Build status: FAILURE
Buildslave for this Build: | bot-WZ-amd64-1 |
Complete logs for all build steps: | http://buildbot.wz2100.net/builders/master-nightly/builds/1618 |
Build Reason: | The SingleBranchScheduler scheduler named 'sched-master' triggered this build |
Build Source Stamp: | [branch master] 049e9edaaa1a8fe6e4a9cfe8ba97987a9c3d1bbc |
Blamelist: | Cyp |
Recent Changes:
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Sun Mar 6 06:41:43 2016 |
Changed by: | greedy10101 |
Comments: | Update zh_CN.po fix 1986 to 2086 |
Files | URL |
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po/zh_CN.po: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Thu Aug 4 21:06:12 2016 |
Changed by: | Cyp |
Comments: | Replace inet_ntop with snprintf. This might improve XP compatibility. |
Files | URL |
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lib/netplay/netsocket.cpp: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Sun Aug 7 20:22:01 2016 |
Changed by: | Vincent Lejeune |
Comments: | Update to VS2015. |
Files | URL |
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.gitignore: | |
.gitmodules: | |
3rdparty/ogg: | |
3rdparty/openal-soft: | |
3rdparty/theora: | |
3rdparty/vorbis: | |
lib/exceptionhandler/exceptionhandler.vcxproj: | |
lib/exceptionhandler/exceptionhandler.vcxproj.filters: | |
lib/exceptionhandler/packages.config: | |
lib/framework/framework.vcxproj: | |
lib/framework/framework.vcxproj.filters: | |
lib/framework/packages.config: | |
lib/gamelib/gamelib.vcxproj: | |
lib/gamelib/gamelib.vcxproj.filters: | |
lib/gamelib/packages.config: | |
lib/ivis_opengl/ivis_opengl.vcxproj: | |
lib/ivis_opengl/ivis_opengl.vcxproj.filters: | |
lib/ivis_opengl/packages.config: | |
lib/netplay/netplay.vcxproj: | |
lib/netplay/netplay.vcxproj.filters: | |
lib/netplay/packages.config: | |
lib/qtgame/qtgame.vcxproj: | |
lib/script/packages.config: | |
lib/script/script.vcxproj: | |
lib/script/script.vcxproj.filters: | |
lib/sdl/SDL.vcxproj: | |
lib/sdl/SDL.vcxproj.filters: | |
lib/sdl/cursors_sdl.cpp: | |
lib/sdl/cursors_sdl.h: | |
lib/sdl/main_sdl.cpp: | |
lib/sdl/packages.config: | |
lib/sequence/packages.config: | |
lib/sequence/sequence.vcxproj: | |
lib/sequence/sequence.vcxproj.filters: | |
lib/sound/packages.config: | |
lib/sound/sound.vcxproj: | |
lib/sound/sound.vcxproj.filters: | |
lib/widget/packages.config: | |
lib/widget/widget.vcxproj: | |
lib/widget/widget.vcxproj.filters: | |
src/Warzone2100.vcxproj: | |
src/Warzone2100.vcxproj.filters: | |
src/packages.config: | |
win32/README.md: | |
win32/Warzone2100.sln: | |
win32/common.props: | |
win32/ogg-build/ogg-build.vcxproj: | |
win32/ogg-build/ogg-build.vcxproj.filters: | |
win32/openal-build/openal-build.vcxproj: | |
win32/openal-build/openal-build.vcxproj.filters: | |
win32/vorbis-build/vorbis-build.vcxproj: | |
win32/vorbis-build/vorbis-build.vcxproj.filters: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Sun Aug 7 20:39:21 2016 |
Changed by: | Cyp |
Comments: | Merge remote-tracking branch 'greedy10101/patch-1' Conflicts: po/zh_CN.po |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Mon Aug 8 14:24:46 2016 |
Changed by: | Cyp |
Comments: | configure.ac: Fix build, add SDL2 to include path. |
Files | URL |
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configure.ac: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Mon Aug 8 14:27:45 2016 |
Changed by: | Cyp |
Comments: | Merge branch 'vs' Fixes ticket:4465. |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Mon Aug 8 18:27:06 2016 |
Changed by: | Cyp |
