https://bugs.freedesktop.org/show_bug.cgi?id=100740

--- Comment #16 from Jonas Ã…dahl <jad...@gmail.com> ---
(In reply to Source0f1 from comment #15)
> Did something change? I just tested Blender, today, on Ubuntu 17.10 beta 2
> (ubuntu-modified gnome shell under wayland) and issue #1 appears to be
> fixed: pressing shift+f to enter fly mode and move around the scene no
> longer causes the camera to behave sporadically and it moves like it does in
> Xorg. Issues #2 and #3 still exist, however.
> 
> Still, progress is progress!

Given the methods we have under Wayland (pointer locking and confinement
instead of clients directly controlling the pointer cursor) we have implemented
various support for emulating the X11 ways of implementing those features
(locking/confinement). What Blender does however is taking control of the mouse
cursor (without hiding it) and then moving it around on the screen (you'll see
that it suddenly warps when hitting some edge in the UI).

This is the known remaining issue, and we cannot really solve it without going
back to giving clients arbitrary control of the pointer cursor. Therefore we
opened a bug on Blender about this issue, arguing that the issue would best be
mitigated in Blender.

The bug was swiftly closed as wont-fix however, and the recommended work around
is to disable the warp functionality. See https://developer.blender.org/T53004
for more details.

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