---
 src/compositor-android.c |  18 ++---
 src/compositor-drm.c     |  20 +++---
 src/compositor-rpi.c     |  24 +++----
 src/compositor-wayland.c |  22 +++---
 src/compositor-x11.c     |  14 ++--
 src/gl-renderer.h        |  18 ++---
 src/gles2-renderer.c     | 171 +++++++++++++++++++++++------------------------
 7 files changed, 143 insertions(+), 144 deletions(-)

diff --git a/src/compositor-android.c b/src/compositor-android.c
index 1262683..2c75e8f 100644
--- a/src/compositor-android.c
+++ b/src/compositor-android.c
@@ -109,7 +109,7 @@ android_output_destroy(struct weston_output *base)
        wl_list_remove(&output->base.link);
        weston_output_destroy(&output->base);
 
-       gles2_renderer_output_destroy(base);
+       gl_renderer_output_destroy(base);
 
        android_framebuffer_destroy(output->fb);
 
@@ -288,14 +288,14 @@ android_init_egl(struct android_compositor *compositor,
 {
        EGLint visual_id = output->fb->format;
 
-       if (gles2_renderer_create(&compositor->base,
-                       EGL_DEFAULT_DISPLAY, gles2_renderer_opaque_attribs,
+       if (gl_renderer_create(&compositor->base,
+                       EGL_DEFAULT_DISPLAY, gl_renderer_opaque_attribs,
                        &visual_id) < 0)
                return -1;
 
-       if (gles2_renderer_output_create(&output->base,
+       if (gl_renderer_output_create(&output->base,
                        output->fb->native_window) < 0) {
-               gles2_renderer_destroy(&compositor->base);
+               gl_renderer_destroy(&compositor->base);
                return -1;
        }
 
@@ -309,7 +309,7 @@ android_compositor_destroy(struct weston_compositor *base)
 
        android_seat_destroy(compositor->seat);
 
-       gles2_renderer_destroy(base);
+       gl_renderer_destroy(base);
 
        /* destroys outputs, too */
        weston_compositor_shutdown(&compositor->base);
@@ -349,12 +349,12 @@ android_compositor_create(struct wl_display *display, int 
argc, char *argv[],
 
        compositor->seat = android_seat_create(compositor);
        if (!compositor->seat)
-               goto err_gles2;
+               goto err_gl;
 
        return &compositor->base;
 
-err_gles2:
-       gles2_renderer_destroy(&compositor->base);
+err_gl:
+       gl_renderer_destroy(&compositor->base);
 err_output:
        android_output_destroy(&output->base);
 err_compositor:
diff --git a/src/compositor-drm.c b/src/compositor-drm.c
index 6eac8e7..2adec61 100644
--- a/src/compositor-drm.c
+++ b/src/compositor-drm.c
@@ -830,7 +830,7 @@ drm_output_destroy(struct weston_output *output_base)
        c->crtc_allocator &= ~(1 << output->crtc_id);
        c->connector_allocator &= ~(1 << output->connector_id);
 
-       gles2_renderer_output_destroy(output_base);
+       gl_renderer_output_destroy(output_base);
 
        gbm_surface_destroy(output->surface);
 
@@ -936,9 +936,9 @@ drm_output_switch_mode(struct weston_output *output_base, 
struct weston_mode *mo
                return -1;
        }
 
-       gles2_renderer_output_destroy(&output->base);
+       gl_renderer_output_destroy(&output->base);
 
-       if (!gles2_renderer_output_create(&output->base, surface)) {
+       if (!gl_renderer_output_create(&output->base, surface)) {
                weston_log("failed to create renderer output\n");
                goto err_gbm;
        }
@@ -949,7 +949,7 @@ drm_output_switch_mode(struct weston_output *output_base, 
struct weston_mode *mo
                             &output->connector_id, 1, &drm_mode->mode_info);
        if (ret) {
                weston_log("failed to set mode\n");
-               goto err_gles2;
+               goto err_gl;
        }
 
        /* reset rendering stuff. */
@@ -980,8 +980,8 @@ drm_output_switch_mode(struct weston_output *output_base, 
struct weston_mode *mo
        weston_output_move(&output->base, output->base.x, output->base.y);
        return 0;
 
