https://bugs.freedesktop.org/show_bug.cgi?id=89006
--- Comment #5 from Peter Hutterer <[email protected]> --- we don't currently have a plan to support joysticks (or gamepads). They are quite complicated because they're so varied. If libinput could normalize access to them that could be useful but as it stands libinput can provide little here to help, it would essentially just forward buttons and axes. toolkits like SDL are happy enough just opening the evdev device directly. Until that changes and the toolkits require some joystick/gamepad handling we'll leave it aside for libinput. libinput will probably never get the ability to control a pointer through a joystick. it is, quite frankly, too much of a niche usecase and libinput is the wrong layer of the stack for this anyway. -- You are receiving this mail because: You are the assignee for the bug.
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