On Tue, May 8, 2012 at 3:54 PM, Pekka Paalanen <ppaala...@gmail.com> wrote:
> On Tue, 8 May 2012 15:34:58 +0530 > Abhijit Potnis <abhijitpot...@gmail.com> wrote: > > > Hello , > > > > I am trying to run Wayland on an ARM based board over X, just as we run > > Wayland/Weston on a x86 Linux Desktop Machine. I doubt if compiling > Wayland > > and its dependencies for ARM platform and building Weston so as to run on > > X11 back-end would work. Or do I have to write a new back-end for Weston. > > > > How do I go about this ? > > Hi, > > there is very little point in running Wayland on top of X, unless you > are developing or simply curious. What is your aim? > "Proprietary driver restriction" for running Wayland on the HW, so running it on top of X. > > If you can get a GL ES 2 context by EGL on X on your platform, then I > guess it could work. Yes, this might be possible. But > If your system does not use Mesa for 3D drivers, > then you won't get GL support for Wayland clients. > > The System does not use Mesa for 3D drivers, so I guess there won't be any GL support for Wayland Clients. So is it a dead end, or some Wayland clients might still work ? > The only way to know is to try. > > I will try running the board with Mesa (no HW acceleration ) and then run Wayland on top of X. > > Thanks, > pq > Thanks ! -- Regards, Abhijit Potnis
_______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel