Build status: FAILURE

Buildslave for this Build:bot-WZ-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/master-nightly/builds/1618
Build Reason:The SingleBranchScheduler scheduler named 'sched-master' triggered this build
Build Source Stamp:[branch master] 049e9edaaa1a8fe6e4a9cfe8ba97987a9c3d1bbc
Blamelist:Cyp ,Per Inge Mathisen ,Rosh ,Vincent Lejeune ,greedy10101 ,vlj

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Mar 6 06:41:43 2016
Changed by:greedy10101
Comments:Update zh_CN.po fix 1986 to 2086
FilesURL
po/zh_CN.po:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Aug 4 21:06:12 2016
Changed by:Cyp
Comments:Replace inet_ntop with snprintf. This might improve XP compatibility.
FilesURL
lib/netplay/netsocket.cpp:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Aug 7 20:22:01 2016
Changed by:Vincent Lejeune
Comments:Update to VS2015.
FilesURL
.gitignore:
.gitmodules:
3rdparty/ogg:
3rdparty/openal-soft:
3rdparty/theora:
3rdparty/vorbis:
lib/exceptionhandler/exceptionhandler.vcxproj:
lib/exceptionhandler/exceptionhandler.vcxproj.filters:
lib/exceptionhandler/packages.config:
lib/framework/framework.vcxproj:
lib/framework/framework.vcxproj.filters:
lib/framework/packages.config:
lib/gamelib/gamelib.vcxproj:
lib/gamelib/gamelib.vcxproj.filters:
lib/gamelib/packages.config:
lib/ivis_opengl/ivis_opengl.vcxproj:
lib/ivis_opengl/ivis_opengl.vcxproj.filters:
lib/ivis_opengl/packages.config:
lib/netplay/netplay.vcxproj:
lib/netplay/netplay.vcxproj.filters:
lib/netplay/packages.config:
lib/qtgame/qtgame.vcxproj:
lib/script/packages.config:
lib/script/script.vcxproj:
lib/script/script.vcxproj.filters:
lib/sdl/SDL.vcxproj:
lib/sdl/SDL.vcxproj.filters:
lib/sdl/cursors_sdl.cpp:
lib/sdl/cursors_sdl.h:
lib/sdl/main_sdl.cpp:
lib/sdl/packages.config:
lib/sequence/packages.config:
lib/sequence/sequence.vcxproj:
lib/sequence/sequence.vcxproj.filters:
lib/sound/packages.config:
lib/sound/sound.vcxproj:
lib/sound/sound.vcxproj.filters:
lib/widget/packages.config:
lib/widget/widget.vcxproj:
lib/widget/widget.vcxproj.filters:
src/Warzone2100.vcxproj:
src/Warzone2100.vcxproj.filters:
src/packages.config:
win32/README.md:
win32/Warzone2100.sln:
win32/common.props:
win32/ogg-build/ogg-build.vcxproj:
win32/ogg-build/ogg-build.vcxproj.filters:
win32/openal-build/openal-build.vcxproj:
win32/openal-build/openal-build.vcxproj.filters:
win32/vorbis-build/vorbis-build.vcxproj:
win32/vorbis-build/vorbis-build.vcxproj.filters:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Aug 7 20:39:21 2016
Changed by:Cyp
Comments:Merge remote-tracking branch 'greedy10101/patch-1' Conflicts: po/zh_CN.po
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Aug 8 14:24:46 2016
Changed by:Cyp
Comments:configure.ac: Fix build, add SDL2 to include path.
FilesURL
configure.ac:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Aug 8 14:27:45 2016
Changed by:Cyp
Comments:Merge branch 'vs' Fixes ticket:4465.
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Aug 8 18:27:06 2016
Changed by:Cyp
Comments:Add some missed strings for translation, fix some corrupted strings.
FilesURL
.gitignore:
data/base/messages/resmessages1.json:
data/base/messages/resmessages12.json:
data/base/messages/resmessages2.json:
data/base/messages/resmessages23.json:
data/base/messages/resmessagesall.json:
data/mp/messages/resmessages1.json:
data/mp/messages/resmessages12.json:
data/mp/messages/resmessages2.json:
data/mp/messages/resmessages23.json:
data/mp/messages/resmessages3.json:
data/mp/messages/resmessagesall.json:
data/mp/stats/body.json:
po/Makefile.in.in:
po/custom/fromJson.txt:
po/hu.po:
po/parseJson.py:
po/update-po.sh:
po/zh_CN.po:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Tue Aug 9 02:34:32 2016
Changed by:Cyp
Comments:Don't crash on invalid research orders.
FilesURL
src/research.cpp:
src/structure.cpp:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Wed Aug 10 19:59:14 2016
Changed by:Cyp
Comments:Don't desynch when NullBot VTOLs rearm. Was triggered when calling orderDroid(droid, DORDER_REARM) from scripts. Fixes ticket:4464.
FilesURL
src/qtscriptfuncs.cpp:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Wed Aug 10 22:24:28 2016
Changed by:Cyp
Comments:Rename «Machinegun Guard Tower» to «Heavy Machinegun Guard Tower», since that's what it is. Fixes ticket:3120.
FilesURL
data/base/stats/research_cam1.json:
data/base/stats/structure.json:
data/mp/stats/research.json:
data/mp/stats/structure.json:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Aug 27 10:13:20 2016
Changed by:Vincent Lejeune
Comments:Replace Vector* with their glm counterparts. [Cyp: Changed slightly. Closes ticket:4469.]
FilesURL
lib/framework/vector.h:
lib/ivis_opengl/piematrix.cpp:
lib/ivis_opengl/piematrix.h:
src/action.cpp:
src/ai.cpp:
src/basedef.h:
src/combat.cpp:
src/component.cpp:
src/display.cpp:
src/display3d.cpp:
src/drive.cpp:
src/droid.cpp:
src/effects.cpp:
src/feature.cpp:
src/fpath.cpp:
src/game.cpp:
src/keybind.cpp:
src/lighting.cpp:
src/map.cpp:
src/move.cpp:
src/order.cpp:
src/projectile.cpp:
src/qtscriptfuncs.cpp:
src/raycast.cpp:
src/structure.cpp:
src/transporter.cpp:
src/visibility.cpp:
src/warcam.cpp:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Aug 27 11:52:29 2016
