@wz2100.net>
  Date:   2020-08-21 (Fri, 21 Aug 2020)

  Changed paths:
    M data/mp/multiplay/maps/10c-WaterLoop/game.js
    M data/mp/multiplay/maps/6c-Entropy/game.js
    M src/game.cpp

  Log Message:
  -----------
  Fix bots building in top-left corner in non-static maps.

Also, remove textures over 80, since they don't always work.


  Commit: 60b58ba6f0c81ed80089e4317ff199fc40cdf391
      
https://github.com/Warzone2100/warzone2100/commit/60b58ba6f0c81ed80089e4317ff199fc40cdf391
  Author: Cyp <c...@wz2100.net>
  Date:   2020-08-21 (Fri, 21 Aug 2020)

  Changed paths:
    M data/base/images/frontend.img
    A data/base/images/frontend/image_wee_die.png
    M src/frend.h
    M src/init.cpp
    M src/init.h
    M src/multiint.cpp
    M src/multiint.h
    M src/multimenu.cpp
    M src/multiopt.cpp
    M src/multiplay.cpp
    M src/multiplay.h

  Log Message:
  -----------
  Show non-static map icon for non-static maps.


  Commit: ae98e0cd1f92bec6a8c361d5d56d33549a4ef60e
      
https://github.com/Warzone2100/warzone2100/commit/ae98e0cd1f92bec6a8c361d5d56d33549a4ef60e
  Author: Cyp <c...@wz2100.net>
  Date:   2020-08-21 (Fri, 21 Aug 2020)

  Changed paths:
    M src/edit3d.cpp

  Log Message:
  -----------
  Fix building single cyborg factories with 90° rotation after 
4b99c8f20f0c202b5b2bc797580f2a8b32361db4.


  Commit: 1eb9740cdc336dca31ceab258375b3232e2d3957
      
https://github.com/Warzone2100/warzone2100/commit/1eb9740cdc336dca31ceab258375b3232e2d3957
  Author: Cyp <c...@wz2100.net>
  Date:   2020-08-21 (Fri, 21 Aug 2020)

  Changed paths:
    M data/mp/multiplay/maps/10c-WaterLoop/game.js
    M data/mp/multiplay/maps/6c-Entropy/game.js

  Log Message:
  -----------
  Disable spurious js lint warnings in game.js.


Compare: 
https://github.com/Warzone2100/warzone2100/compare/d0e9cffa1235...1eb9740cdc33


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