https://bugs.freedesktop.org/show_bug.cgi?id=78190
--- Comment #4 from Jason Ekstrand <[email protected]> --- One other idea which I hate to even mention (since it's such a hack) would be to add a damage_done request to wl_surface that tells the compositor to ignore any subsequent damage requests until the commit. This would allow the client to submit a bunch of damage requests, call damage_done, and then eglSwapBuffers. The bad damage from eglSwapBuffers would get ignored by the compositor and it would just use the damage from the client. Like I said, this is a TERRIBLE HACK. I am including it mainly for completeness of the discussion. Please ignore it. -- You are receiving this mail because: You are the assignee for the bug.
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