Outputs can now be rotated, flipped, and shifted by using the new move method
of the output interface.
---
 clients/window.c                |    3 +-
 compositor/compositor-wayland.c |    4 +-
 compositor/compositor.c         |   97 ++++++++++++++++++++++++++++----------
 compositor/compositor.h         |    3 +-
 4 files changed, 77 insertions(+), 30 deletions(-)

diff --git a/clients/window.c b/clients/window.c
index 9d0b753..33dbc94 100644
--- a/clients/window.c
+++ b/clients/window.c
@@ -1523,7 +1523,8 @@ window_set_buffer_type(struct window *window, enum 
window_buffer_type type)
 static void
 display_handle_geometry(void *data,
                        struct wl_output *output,
-                       int32_t x, int32_t y, int32_t width, int32_t height)
+                       int32_t x, int32_t y, uint32_t tflags,
+                       uint32_t width, uint32_t height)
 {
        struct display *display = data;
 
diff --git a/compositor/compositor-wayland.c b/compositor/compositor-wayland.c
index 4093f2a..508ea88 100644
--- a/compositor/compositor-wayland.c
+++ b/compositor/compositor-wayland.c
@@ -283,8 +283,8 @@ cleanup_output:
 static void
 display_handle_geometry(void *data,
                        struct wl_output *output,
-                       int32_t x, int32_t y,
-                       int32_t width, int32_t height)
+                       int32_t x, int32_t y, uint32_t tflags,
+                       uint32_t width, uint32_t height)
 {
        struct wayland_compositor *c = data;
 
diff --git a/compositor/compositor.c b/compositor/compositor.c
index df25407..4f0912f 100644
--- a/compositor/compositor.c
+++ b/compositor/compositor.c
@@ -113,6 +113,16 @@ wlsc_matrix_scale(struct wlsc_matrix *matrix, GLfloat x, 
GLfloat y, GLfloat z)
 }
 
 static void
+wlsc_matrix_rotate_90ccw(struct wlsc_matrix *matrix)
+{
+       struct wlsc_matrix rot = {
+               { 0, -1, 0, 0,  1, 0, 0, 0,  0, 0, 1, 0,  0, 0, 0, 1 }
+       };
+
+       wlsc_matrix_multiply(matrix, &rot);
+}
+
+static void
 wlsc_matrix_transform(struct wlsc_matrix *matrix, struct wlsc_vector *v)
 {
        int i, j;
@@ -649,7 +659,7 @@ wlsc_output_damage(struct wlsc_output *output)
        pixman_region32_union_rect(&compositor->damage_region,
                                   &compositor->damage_region,
                                   output->x, output->y,
-                                  output->width, output->height);
+                                  output->swidth, output->sheight);
        wlsc_compositor_schedule_repaint(compositor);
 }
 
@@ -687,8 +697,8 @@ fade_output(struct wlsc_output *output,
        surface.compositor = compositor;
        surface.x = output->x;
        surface.y = output->y;
-       surface.width = output->width;
-       surface.height = output->height;
+       surface.width = output->swidth;
+       surface.height = output->sheight;
        surface.texture = GL_NONE;
 
        if (tint <= 1.0)
@@ -727,7 +737,7 @@ wlsc_output_repaint(struct wlsc_output *output)
        pixman_region32_intersect_rect(&new_damage,
                                       &ec->damage_region,
                                       output->x, output->y,
-                                      output->width, output->height);
+                                      output->swidth, output->sheight);
        pixman_region32_subtract(&ec->damage_region,
                                 &ec->damage_region, &new_damage);
        pixman_region32_union(&total_damage, &new_damage,
@@ -754,8 +764,8 @@ wlsc_output_repaint(struct wlsc_output *output)
                        }
                }
 
-               if (es->width < output->width ||
-                   es->height < output->height)
+               if (es->width < output->swidth ||
+                   es->height < output->sheight)
                        glClear(GL_COLOR_BUFFER_BIT);
                wlsc_surface_draw(es, output, &total_damage);
        } else {
@@ -893,9 +903,10 @@ wlsc_surface_assign_output(struct wlsc_surface *es)
        struct wlsc_output *tmp = es->output;
        es->output = NULL;
 
+
        wl_list_for_each(output, &ec->output_list, link) {
-               if (output->x < es->x && es->x < output->x + output->width &&
-                   output->y < es->y && es->y < output->y + output->height) {
+               if (output->x < es->x && es->x < output->x + output->swidth &&
+                   output->y < es->y && es->y < output->y + output->sheight) {
                        if (output != tmp)
                                printf("assiging surface %p to output %p\n",
                                       es, output);
@@ -928,8 +939,8 @@ surface_attach(struct wl_client *client,
        es->buffer = buffer;
        switch (es->map_type) {
        case WLSC_SURFACE_MAP_FULLSCREEN:
-               es->x = (es->fullscreen_output->width - es->width) / 2;
-               es->y = (es->fullscreen_output->height - es->height) / 2;
+               es->x = (es->fullscreen_output->swidth - es->width) / 2;
+               es->y = (es->fullscreen_output->sheight - es->height) / 2;
                break;
        default:
                es->x += x;
@@ -1034,8 +1045,8 @@ surface_map_fullscreen(struct wl_client *client, struct 
wl_surface *surface)
 
        es->saved_x = es->x;
        es->saved_y = es->y;
-       es->x = (output->width - es->width) / 2;
-       es->y = (output->height - es->height) / 2;
+       es->x = (output->swidth - es->width) / 2;
+       es->y = (output->sheight - es->height) / 2;
        es->fullscreen_output = output;
        wlsc_surface_update_matrix(es);
        wlsc_surface_damage(es);
@@ -1259,10 +1270,10 @@ notify_motion(struct wl_input_device *device, uint32_t 
time, int x, int y)
        wlsc_compositor_wake(ec);
 
        wl_list_for_each(output, &ec->output_list, link) {
-               if (output->x <= x && x <= output->x + output->width)
+               if (output->x <= x && x <= output->x + output->swidth)
                        x_valid = 1;
 
-               if (output->y <= y && y <= output->y + output->height)
+               if (output->y <= y && y <= output->y + output->sheight)
                        y_valid = 1;
 
                /* FIXME: calculate this only on output addition/deletion */
@@ -1271,10 +1282,10 @@ notify_motion(struct wl_input_device *device, uint32_t 
time, int x, int y)
                if (output->y < min_y)
                        min_y = output->y;
 
-               if (output->x + output->width > max_x)
-                       max_x = output->x + output->width;
-               if (output->y + output->height > max_y)
-                       max_y = output->y + output->height;
+               if (output->x + output->swidth > max_x)
+                       max_x = output->x + output->swidth;
+               if (output->y + output->sheight > max_y)
+                       max_y = output->y + output->sheight;
        }
        
        if (!x_valid) {
@@ -1631,7 +1642,7 @@ wlsc_output_post_geometry(struct wl_client *client,
 
        wl_client_post_event(client, global,
                             WL_OUTPUT_GEOMETRY,
-                            output->x, output->y,
+                            output->x, output->y, output->transform_flags,
                             output->width, output->height);
 }
 
@@ -1757,14 +1768,25 @@ void
 wlsc_output_move(struct wlsc_output *output, int x, int y)
 {
        struct wlsc_compositor *c = output->compositor;
-       int flip;
+       int hflip;
+       int vflip;
 
        output->x = x;
        output->y = y;
 
+       if (output->transform_flags & WL_OUTPUT_CWROTATE) {
+               output->sheight = output->width;
+               output->swidth = output->height;
+       } else {
+               output->sheight = output->height;
+               output->swidth = output->width;
+       }
+
        if (output->background) {
                output->background->x = x;
                output->background->y = y;
+               output->background->height = output->sheight;
+               output->background->width = output->swidth;
                wlsc_surface_update_matrix(output->background);
        }
 
@@ -1772,19 +1794,39 @@ wlsc_output_move(struct wlsc_output *output, int x, int 
y)
 
        wlsc_matrix_init(&output->matrix);
        wlsc_matrix_translate(&output->matrix,
-                             -output->x - output->width / 2.0,
-                             -output->y - output->height / 2.0, 0);
+                             -output->x - output->swidth / 2.0,
+                             -output->y - output->sheight / 2.0, 0);
+
+       hflip = (output->transform_flags & WL_OUTPUT_HORIZFLIP) ? -1 : 1;
+       vflip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
+       vflip *= (output->transform_flags & WL_OUTPUT_VERTFLIP) ? -1 : 1;
 
-       flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
        wlsc_matrix_scale(&output->matrix,
-                         2.0 / output->width,
-                         flip * 2.0 / output->height, 1);
+                         hflip * 2.0 / output->swidth,
+                         vflip * 2.0 / output->sheight, 1);
+
+       if (output->transform_flags & WL_OUTPUT_CWROTATE)
+               wlsc_matrix_rotate_90ccw(&output->matrix);
 
        pixman_region32_union_rect(&c->damage_region,
                                   &c->damage_region,
-                                  x, y, output->width, output->height);
+                                  x, y, output->swidth, output->sheight);
 }
 
+static void
+output_move(struct wl_client *client, struct wl_output *output, int x, int y,
+           uint32_t transform_flags)
+{
+       struct wlsc_output *wlsc_output = (struct wlsc_output *)output;
+
+       wlsc_output->transform_flags = transform_flags;
+       wlsc_output_move(wlsc_output, x, y);
+}
+
+const static struct wl_output_interface output_interface = {
+       output_move,
+};
+
 void
 wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c,
                 int x, int y, int width, int height, uint32_t flags)
@@ -1794,6 +1836,8 @@ wlsc_output_init(struct wlsc_output *output, struct 
wlsc_compositor *c,
        output->y = y;
        output->width = width;
        output->height = height;
+       output->swidth = width;
+       output->sheight = height;
 
        output->background =
                background_create(output, option_background);
@@ -1803,6 +1847,7 @@ wlsc_output_init(struct wlsc_output *output, struct 
wlsc_compositor *c,
        wlsc_output_move(output, x, y);
 
        output->object.interface = &wl_output_interface;
+       output->object.implementation = (void (**)(void))&output_interface;
        wl_display_add_object(c->wl_display, &output->object);
        wl_display_add_global(c->wl_display, &output->object,
                              wlsc_output_post_geometry);
diff --git a/compositor/compositor.h b/compositor/compositor.h
index bbbae98..88ed115 100644
--- a/compositor/compositor.h
+++ b/compositor/compositor.h
@@ -45,9 +45,10 @@ struct wlsc_output {
        struct wlsc_compositor *compositor;
        struct wlsc_surface *background;
        struct wlsc_matrix matrix;
-       int32_t x, y, width, height;
+       int32_t x, y, width, height, swidth, sheight;
        pixman_region32_t previous_damage_region;
        uint32_t flags;
+       uint32_t transform_flags;
        int repaint_needed;
        int finished;
 
-- 
1.7.5

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