-err_gles2:
-       gles2_renderer_output_destroy(&output->base);
+err_gl:
+       gl_renderer_output_destroy(&output->base);
 err_gbm:
        gbm_surface_destroy(surface);
        return -1;
@@ -1029,7 +1029,7 @@ init_egl(struct drm_compositor *ec, struct udev_device 
*device)
        ec->drm.fd = fd;
        ec->gbm = gbm_create_device(ec->drm.fd);
 
-       if (gles2_renderer_create(&ec->base, ec->gbm, 
gles2_renderer_opaque_attribs,
+       if (gl_renderer_create(&ec->base, ec->gbm, gl_renderer_opaque_attribs,
                        NULL) < 0) {
                gbm_device_destroy(ec->gbm);
                return -1;
@@ -1368,7 +1368,7 @@ create_output_for_connector(struct drm_compositor *ec,
                           connector->mmWidth, connector->mmHeight,
                           o ? o->transform : WL_OUTPUT_TRANSFORM_NORMAL);
 
-       if (gles2_renderer_output_create(&output->base, output->surface) < 0)
+       if (gl_renderer_output_create(&output->base, output->surface) < 0)
                goto err_output;
 
        output->cursor_bo[0] =
@@ -1948,7 +1948,7 @@ drm_destroy(struct weston_compositor *ec)
 
        weston_compositor_shutdown(ec);
 
-       gles2_renderer_destroy(ec);
+       gl_renderer_destroy(ec);
 
        destroy_sprites(d);
        gbm_device_destroy(d->gbm);
@@ -2233,7 +2233,7 @@ err_drm_source:
        wl_list_for_each_safe(weston_seat, next, &ec->base.seat_list, link)
                evdev_input_destroy(weston_seat);
 err_sprite:
-       gles2_renderer_destroy(&ec->base);
+       gl_renderer_destroy(&ec->base);
        gbm_device_destroy(ec->gbm);
        destroy_sprites(ec);
 err_udev_dev:
diff --git a/src/compositor-rpi.c b/src/compositor-rpi.c
index f812b35..339032a 100644
--- a/src/compositor-rpi.c
+++ b/src/compositor-rpi.c
@@ -971,7 +971,7 @@ rpi_output_destroy(struct weston_output *base)
        vc_dispmanx_element_remove(update, output->egl_element);
        vc_dispmanx_update_submit_sync(update);
 
-       gles2_renderer_output_destroy(base);
+       gl_renderer_output_destroy(base);
 
        wl_list_for_each_safe(element, tmp, &output->element_list, link)
                rpi_element_destroy(element);
@@ -1086,16 +1086,16 @@ rpi_output_create(struct rpi_compositor *compositor)
                           0, 0, round(mm_width), round(mm_height),
                           WL_OUTPUT_TRANSFORM_NORMAL);
 
-       if (gles2_renderer_output_create(&output->base,
+       if (gl_renderer_output_create(&output->base,
                        (EGLNativeWindowType)&output->egl_window) < 0)
                goto out_output;
 
-       if (!eglSurfaceAttrib(gles2_renderer_display(&compositor->base),
-                            gles2_renderer_output_surface(&output->base),
+       if (!eglSurfaceAttrib(gl_renderer_display(&compositor->base),
+                            gl_renderer_output_surface(&output->base),
                              EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED)) {
                print_egl_error_state();
                weston_log("Failed to set swap behaviour to preserved.\n");
-               goto out_gles2;
+               goto out_gl;
        }
 
        wl_list_insert(compositor->base.output_list.prev, &output->base.link);
@@ -1107,8 +1107,8 @@ rpi_output_create(struct rpi_compositor *compositor)
 
        return 0;
 
-out_gles2:
-       gles2_renderer_output_destroy(&output->base);
+out_gl:
+       gl_renderer_output_destroy(&output->base);
 out_output:
        weston_output_destroy(&output->base);
        update = vc_dispmanx_update_start(0);
@@ -1368,7 +1368,7 @@ rpi_compositor_destroy(struct weston_compositor *base)
        /* destroys outputs, too */
        weston_compositor_shutdown(&compositor->base);
 
