Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: 58d43f849dded2091795308929d5a0e8e9b3cc7f https://github.com/Warzone2100/warzone2100/commit/58d43f849dded2091795308929d5a0e8e9b3cc7f Author: KJeff01 <kjeff1...@gmail.com> Date: 2020-12-05 (Sat, 05 Dec 2020)
Changed paths: M src/combat.cpp Log Message: ----------- Fix VTOL CB structures not working. Commit: d26dbf609198790100819ace97f7c0936f288818 https://github.com/Warzone2100/warzone2100/commit/d26dbf609198790100819ace97f7c0936f288818 Author: KJeff01 <kjeff1...@gmail.com> Date: 2020-12-05 (Sat, 05 Dec 2020) Changed paths: M src/order.cpp Log Message: ----------- Prevent newly assigned VTOLs from moving to rearm pads if full. A VTOL would immediately fly to a rearm pad fully armed after being assigned to a VTOL CB sensor. Commit: f22f8e0c961d31b82ba91115060ab7df3aaa35fb https://github.com/Warzone2100/warzone2100/commit/f22f8e0c961d31b82ba91115060ab7df3aaa35fb Author: KJeff01 <kjeff1...@gmail.com> Date: 2020-12-05 (Sat, 05 Dec 2020) Changed paths: M src/ai.cpp Log Message: ----------- Prevent artillery from looking at VTOL CB sensor droids for counter battery purposes. Commit: 007e0cf0796118562f9c43b009f31b0ff895f1af https://github.com/Warzone2100/warzone2100/commit/007e0cf0796118562f9c43b009f31b0ff895f1af Author: KJeff01 <kjeff1...@gmail.com> Date: 2020-12-05 (Sat, 05 Dec 2020) Changed paths: M src/ai.cpp Log Message: ----------- Stop artillery from attacking visible objects observed by VTOL CB sensors. Commit: 2b66e686e3474dbe24ed5f4bd6efad0901fda7f2 https://github.com/Warzone2100/warzone2100/commit/2b66e686e3474dbe24ed5f4bd6efad0901fda7f2 Author: KJeff01 <kjeff1...@gmail.com> Date: 2020-12-05 (Sat, 05 Dec 2020) Changed paths: M src/ai.cpp Log Message: ----------- Stop artillery from attacking visible objects observed by VTOL Strike sensors. Commit: 32b476cd7decfa8ddb0182b76ca2b16cbb630ad0 https://github.com/Warzone2100/warzone2100/commit/32b476cd7decfa8ddb0182b76ca2b16cbb630ad0 Author: KJeff01 <kjeff1...@gmail.com> Date: 2020-12-05 (Sat, 05 Dec 2020) Changed paths: M src/droid.cpp M src/structure.cpp Log Message: ----------- Prevent assignment of objects to Radar Detectors. Commit: fab20b3b44791dbd6f5f84f79e4877a03722dbad https://github.com/Warzone2100/warzone2100/commit/fab20b3b44791dbd6f5f84f79e4877a03722dbad Author: KJeff01 <kjeff1...@gmail.com> Date: 2020-12-05 (Sat, 05 Dec 2020) Changed paths: M src/ai.cpp Log Message: ----------- Prevent artillery from reacting to objects seen by radar detector towers. Because Radar Detector droids are unable to observe anything, this works as expected. The tower version, however, was causing artillery to attack objects near the Radar Detector towers. Commit: 73cf6c4f878a42431be59d34ce6aaac2eec6d0ef https://github.com/Warzone2100/warzone2100/commit/73cf6c4f878a42431be59d34ce6aaac2eec6d0ef Author: KJeff01 <kjeff1...@gmail.com> Date: 2020-12-05 (Sat, 05 Dec 2020) Changed paths: M data/base/script/campaign/cam3-4.js M data/base/script/campaign/cam3-ab.js M data/base/script/campaign/cam3-ad2.js M data/base/script/campaign/templates.js Log Message: ----------- Replace manufactured Nexus Strike sensor units with standard sensor. Only really affects cam3-4 since the VTOL Strike was capable of allowing artillery to react to what they could see. In effect, making the early parts of this mission slightly easier. Commit: 16fa5b56f5e1382e9386ffe69abfc0db795c153e https://github.com/Warzone2100/warzone2100/commit/16fa5b56f5e1382e9386ffe69abfc0db795c153e Author: KJeff01 <kjeff1...@gmail.com> Date: 2020-12-05 (Sat, 05 Dec 2020) Changed paths: M data/base/wrf/cam2/cam2c/dinit.bjo M data/base/wrf/cam2/cam2c/feat.bjo M data/base/wrf/cam2/cam2c/struct.bjo M data/base/wrf/cam2/cam2start/game.map M data/base/wrf/cam2/sub2-2/dinit.bjo M data/base/wrf/cam2/sub2-2/game.map M data/base/wrf/cam2/sub2-2/struct.bjo M data/base/wrf/cam3/cam3-4/dinit.bjo M data/base/wrf/cam3/cam3-4/feat.bjo M data/base/wrf/cam3/cam3-4/game.map M data/base/wrf/cam3/cam3-4/struct.bjo M data/base/wrf/cam3/cam3-4/ttypes.ttp Log Message: ----------- Fix campaign maps to use new sensor structures after sensors update. Beta 4 - Replaced two sensor towers with hardcrete sensor towers. Beta 5 - Added two new hardcrete sensor towers in the VTOL base. Gamma 9 - Uses a sensor tower in place of a VTOL strike tower in the NW base. Flame's water tile correction command was run on each map. Compare: https://github.com/Warzone2100/warzone2100/compare/1998a0917f7f...16fa5b56f5e1 _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits