On Thu, Mar 22, 2012 at 10:22:04PM +0100, Rafal Mielniczuk wrote:
> While activating and deactivating rotation mechanism without moving
> the pointer, rotation matrix from rotate_grab object is not being
> initialised and damage shell surface rotation matrix in
> rotate_grab_button handler, making it invertible.
> 
> This patch initialise rotate matrix in rotate_binding
> and moves surface position check to rotate_grab_motion handler.

Ah, yes, I see the problem, good fix.

Thanks,
Kristian

> ---
>  src/shell.c |   41 +++++++++++++++++++++++------------------
>  1 file changed, 23 insertions(+), 18 deletions(-)
> 
> diff --git a/src/shell.c b/src/shell.c
> index 3203dc9..0ab1bd1 100644
> --- a/src/shell.c
> +++ b/src/shell.c
> @@ -1210,9 +1210,10 @@ rotate_grab_motion(struct wl_pointer_grab *grab,
>               container_of(grab, struct rotate_grab, grab);
>       struct wl_input_device *device = grab->input_device;
>       struct shell_surface *surface = rotate->surface;
> -     GLfloat cx = 0.5f * surface->surface->geometry.width;
> -     GLfloat cy = 0.5f * surface->surface->geometry.height;
> -     GLfloat dx, dy;
> +     struct weston_surface *base_surface = surface->surface;
> +     GLfloat cx = 0.5f * base_surface->geometry.width;
> +     GLfloat cy = 0.5f * base_surface->geometry.height;
> +     GLfloat dx, dy, cposx, cposy, dposx, dposy;
>       GLfloat r;
>  
>       dx = device->x - rotate->center.x;
> @@ -1246,6 +1247,18 @@ rotate_grab_motion(struct wl_pointer_grab *grab,
>               weston_matrix_init(&surface->rotation.rotation);
>               weston_matrix_init(&rotate->rotation);
>       }
> +
> +     /* We need to adjust the position of the surface
> +      * in case it was resized in a rotated state before */
> +     cposx = base_surface->geometry.x + cx;
> +     cposy = base_surface->geometry.y + cy;
> +     dposx = rotate->center.x - cposx;
> +     dposy = rotate->center.y - cposy;
> +     if (dposx != 0.0f || dposy != 0.0f) {
> +             weston_surface_set_position(base_surface,
> +                             base_surface->geometry.x + dposx,
> +                             base_surface->geometry.y + dposy);
> +     }
>  
>       /* Repaint implies weston_surface_update_transform(), which
>        * lazily applies the damage due to rotation update.
> @@ -1284,7 +1297,7 @@ rotate_binding(struct wl_input_device *device, uint32_t 
> time,
>               (struct weston_surface *) device->pointer_focus;
>       struct shell_surface *surface;
>       struct rotate_grab *rotate;
> -     GLfloat dx, dy, cx, cy, cposx, cposy, dposx, dposy;
> +     GLfloat dx, dy;
>       GLfloat r;
>  
>       if (base_surface == NULL)
> @@ -1330,25 +1343,17 @@ rotate_binding(struct wl_input_device *device, 
> uint32_t time,
>               inverse.d[1] = -inverse.d[4];
>               inverse.d[5] = inverse.d[0];
>               weston_matrix_multiply(&surface->rotation.rotation, &inverse);
> +
> +             weston_matrix_init(&rotate->rotation);
> +             rotate->rotation.d[0] = dx / r;
> +             rotate->rotation.d[4] = -dy / r;
> +             rotate->rotation.d[1] = -rotate->rotation.d[4];
> +             rotate->rotation.d[5] = rotate->rotation.d[0];
>       } else {
>               weston_matrix_init(&surface->rotation.rotation);
>               weston_matrix_init(&rotate->rotation);
>       }
>  
> -     /* We need to adjust the position of the surface
> -      * in case it was resized in a rotated state before */
> -     cx = 0.5f * surface->surface->geometry.width;
> -     cy = 0.5f * surface->surface->geometry.height;
> -     cposx = surface->surface->geometry.x + cx;
> -     cposy = surface->surface->geometry.y + cy;
> -     dposx = rotate->center.x - cposx;
> -     dposy = rotate->center.y - cposy;
> -     if (dposx != 0 || dposy != 0) {
> -             weston_surface_set_position(base_surface,
> -                             base_surface->geometry.x + dposx,
> -                             base_surface->geometry.y + dposy);
> -     }
> -
>       wl_input_device_set_pointer_focus(device, NULL, time, 0, 0);
>  }
>  
> -- 
> 1.7.9.4
> 
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