-       gles2_renderer_destroy(&compositor->base);
+       gl_renderer_destroy(&compositor->base);
        tty_destroy(compositor->tty);
 
        bcm_host_deinit();
@@ -1510,19 +1510,19 @@ rpi_compositor_create(struct wl_display *display, int 
argc, char *argv[],
         */
        bcm_host_init();
 
-       if (gles2_renderer_create(&compositor->base, EGL_DEFAULT_DISPLAY,
+       if (gl_renderer_create(&compositor->base, EGL_DEFAULT_DISPLAY,
                config_attrs, NULL) < 0)
                goto out_tty;
 
        if (rpi_output_create(compositor) < 0)
-               goto out_gles2;
+               goto out_gl;
 
        evdev_input_create(&compositor->base, compositor->udev, seat);
 
        return &compositor->base;
 
-out_gles2:
-       gles2_renderer_destroy(&compositor->base);
+out_gl:
+       gl_renderer_destroy(&compositor->base);
 
 out_tty:
        tty_destroy(compositor->tty);
diff --git a/src/compositor-wayland.c b/src/compositor-wayland.c
index d8169b9..5376a20 100644
--- a/src/compositor-wayland.c
+++ b/src/compositor-wayland.c
@@ -105,7 +105,7 @@ create_border(struct wayland_compositor *c)
        edges[2] = c->border.top;
        edges[3] = c->border.bottom;
 
-       gles2_renderer_set_border(&c->base, pixman_image_get_width(image),
+       gl_renderer_set_border(&c->base, pixman_image_get_width(image),
                pixman_image_get_height(image),
                pixman_image_get_data(image), edges);
 
@@ -144,7 +144,7 @@ wayland_output_destroy(struct weston_output *output_base)
 {
        struct wayland_output *output = (struct wayland_output *) output_base;
 
-       gles2_renderer_output_destroy(output_base);
+       gl_renderer_output_destroy(output_base);
 
        wl_egl_window_destroy(output->parent.egl_window);
        free(output);
@@ -195,7 +195,7 @@ wayland_compositor_create_output(struct wayland_compositor 
*c,
                goto cleanup_output;
        }
 
-       if (gles2_renderer_output_create(&output->base,
+       if (gl_renderer_output_create(&output->base,
                        output->parent.egl_window) < 0)
                goto cleanup_window;
 
@@ -607,7 +607,7 @@ wayland_restore(struct weston_compositor *ec)
 static void
 wayland_destroy(struct weston_compositor *ec)
 {
-       gles2_renderer_destroy(ec);
+       gl_renderer_destroy(ec);
 
        weston_compositor_shutdown(ec);
 
@@ -646,8 +646,8 @@ wayland_compositor_create(struct wl_display *display,
        wl_display_dispatch(c->parent.wl_display);
 
        c->base.wl_display = display;
-       if (gles2_renderer_create(&c->base, c->parent.wl_display,
-                       gles2_renderer_alpha_attribs,
+       if (gl_renderer_create(&c->base, c->parent.wl_display,
+                       gl_renderer_alpha_attribs,
                        NULL) < 0)
                goto err_display;
 
@@ -661,9 +661,9 @@ wayland_compositor_create(struct wl_display *display,
 
        /* requires border fields */
        if (wayland_compositor_create_output(c, width, height) < 0)
-               goto err_gles2;
+               goto err_gl;
 
-       /* requires gles2_renderer_output_state_create called
+       /* requires gl_renderer_output_state_create called
         * by wayland_compositor_create_output */
        create_border(c);
 
@@ -674,14 +674,14 @@ wayland_compositor_create(struct wl_display *display,
                wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE,
                                     wayland_compositor_handle_event, c);
        if (c->parent.wl_source == NULL)
-               goto err_gles2;
+               goto err_gl;
 
        wl_event_source_check(c->parent.wl_source);
 
        return &c->base;
 
-err_gles2:
-       gles2_renderer_destroy(&c->base);
+err_gl:
+       gl_renderer_destroy(&c->base);
 err_display:
        wl_display_disconnect(c->parent.wl_display);
 err_compositor:
diff --git a/src/compositor-x11.c b/src/compositor-x11.c
index 6e051ce..ba18297 100644
--- a/src/compositor-x11.c
+++ b/src/compositor-x11.c
@@ -341,7 +341,7 @@ x11_output_destroy(struct weston_output *output_base)
        wl_list_remove(&output->base.link);
        wl_event_source_remove(output->finish_frame_timer);
 
-       gles2_renderer_output_destroy(output_base);
+       gl_renderer_output_destroy(output_base);
 
        xcb_destroy_window(compositor->conn, output->window);
 
@@ -570,7 +570,7 @@ x11_compositor_create_output(struct x11_compositor *c, int 
x, int y,
        weston_output_init(&output->base, &c->base,
                           x, y, width, height, transform);
 
-       if (gles2_renderer_output_create(&output->base, output->window) < 0)
+       if (gl_renderer_output_create(&output->base, output->window) < 0)
                return NULL;
 
        loop = wl_display_get_event_loop(c->base.wl_display);
@@ -1104,7 +1104,7 @@ x11_destroy(struct weston_compositor *ec)
 
        weston_compositor_shutdown(ec); /* destroys outputs, too */
 
-       gles2_renderer_destroy(ec);
+       gl_renderer_destroy(ec);
 
        XCloseDisplay(compositor->dpy);
        free(ec);
@@ -1152,7 +1152,7 @@ x11_compositor_create(struct wl_display *display,
        x11_compositor_get_resources(c);
 
        c->base.wl_display = display;
-       if (gles2_renderer_create(&c->base, c->dpy, 
gles2_renderer_opaque_attribs,
+       if (gl_renderer_create(&c->base, c->dpy, gl_renderer_opaque_attribs,
                        NULL) < 0)
                goto err_xdisplay;
 
@@ -1160,7 +1160,7 @@ x11_compositor_create(struct wl_display *display,
        c->base.restore = x11_restore;
 
        if (x11_input_create(c, no_input) < 0)
-               goto err_gles2;
+               goto err_gl;
 
        width = option_width ? option_width : 1024;
        height = option_height ? option_height : 640;
@@ -1204,8 +1204,8 @@ x11_compositor_create(struct wl_display *display,
 
 err_x11_input:
        x11_input_destroy(c);
-err_gles2:
-       gles2_renderer_destroy(&c->base);
+err_gl:
+       gl_renderer_destroy(&c->base);
 err_xdisplay:
        XCloseDisplay(c->dpy);
 err_free:
diff --git a/src/gl-renderer.h b/src/gl-renderer.h
index 1c5ed09..7494cff 100644
--- a/src/gl-renderer.h
+++ b/src/gl-renderer.h
@@ -24,23 +24,23 @@
 
 #include <EGL/egl.h>
 
-extern const EGLint gles2_renderer_opaque_attribs[];
-extern const EGLint gles2_renderer_alpha_attribs[];
+extern const EGLint gl_renderer_opaque_attribs[];
+extern const EGLint gl_renderer_alpha_attribs[];
 
 int
-gles2_renderer_create(struct weston_compositor *ec, EGLNativeDisplayType 
display,
+gl_renderer_create(struct weston_compositor *ec, EGLNativeDisplayType display,
        const EGLint *attribs, const EGLint *visual_id);
 EGLDisplay
-gles2_renderer_display(struct weston_compositor *ec);
+gl_renderer_display(struct weston_compositor *ec);
 int
-gles2_renderer_output_create(struct weston_output *output,
+gl_renderer_output_create(struct weston_output *output,
                                    EGLNativeWindowType window);
 void
-gles2_renderer_output_destroy(struct weston_output *output);
+gl_renderer_output_destroy(struct weston_output *output);
 EGLSurface
-gles2_renderer_output_surface(struct weston_output *output);
+gl_renderer_output_surface(struct weston_output *output);
 void
-gles2_renderer_set_border(struct weston_compositor *ec, int32_t width, int32_t 
height, void *data,
+gl_renderer_set_border(struct weston_compositor *ec, int32_t width, int32_t 
height, void *data,
                          int32_t *edges);
 void
-gles2_renderer_destroy(struct weston_compositor *ec);
+gl_renderer_destroy(struct weston_compositor *ec);
diff --git a/src/gles2-renderer.c b/src/gles2-renderer.c
index c12d671..45b60dd 100644
--- a/src/gles2-renderer.c
+++ b/src/gles2-renderer.c
@@ -37,7 +37,7 @@
 #include <EGL/eglext.h>
 #include "weston-egl-ext.h"
 
-struct gles2_shader {
+struct gl_shader {
        GLuint program;
        GLuint vertex_shader, fragment_shader;
        GLint proj_uniform;
@@ -46,13 +46,13 @@ struct gles2_shader {
        GLint color_uniform;
 };
 
-struct gles2_output_state {
+struct gl_output_state {
        EGLSurface egl_surface;
 };
 
-struct gles2_surface_state {
+struct gl_surface_state {
        GLfloat color[4];
-       struct gles2_shader *shader;
+       struct gl_shader *shader;
 
        GLuint textures[3];
        int num_textures;
@@ -62,7 +62,7 @@ struct gles2_surface_state {
        int num_images;
 };
 
-struct gles2_renderer {
+struct gl_renderer {
        struct weston_renderer base;
        int fragment_shader_debug;
 
@@ -89,33 +89,33 @@ struct gles2_renderer {
 
        int has_egl_image_external;
 
-       struct gles2_shader texture_shader_rgba;
-       struct gles2_shader texture_shader_rgbx;
-       struct gles2_shader texture_shader_egl_external;
-       struct gles2_shader texture_shader_y_uv;
-       struct gles2_shader texture_shader_y_u_v;
-       struct gles2_shader texture_shader_y_xuxv;
-       struct gles2_shader invert_color_shader;
-       struct gles2_shader solid_shader;
-       struct gles2_shader *current_shader;
+       struct gl_shader texture_shader_rgba;
+       struct gl_shader texture_shader_rgbx;
+       struct gl_shader texture_shader_egl_external;
+       struct gl_shader texture_shader_y_uv;
+       struct gl_shader texture_shader_y_u_v;
+       struct gl_shader texture_shader_y_xuxv;
+       struct gl_shader invert_color_shader;
+       struct gl_shader solid_shader;
+       struct gl_shader *current_shader;
 };
 
-static inline struct gles2_output_state *
+static inline struct gl_output_state *
 get_output_state(struct weston_output *output)
 {
-       return (struct gles2_output_state *)output->renderer_state;
+       return (struct gl_output_state *)output->renderer_state;
 }
 
-static inline struct gles2_surface_state *
+static inline struct gl_surface_state *
 get_surface_state(struct weston_surface *surface)
 {
-       return (struct gles2_surface_state *)surface->renderer_state;
+       return (struct gl_surface_state *)surface->renderer_state;
 }
 
-static inline struct gles2_renderer *
+static inline struct gl_renderer *
 get_renderer(struct weston_compositor *ec)
 {
-       return (struct gles2_renderer *)ec->renderer;
+       return (struct gl_renderer *)ec->renderer;
 }
 
 static const char *
@@ -585,7 +585,7 @@ static void
 triangle_fan_debug(struct weston_surface *surface, int first, int count)
 {
        struct weston_compositor *compositor = surface->compositor;
-       struct gles2_renderer *gr = get_renderer(compositor);
+       struct gl_renderer *gr = get_renderer(compositor);
        int i;
        GLushort *buffer;
        GLushort *index;
@@ -669,8 +669,8 @@ static int
 use_output(struct weston_output *output)
 {
        static int errored;
-       struct gles2_output_state *go = get_output_state(output);
-       struct gles2_renderer *gr = get_renderer(output->compositor);
+       struct gl_output_state *go = get_output_state(output);
+       struct gl_renderer *gr = get_renderer(output->compositor);
        EGLBoolean ret;
 
        ret = eglMakeCurrent(gr->egl_display, go->egl_surface,
@@ -689,8 +689,8 @@ use_output(struct weston_output *output)
 }
 
 static void
-use_shader(struct gles2_renderer *gr,
-                            struct gles2_shader *shader)
+use_shader(struct gl_renderer *gr,
+                            struct gl_shader *shader)
 {
        if (gr->current_shader == shader)
                return;
@@ -700,12 +700,12 @@ use_shader(struct gles2_renderer *gr,
 }
 