Changed by:Cyp
Comments:Fix undefined behaviour on clicking on research result images. ==23493==ERROR: AddressSanitizer: heap-use-after-free on address 0x6060030f7b20 at pc 0xc4fb64 bp 0x7ffc14461d70 sp 0x7ffc14461d60 READ of size 4 at 0x6060030f7b20 thread T0 #0 0xc4fb63 in sound_isStreamPlaying(AUDIO_STREAM*) ../../../lib/sound/openal_track.cpp:933 #1 0x70da05 in intIntelButtonPressed ../../src/intelmap.cpp:769 #2 0x6c8589 in intRunWidgets() ../../src/hci.cpp:1415
FilesURL
src/intelmap.cpp:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sun Aug 28 22:54:17 2016
Changed by:Vincent Lejeune
Comments:Fix VS2015 build part 2 * Fix undefined reference to inflate/deflate. * Fix netplay build. * Dynamic load of glc32.dll symbol on windows. * Move file and postfixe them with _msvc2015 * Restore old files * Remove extra include paths that slipped into.
FilesURL
lib/exceptionhandler/exceptionhandler.vcxproj:
lib/exceptionhandler/exceptionhandler.vcxproj.filters:
lib/exceptionhandler/exceptionhandler_msvc2015.vcxproj:
lib/exceptionhandler/exceptionhandler_msvc2015.vcxproj.filters:
lib/framework/framework.vcxproj:
lib/framework/framework.vcxproj.filters:
lib/framework/framework_msvc2015.vcxproj:
lib/framework/framework_msvc2015.vcxproj.filters:
lib/gamelib/gamelib.vcxproj:
lib/gamelib/gamelib.vcxproj.filters:
lib/gamelib/gamelib_msvc2015.vcxproj:
lib/gamelib/gamelib_msvc2015.vcxproj.filters:
lib/ivis_opengl/ivis_opengl.vcxproj:
lib/ivis_opengl/ivis_opengl.vcxproj.filters:
lib/ivis_opengl/ivis_opengl_msvc2015.vcxproj:
lib/ivis_opengl/ivis_opengl_msvc2015.vcxproj.filters:
lib/ivis_opengl/textdraw.cpp:
lib/netplay/netplay.vcxproj:
lib/netplay/netplay.vcxproj.filters:
lib/netplay/netplay_msvc2015.vcxproj:
lib/netplay/netplay_msvc2015.vcxproj.filters:
lib/netplay/netsocket.cpp:
lib/qtgame/qtgame.vcxproj:
lib/qtgame/qtgame_msvc2015.vcxproj:
lib/qtgame/qtgame_msvc2015.vcxproj.filters:
lib/script/script.vcxproj:
lib/script/script.vcxproj.filters:
lib/script/script_msvc2015.vcxproj:
lib/script/script_msvc2015.vcxproj.filters:
lib/sdl/SDL.vcxproj:
lib/sdl/SDL.vcxproj.filters:
lib/sdl/SDL_msvc2015.vcxproj:
lib/sdl/SDL_msvc2015.vcxproj.filters:
lib/sequence/sequence.vcxproj:
lib/sequence/sequence.vcxproj.filters:
lib/sequence/sequence_msvc2015.vcxproj:
lib/sequence/sequence_msvc2015.vcxproj.filters:
lib/sound/sound.vcxproj:
lib/sound/sound.vcxproj.filters:
lib/sound/sound_msvc2015.vcxproj:
lib/sound/sound_msvc2015.vcxproj.filters:
lib/widget/widget.vcxproj:
lib/widget/widget.vcxproj.filters:
lib/widget/widget_msvc2015.vcxproj:
lib/widget/widget_msvc2015.vcxproj.filters:
src/Warzone2100.vcxproj:
src/Warzone2100.vcxproj.filters:
src/Warzone2100_msvc2015.vcxproj.filters:
src/Warzone2100_msvc_2015.vcxproj:
win32/README.md:
win32/Warzone2100.sln:
win32/Warzone2100_msvc2015.sln:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Mon Aug 29 11:47:07 2016
Changed by:Rosh
Comments:Fixed super heavy-gunner dependency Closes ticket:4490.
FilesURL
data/mp/stats/research.json:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Wed Aug 31 17:44:45 2016
Changed by:Cyp
Comments:Improve compilability with OpenSSL 1.1.0+. Fixes ticket:4493.
FilesURL
lib/framework/crc.cpp:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Wed Aug 31 23:09:38 2016
Changed by:Per Inge Mathisen
Comments:parseJson.py: Make it compatible with python 2.7
FilesURL
po/parseJson.py:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Thu Sep 1 17:47:36 2016
Changed by:Cyp
Comments:gfx: Make piedraw.cpp use less fixed-pipeline things.
FilesURL
data/base/shaders/button.frag:
data/base/shaders/button.vert:
data/base/shaders/nolight.frag:
data/base/shaders/nolight.vert:
data/base/shaders/tcmask.frag:
data/base/shaders/tcmask.vert:
lib/ivis_opengl/imdload.cpp:
lib/ivis_opengl/ivisdef.h:
lib/ivis_opengl/pieblitfunc.cpp:
lib/ivis_opengl/piedraw.cpp:
lib/ivis_opengl/piepalette.h:
lib/ivis_opengl/piestate.cpp:
lib/ivis_opengl/piestate.h:
lib/ivis_opengl/pietypes.h:
lib/ivis_opengl/screen.cpp:
lib/ivis_opengl/tex.cpp:
src/terrain.cpp:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Fri Sep 2 12:44:03 2016
Changed by:Cyp
Comments:Improve compilability with OpenSSL 1.1.0+ even more. See d29cacac856882b153fa206c49091188af5d95aa. Really fixes ticket:4493.
FilesURL
lib/framework/crc.cpp:
src/main.cpp:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Sep 3 15:01:15 2016
Changed by:vlj
Comments:Add appveyor support and use a powershell script for autorevision.h Closes ticket:4497.
FilesURL
appveyor.yml:
build_tools/autorevision.ps1:
lib/netplay/netplay_msvc2015.vcxproj:
lib/widget/widget_msvc2015.vcxproj:
src/Warzone2100_msvc_2015.vcxproj:
win32/Warzone2100_msvc2015.sln:
win32/ogg-build/ogg-build.vcxproj:
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Sep 3 23:50:08 2016
Changed by:Cyp
Comments:gfx: Don't use fixed pipeline for alpha test. Also, don't read back from gl_FragColor. Thanks to vlj for debugging. Probably fixes ticket:4455 and ticket:4462. May or may not fix any other driver crashes.
FilesURL
data/base/shaders/button.frag:
data/base/shaders/nolight.frag:
data/base/shaders/tcmask.frag:
lib/ivis_opengl/piedraw.cpp:
lib/ivis_opengl/piestate.cpp:
lib/ivis_opengl/piestate.h:

Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1618/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"

^
mv -f .deps/jpeg_encoder.Tpo .deps/jpeg_encoder.Po
i686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I../..  -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/libpng16     -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -I../../3rdparty/quesoglc -DGLEW_STATIC -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include   -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include    -g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/SDL2  -Dmain=SDL_main   -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include   -pipe -m32 -march=i686 -O2 -Os -g -gstabs -g3 -fno-exceptions -fPIC -std=c++11 -fstack-protector -MT pieclip.o -MD -MP -MF .deps/pieclip.Tpo -c -o pieclip.o pieclip.cpp
pieclip.cpp:1:0: warning: -fPIC ignored for target (all code is position independent)
 /*
 ^
textdraw.cpp: In function 'void {anonymous}::loadDLL()':
textdraw.cpp:96:39: error: cannot convert 'const wchar_t*' to 'LPCSTR {aka const char*}' for argument '1' to 'HINSTANCE__* LoadLibraryA(LPCSTR)'
   dllHandle = LoadLibrary(L"glc32.dll");
                                       ^
make[3]: *** [textdraw.o] Error 1
make[3]: *** Waiting for unfinished jobs....
mv -f .deps/bitimage.Tpo .deps/bitimage.Po
mv -f .deps/imdload.Tpo .deps/imdload.Po
mv -f .deps/pieclip.Tpo .deps/pieclip.Po
make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/lib/ivis_opengl'
make[2]: *** [all-recursive] Error 1
make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'
make[1]: *** [all] Error 2
make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'


-The BuildBot


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