Comments: | Add some missed strings for translation, fix some corrupted strings. |
Files | URL |
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.gitignore: | |
data/base/messages/resmessages1.json: | |
data/base/messages/resmessages12.json: | |
data/base/messages/resmessages2.json: | |
data/base/messages/resmessages23.json: | |
data/base/messages/resmessagesall.json: | |
data/mp/messages/resmessages1.json: | |
data/mp/messages/resmessages12.json: | |
data/mp/messages/resmessages2.json: | |
data/mp/messages/resmessages23.json: | |
data/mp/messages/resmessages3.json: | |
data/mp/messages/resmessagesall.json: | |
data/mp/stats/body.json: | |
po/Makefile.in.in: | |
po/custom/fromJson.txt: | |
po/hu.po: | |
po/parseJson.py: | |
po/update-po.sh: | |
po/zh_CN.po: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Tue Aug 9 02:34:32 2016 |
Changed by: | Cyp |
Comments: | Don't crash on invalid research orders. |
Files | URL |
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src/research.cpp: | |
src/structure.cpp: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Wed Aug 10 19:59:14 2016 |
Changed by: | Cyp |
Comments: | Don't desynch when NullBot VTOLs rearm. Was triggered when calling orderDroid(droid, DORDER_REARM) from scripts. Fixes ticket:4464. |
Files | URL |
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src/qtscriptfuncs.cpp: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Wed Aug 10 22:24:28 2016 |
Changed by: | Cyp |
Comments: | Rename «Machinegun Guard Tower» to «Heavy Machinegun Guard Tower», since that's what it is. Fixes ticket:3120. |
Files | URL |
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data/base/stats/research_cam1.json: | |
data/base/stats/structure.json: | |
data/mp/stats/research.json: | |
data/mp/stats/structure.json: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Sat Aug 27 10:13:20 2016 |
Changed by: | Vincent Lejeune |
Comments: | Replace Vector* with their glm counterparts. [Cyp: Changed slightly. Closes ticket:4469.] |
Files | URL |
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lib/framework/vector.h: | |
lib/ivis_opengl/piematrix.cpp: | |
lib/ivis_opengl/piematrix.h: | |
src/action.cpp: | |
src/ai.cpp: | |
src/basedef.h: | |
src/combat.cpp: | |
src/component.cpp: | |
src/display.cpp: | |
src/display3d.cpp: | |
src/drive.cpp: | |
src/droid.cpp: | |
src/effects.cpp: | |
src/feature.cpp: | |
src/fpath.cpp: | |
src/game.cpp: | |
src/keybind.cpp: | |
src/lighting.cpp: | |
src/map.cpp: | |
src/move.cpp: | |
src/order.cpp: | |
src/projectile.cpp: | |
src/qtscriptfuncs.cpp: | |
src/raycast.cpp: | |
src/structure.cpp: | |
src/transporter.cpp: | |
src/visibility.cpp: | |
src/warcam.cpp: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Sat Aug 27 11:52:29 2016 |
Changed by: | Cyp |
Comments: | Fix undefined behaviour on clicking on research result images. ==23493==ERROR: AddressSanitizer: heap-use-after-free on address 0x6060030f7b20 at pc 0xc4fb64 bp 0x7ffc14461d70 sp 0x7ffc14461d60 READ of size 4 at 0x6060030f7b20 thread T0 #0 0xc4fb63 in sound_isStreamPlaying(AUDIO_STREAM*) ../../../lib/sound/openal_track.cpp:933 #1 0x70da05 in intIntelButtonPressed ../../src/intelmap.cpp:769 #2 0x6c8589 in intRunWidgets() ../../src/hci.cpp:1415 |
Files | URL |
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src/intelmap.cpp: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Sun Aug 28 22:54:17 2016 |
Changed by: | Vincent Lejeune |
Comments: | Fix VS2015 build part 2 * Fix undefined reference to inflate/deflate. * Fix netplay build. * Dynamic load of glc32.dll symbol on windows. * Move file and postfixe them with _msvc2015 * Restore old files * Remove extra include paths that slipped into. |
