Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 5040443f70c03776f3d4d294b5c942f171c205a6
      
https://github.com/Warzone2100/warzone2100/commit/5040443f70c03776f3d4d294b5c942f171c205a6
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-11-04 (Sat, 04 Nov 2023)

  Changed paths:
    M lib/sdl/main_sdl.cpp

  Log Message:
  -----------
  [SDL backend] Use SDL physical key codes (scancodes) instead of SDL virtual 
key codes

This should keep the actual physical key consistent, irrespective of the 
current system keyboard mapping.


  Commit: 9b44fe55a61ac05838e77efb445a21981aa4f756
      
https://github.com/Warzone2100/warzone2100/commit/9b44fe55a61ac05838e77efb445a21981aa4f756
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-11-04 (Sat, 04 Nov 2023)

  Changed paths:
    M src/keyedit.cpp

  Log Message:
  -----------
  Add some padding to KeyMapButton::display()


Compare: 
https://github.com/Warzone2100/warzone2100/compare/48442a41fc6e...9b44fe55a61a


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