Before committing, I always run html pages through http://htmlhelp.com/tools/validator/upload.html.en That tool also has the ability to recursively check an entire site, which I just did: http://htmlhelp.com/tools/validator/ --- clutter.html | 6 +++--- qt5.html | 27 +++++++++++++-------------- 2 files changed, 16 insertions(+), 17 deletions(-)
diff --git a/clutter.html b/clutter.html index 64ef034..70ec0f5 100644 --- a/clutter.html +++ b/clutter.html @@ -65,7 +65,7 @@ $ make && make install </pre> <p>The configure scripts may report some missing packages. Install these from -source or from your distribution.</a> +source or from your distribution.</p> <h2>Trying it out</h2> @@ -82,7 +82,7 @@ use:</p> <code>example/cogl-crate</code> inside the Cogl source tree. It should look something like the screenshot below.</p> -<img src="cogl-crate.png" width="513" height="337"/> +<p><img src="cogl-crate.png" width="513" height="337" alt="cogl crate"></p> <h3>Clutter</h3> @@ -90,7 +90,7 @@ something like the screenshot below.</p> directory. <code>tests/interactive/test-actors</code> should appear as in the screenshot below. When you click the animating hands they will disappear.</p> -<img src="clutter-test-actors.png" width="513" height="337"/> +<p><img src="clutter-test-actors.png" width="513" height="337" alt="clutter test actors"></p> <h2>Porting your Clutter application</h2> diff --git a/qt5.html b/qt5.html index dbd3eef..2c06f1d 100644 --- a/qt5.html +++ b/qt5.html @@ -12,20 +12,19 @@ <h1><a href="/"><img src="wayland.png" alt="Wayland logo"></a></h1> <h1>Qt 5 on Wayland</h1> <p>Wayland support in the Qt 5 toolkit is happening in the Lighthouse -<a href="https://qt.gitorious.org/qt/qtwayland">wayland plugin</a>. +<a href="https://qt.gitorious.org/qt/qtwayland">wayland plugin</a>.</p> <div id="generated-toc" class="generate_from_h2"></div> <h2>Getting the source and compiling</h2> -To try it -out, first clone the qtbase:</p> +<p>To try it out, first clone the qtbase:</p> <pre> $ mkdir qt; cd qt $ git clone git://gitorious.org/qt/qtbase.git </pre> -you might want to set some env variables for compilation as well: +<p>you might want to set some env variables for compilation as well:</p> <pre> $ export QTVER=qt5 @@ -42,8 +41,8 @@ $ make $ sudo make install </pre> -at this point you got all needed Qt libraries, and needed tools to compile -qtwayland platform: +<p>at this point you got all needed Qt libraries, and needed tools to compile +qtwayland platform:</p> <pre> $ cd ../ @@ -51,11 +50,11 @@ $ git clone git://gitorious.org/qt/qtwayland.git $ cd qtwayland/ $ qmake $ make -$ make && make install +$ make && make install </pre> <h2>Trying it out</h2> -first, don't forget to set the XDG directory and re-run .bashrc: +<p>first, don't forget to set the XDG directory and re-run .bashrc:</p> <pre> $ export XDG_RUNTIME_DIR=$HOME/.xdg @@ -70,7 +69,7 @@ of the application under Wayland and X:</p> $ cd ../qtbase/examples/opengl/hellowindow $ qmake $ make -$ wayland-compositor & +$ wayland-compositor & $ ./hellowindow -platform wayland </pre> @@ -92,7 +91,7 @@ Wayland: <code>wl_display</code> and <code>wl_surface</code>. With those types, Wayland internals to deal with special cases through the interface: </p> <pre> - void *QPlatformNativeInterface::nativeResourceForWindow(const QByteArray &resource, QWindow *window) + void *QPlatformNativeInterface::nativeResourceForWindow(const QByteArray &resource, QWindow *window) </pre> <p> Getting the display global handler is quite straightforward, as shown in the @@ -103,7 +102,7 @@ following example: QPlatformNativeInterface *native = QGuiApplication::platformNativeInterface(); struct wl_display *wl_dpy = (struct wl_display *) - native->nativeResourceForWindow("display", NULL); + native->nativeResourceForWindow("display", NULL); </pre> <p> and for <code>wl_surface</code>: @@ -112,8 +111,8 @@ and for <code>wl_surface</code>: <pre> QPlatformNativeInterface *native = QGuiApplication::platformNativeInterface(); - struct wl_surface *surface = static_cast<struct wl_surface *>( - native->nativeResourceForWindow("surface", this->windowHandle())); + struct wl_surface *surface = static_cast<struct wl_surface *>( + native->nativeResourceForWindow("surface", this->windowHandle())); </pre> @@ -128,7 +127,7 @@ holding window properties will have different effect on Wayland compositors. <h2>Getting help and reporting issues</h2> -<p>Try the #qt-labs IRC channel on freenode.net +<p>Try the #qt-labs IRC channel on freenode.net</p> </body> </html> -- 1.7.1 _______________________________________________ wayland-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/wayland-devel
