#4849: Default map: Use correct number of players -------------------------------------------------+------------------------- Reporter: Kreuvf | Owner: Type: patch (an actual patch, not | Status: new a request for one) | Milestone: unspecified Priority: normal | Version: 3.2.3 Component: other | Operating System: All/Non-Specific | -------------------------------------------------+------------------------- The patch in #4848 made the game use an already defined constant for the default map to show for skirmish games. Unfortunately, maps are not always loaded equally. Here, this means that the number of players is not read from the map, but is as hardcoded as the default map.
To fix the number of slots to use the actual number of players, I introduce the (rather ugly) `DEFAULTSKIRMISHMAPMAXPLAYERS` constant defined right where you would expect it: next to the definition of the default skirmish map. While the patch is for 3.2.3, this should apply cleanly to master as well. -- Ticket URL: <http://developer.wz2100.net/ticket/4849> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project