 static void
-shader_uniforms(struct gles2_shader *shader,
+shader_uniforms(struct gl_shader *shader,
                       struct weston_surface *surface,
                       struct weston_output *output)
 {
        int i;
-       struct gles2_surface_state *gs = get_surface_state(surface);
+       struct gl_surface_state *gs = get_surface_state(surface);
 
        glUniformMatrix4fv(shader->proj_uniform,
                           1, GL_FALSE, output->matrix.d);
@@ -721,8 +721,8 @@ draw_surface(struct weston_surface *es, struct 
weston_output *output,
             pixman_region32_t *damage) /* in global coordinates */
 {
        struct weston_compositor *ec = es->compositor;
-       struct gles2_renderer *gr = get_renderer(ec);
-       struct gles2_surface_state *gs = get_surface_state(es);
+       struct gl_renderer *gr = get_renderer(ec);
+       struct gl_surface_state *gs = get_surface_state(es);
        /* repaint bounding region in global coordinates: */
        pixman_region32_t repaint;
        /* non-opaque region in surface coordinates: */
@@ -816,7 +816,7 @@ static int
 texture_border(struct weston_output *output)
 {
        struct weston_compositor *ec = output->compositor;
-       struct gles2_renderer *gr = get_renderer(ec);
+       struct gl_renderer *gr = get_renderer(ec);
        GLfloat *d;
        unsigned int *p;
        int i, j, k, n;
@@ -892,8 +892,8 @@ static void
 draw_border(struct weston_output *output)
 {
        struct weston_compositor *ec = output->compositor;
-       struct gles2_renderer *gr = get_renderer(ec);
-       struct gles2_shader *shader = &gr->texture_shader_rgba;
+       struct gl_renderer *gr = get_renderer(ec);
+       struct gl_shader *shader = &gr->texture_shader_rgba;
        GLfloat *v;
        int n;
 
@@ -928,12 +928,12 @@ draw_border(struct weston_output *output)
 }
 
 static void
-gles2_renderer_repaint_output(struct weston_output *output,
+gl_renderer_repaint_output(struct weston_output *output,
                              pixman_region32_t *output_damage)
 {
-       struct gles2_output_state *go = get_output_state(output);
+       struct gl_output_state *go = get_output_state(output);
        struct weston_compositor *compositor = output->compositor;
-       struct gles2_renderer *gr = get_renderer(compositor);
+       struct gl_renderer *gr = get_renderer(compositor);
        EGLBoolean ret;
        static int errored;
        int32_t width, height, i;
@@ -989,7 +989,7 @@ gles2_renderer_repaint_output(struct weston_output *output,
 }
 
 static int
-gles2_renderer_read_pixels(struct weston_output *output,
+gl_renderer_read_pixels(struct weston_output *output,
                               pixman_format_code_t format, void *pixels,
                               uint32_t x, uint32_t y,
                               uint32_t width, uint32_t height)
@@ -1018,10 +1018,10 @@ gles2_renderer_read_pixels(struct weston_output *output,
 }
 
 static void
-gles2_renderer_flush_damage(struct weston_surface *surface)
+gl_renderer_flush_damage(struct weston_surface *surface)
 {
-       struct gles2_renderer *gr = get_renderer(surface->compositor);
-       struct gles2_surface_state *gs = get_surface_state(surface);
+       struct gl_renderer *gr = get_renderer(surface->compositor);
+       struct gl_surface_state *gs = get_surface_state(surface);
 
 #ifdef GL_UNPACK_ROW_LENGTH
        pixman_box32_t *rectangles;
@@ -1074,7 +1074,7 @@ done:
 }
 
 static void
-ensure_textures(struct gles2_surface_state *gs, int num_textures)
+ensure_textures(struct gl_surface_state *gs, int num_textures)
 {
        int i;
 
@@ -1094,11 +1094,11 @@ ensure_textures(struct gles2_surface_state *gs, int 
num_textures)
 }
 
 static void
-gles2_renderer_attach(struct weston_surface *es, struct wl_buffer *buffer)
+gl_renderer_attach(struct weston_surface *es, struct wl_buffer *buffer)
 {
        struct weston_compositor *ec = es->compositor;
-       struct gles2_renderer *gr = get_renderer(ec);
-       struct gles2_surface_state *gs = get_surface_state(es);
+       struct gl_renderer *gr = get_renderer(ec);
+       struct gl_surface_state *gs = get_surface_state(es);
        EGLint attribs[3], format;
        int i, num_planes;
 