Files | URL |
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lib/exceptionhandler/exceptionhandler.vcxproj: | |
lib/exceptionhandler/exceptionhandler.vcxproj.filters: | |
lib/exceptionhandler/exceptionhandler_msvc2015.vcxproj: | |
lib/exceptionhandler/exceptionhandler_msvc2015.vcxproj.filters: | |
lib/framework/framework.vcxproj: | |
lib/framework/framework.vcxproj.filters: | |
lib/framework/framework_msvc2015.vcxproj: | |
lib/framework/framework_msvc2015.vcxproj.filters: | |
lib/gamelib/gamelib.vcxproj: | |
lib/gamelib/gamelib.vcxproj.filters: | |
lib/gamelib/gamelib_msvc2015.vcxproj: | |
lib/gamelib/gamelib_msvc2015.vcxproj.filters: | |
lib/ivis_opengl/ivis_opengl.vcxproj: | |
lib/ivis_opengl/ivis_opengl.vcxproj.filters: | |
lib/ivis_opengl/ivis_opengl_msvc2015.vcxproj: | |
lib/ivis_opengl/ivis_opengl_msvc2015.vcxproj.filters: | |
lib/ivis_opengl/textdraw.cpp: | |
lib/netplay/netplay.vcxproj: | |
lib/netplay/netplay.vcxproj.filters: | |
lib/netplay/netplay_msvc2015.vcxproj: | |
lib/netplay/netplay_msvc2015.vcxproj.filters: | |
lib/netplay/netsocket.cpp: | |
lib/qtgame/qtgame.vcxproj: | |
lib/qtgame/qtgame_msvc2015.vcxproj: | |
lib/qtgame/qtgame_msvc2015.vcxproj.filters: | |
lib/script/script.vcxproj: | |
lib/script/script.vcxproj.filters: | |
lib/script/script_msvc2015.vcxproj: | |
lib/script/script_msvc2015.vcxproj.filters: | |
lib/sdl/SDL.vcxproj: | |
lib/sdl/SDL.vcxproj.filters: | |
lib/sdl/SDL_msvc2015.vcxproj: | |
lib/sdl/SDL_msvc2015.vcxproj.filters: | |
lib/sequence/sequence.vcxproj: | |
lib/sequence/sequence.vcxproj.filters: | |
lib/sequence/sequence_msvc2015.vcxproj: | |
lib/sequence/sequence_msvc2015.vcxproj.filters: | |
lib/sound/sound.vcxproj: | |
lib/sound/sound.vcxproj.filters: | |
lib/sound/sound_msvc2015.vcxproj: | |
lib/sound/sound_msvc2015.vcxproj.filters: | |
lib/widget/widget.vcxproj: | |
lib/widget/widget.vcxproj.filters: | |
lib/widget/widget_msvc2015.vcxproj: | |
lib/widget/widget_msvc2015.vcxproj.filters: | |
src/Warzone2100.vcxproj: | |
src/Warzone2100.vcxproj.filters: | |
src/Warzone2100_msvc2015.vcxproj.filters: | |
src/Warzone2100_msvc_2015.vcxproj: | |
win32/README.md: | |
win32/Warzone2100.sln: | |
win32/Warzone2100_msvc2015.sln: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Mon Aug 29 11:47:07 2016 |
Changed by: | Rosh |
Comments: | Fixed super heavy-gunner dependency Closes ticket:4490. |
Files | URL |
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data/mp/stats/research.json: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Wed Aug 31 17:44:45 2016 |
Changed by: | Cyp |
Comments: | Improve compilability with OpenSSL 1.1.0+. Fixes ticket:4493. |
Files | URL |
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lib/framework/crc.cpp: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Wed Aug 31 23:09:38 2016 |
Changed by: | Per Inge Mathisen |
Comments: | parseJson.py: Make it compatible with python 2.7 |
Files | URL |
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po/parseJson.py: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Thu Sep 1 17:47:36 2016 |
Changed by: | Cyp |
Comments: | gfx: Make piedraw.cpp use less fixed-pipeline things. |
Files | URL |
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data/base/shaders/button.frag: | |
data/base/shaders/button.vert: | |
data/base/shaders/nolight.frag: | |
data/base/shaders/nolight.vert: | |
data/base/shaders/tcmask.frag: | |
data/base/shaders/tcmask.vert: | |
lib/ivis_opengl/imdload.cpp: | |
lib/ivis_opengl/ivisdef.h: | |
lib/ivis_opengl/pieblitfunc.cpp: | |
lib/ivis_opengl/piedraw.cpp: | |
lib/ivis_opengl/piepalette.h: | |
lib/ivis_opengl/piestate.cpp: | |
lib/ivis_opengl/piestate.h: | |
lib/ivis_opengl/pietypes.h: | |
lib/ivis_opengl/screen.cpp: | |
lib/ivis_opengl/tex.cpp: | |
src/terrain.cpp: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Fri Sep 2 12:44:03 2016 |
Changed by: | Cyp |
Comments: | Improve compilability with OpenSSL 1.1.0+ even more. See d29cacac856882b153fa206c49091188af5d95aa. Really fixes ticket:4493. |
Files | URL |
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lib/framework/crc.cpp: | |
src/main.cpp: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Sat Sep 3 15:01:15 2016 |
Changed by: | vlj |
Comments: | Add appveyor support and use a powershell script for autorevision.h Closes ticket:4497. |
Files | URL |
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appveyor.yml: | |
build_tools/autorevision.ps1: | |
lib/netplay/netplay_msvc2015.vcxproj: | |
lib/widget/widget_msvc2015.vcxproj: | |
src/Warzone2100_msvc_2015.vcxproj: | |
win32/Warzone2100_msvc2015.sln: | |
win32/ogg-build/ogg-build.vcxproj: |
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Sat Sep 3 23:50:08 2016 |
Changed by: | Cyp |
Comments: | gfx: Don't use fixed pipeline for alpha test. Also, don't read back from gl_FragColor. Thanks to vlj for debugging. Probably fixes ticket:4455 and ticket:4462. May or may not fix any other driver crashes. |
Files | URL |
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data/base/shaders/button.frag: | |
data/base/shaders/nolight.frag: | |
data/base/shaders/tcmask.frag: | |
lib/ivis_opengl/piedraw.cpp: | |
lib/ivis_opengl/piestate.cpp: | |
lib/ivis_opengl/piestate.h: |
Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1618/steps/compile_1/logs/stdio
Last 20 lines of "compile_1.stdio"
^mv -f .deps/jpeg_encoder.Tpo .deps/jpeg_encoder.Poi686-w64-mingw32.static-g++ -DHAVE_CONFIG_H -I. -I../.. -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/libpng16 -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I../.. -I../../3rdparty -I../../3rdparty/quesoglc -DGLEW_STATIC -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include -g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/include/SDL2 -Dmain=SDL_main -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtWidgets -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtGui -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtScript -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include/QtCore -I/home/warzone2100/mxe_jan2016/usr/i686-w64-mingw32.static/qt5/include -pipe -m32 -march=i686 -O2 -Os -g -gstabs -g3 -fno-exceptions -fPIC -std=c++11 -fstack-protector -MT pieclip.o -MD -MP -MF .deps/pieclip.Tpo -c -o pieclip.o pieclip.cpppieclip.cpp:1:0: warning: -fPIC ignored for target (all code is position independent)/*^textdraw.cpp: In function 'void {anonymous}::loadDLL()':textdraw.cpp:96:39: error: cannot convert 'const wchar_t*' to 'LPCSTR {aka const char*}' for argument '1' to 'HINSTANCE__* LoadLibraryA(LPCSTR)'dllHandle = LoadLibrary(L"glc32.dll");^make[3]: *** [textdraw.o] Error 1make[3]: *** Waiting for unfinished jobs....mv -f .deps/bitimage.Tpo .deps/bitimage.Pomv -f .deps/imdload.Tpo .deps/imdload.Pomv -f .deps/pieclip.Tpo .deps/pieclip.Pomake[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/lib/ivis_opengl'make[2]: *** [all-recursive] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'
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