@@ -1186,11 +1186,11 @@ gles2_renderer_attach(struct weston_surface *es, struct 
wl_buffer *buffer)
 }
 
 static void
-gles2_renderer_surface_set_color(struct weston_surface *surface,
+gl_renderer_surface_set_color(struct weston_surface *surface,
                 float red, float green, float blue, float alpha)
 {
-       struct gles2_surface_state *gs = get_surface_state(surface);
-       struct gles2_renderer *gr = get_renderer(surface->compositor);
+       struct gl_surface_state *gs = get_surface_state(surface);
+       struct gl_renderer *gr = get_renderer(surface->compositor);
 
        gs->color[0] = red;
        gs->color[1] = green;
@@ -1201,9 +1201,9 @@ gles2_renderer_surface_set_color(struct weston_surface 
*surface,
 }
 
 static int
-gles2_renderer_create_surface(struct weston_surface *surface)
+gl_renderer_create_surface(struct weston_surface *surface)
 {
-       struct gles2_surface_state *gs;
+       struct gl_surface_state *gs;
 
        gs = calloc(1, sizeof *gs);
 
@@ -1216,10 +1216,10 @@ gles2_renderer_create_surface(struct weston_surface 
*surface)
 }
 
 static void
-gles2_renderer_destroy_surface(struct weston_surface *surface)
+gl_renderer_destroy_surface(struct weston_surface *surface)
 {
-       struct gles2_surface_state *gs = get_surface_state(surface);
-       struct gles2_renderer *gr = get_renderer(surface->compositor);
+       struct gl_surface_state *gs = get_surface_state(surface);
+       struct gl_renderer *gr = get_renderer(surface->compositor);
        int i;
 
        glDeleteTextures(gs->num_textures, gs->textures);
@@ -1359,15 +1359,14 @@ compile_shader(GLenum type, int count, const char 
**sources)
 }
 
 static int
-shader_init(struct gles2_shader *shader, struct weston_compositor *ec,
+shader_init(struct gl_shader *shader, struct weston_compositor *ec,
                   const char *vertex_source, const char *fragment_source)
 {
        char msg[512];
        GLint status;
        int count;
        const char *sources[3];
-       struct gles2_renderer *renderer =
-               (struct gles2_renderer *) ec->renderer;
+       struct gl_renderer *renderer = get_renderer(ec);
 
        shader->vertex_shader =
                compile_shader(GL_VERTEX_SHADER, 1, &vertex_source);
@@ -1411,7 +1410,7 @@ shader_init(struct gles2_shader *shader, struct 
weston_compositor *ec,
 }
 
 static void
-shader_release(struct gles2_shader *shader)
+shader_release(struct gl_shader *shader)
 {
        glDeleteShader(shader->vertex_shader);
        glDeleteShader(shader->fragment_shader);
@@ -1503,7 +1502,7 @@ log_egl_config_info(EGLDisplay egldpy, EGLConfig 
eglconfig)
 }
 
 static void
-output_apply_border(struct weston_output *output, struct gles2_renderer *gr)
+output_apply_border(struct weston_output *output, struct gl_renderer *gr)
 {
        output->border.top = gr->border.top;
        output->border.bottom = gr->border.bottom;
@@ -1512,10 +1511,10 @@ output_apply_border(struct weston_output *output, 
struct gles2_renderer *gr)
 }
 
 WL_EXPORT void
-gles2_renderer_set_border(struct weston_compositor *ec, int32_t width, int32_t 
height, void *data,
+gl_renderer_set_border(struct weston_compositor *ec, int32_t width, int32_t 
height, void *data,
                          int32_t *edges)
 {
-       struct gles2_renderer *gr = get_renderer(ec);
+       struct gl_renderer *gr = get_renderer(ec);
        struct weston_output *output;
 
        gr->border.left = edges[0];
@@ -1544,15 +1543,15 @@ gles2_renderer_set_border(struct weston_compositor *ec, 
int32_t width, int32_t h
 }
 
 static int
-gles2_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface);
+gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface);
 
 WL_EXPORT int
-gles2_renderer_output_create(struct weston_output *output,
+gl_renderer_output_create(struct weston_output *output,
                                    EGLNativeWindowType window)
 {
        struct weston_compositor *ec = output->compositor;
-       struct gles2_renderer *gr = get_renderer(ec);
-       struct gles2_output_state *go = calloc(1, sizeof *go);
+       struct gl_renderer *gr = get_renderer(ec);
+       struct gl_output_state *go = calloc(1, sizeof *go);
 
        if (!go)
                return -1;
@@ -1569,7 +1568,7 @@ gles2_renderer_output_create(struct weston_output *output,
        }
 
        if (gr->egl_context == NULL)
-               if (gles2_renderer_setup(ec, go->egl_surface) < 0) {
+               if (gl_renderer_setup(ec, go->egl_surface) < 0) {
                        free(go);
                        return -1;
                }
@@ -1582,10 +1581,10 @@ gles2_renderer_output_create(struct weston_output 
*output,
 }
 
 WL_EXPORT void
-gles2_renderer_output_destroy(struct weston_output *output)
+gl_renderer_output_destroy(struct weston_output *output)
 {
-       struct gles2_renderer *gr = get_renderer(output->compositor);
-       struct gles2_output_state *go = get_output_state(output);
+       struct gl_renderer *gr = get_renderer(output->compositor);
+       struct gl_output_state *go = get_output_state(output);
 
        eglDestroySurface(gr->egl_display, go->egl_surface);
 
@@ -1593,15 +1592,15 @@ gles2_renderer_output_destroy(struct weston_output 
*output)
 }
 
 WL_EXPORT EGLSurface
-gles2_renderer_output_surface(struct weston_output *output)
+gl_renderer_output_surface(struct weston_output *output)
 {
        return get_output_state(output)->egl_surface;
 }
 
 WL_EXPORT void
-gles2_renderer_destroy(struct weston_compositor *ec)
+gl_renderer_destroy(struct weston_compositor *ec)
 {
-       struct gles2_renderer *gr = get_renderer(ec);
+       struct gl_renderer *gr = get_renderer(ec);
 
        if (gr->has_bind_display)
                gr->unbind_display(gr->egl_display, ec->wl_display);
@@ -1616,7 +1615,7 @@ gles2_renderer_destroy(struct weston_compositor *ec)
 }
 
 static int
-egl_choose_config(struct gles2_renderer *gr, const EGLint *attribs,
+egl_choose_config(struct gl_renderer *gr, const EGLint *attribs,
        const EGLint *visual_id)
 {
        EGLint count = 0;
@@ -1659,7 +1658,7 @@ out:
        return -1;
 }
 
-WL_EXPORT const EGLint gles2_renderer_opaque_attribs[] = {
+WL_EXPORT const EGLint gl_renderer_opaque_attribs[] = {
        EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
        EGL_RED_SIZE, 1,
        EGL_GREEN_SIZE, 1,
@@ -1669,7 +1668,7 @@ WL_EXPORT const EGLint gles2_renderer_opaque_attribs[] = {
        EGL_NONE
 };
 
-WL_EXPORT const EGLint gles2_renderer_alpha_attribs[] = {
+WL_EXPORT const EGLint gl_renderer_alpha_attribs[] = {
        EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
        EGL_RED_SIZE, 1,
        EGL_GREEN_SIZE, 1,
@@ -1680,10 +1679,10 @@ WL_EXPORT const EGLint gles2_renderer_alpha_attribs[] = 
{
 };
 
 WL_EXPORT int
-gles2_renderer_create(struct weston_compositor *ec, EGLNativeDisplayType 
display,
+gl_renderer_create(struct weston_compositor *ec, EGLNativeDisplayType display,
        const EGLint *attribs, const EGLint *visual_id)
 {
-       struct gles2_renderer *gr;
+       struct gl_renderer *gr;
        EGLint major, minor;
 
        gr = calloc(1, sizeof *gr);
@@ -1691,13 +1690,13 @@ gles2_renderer_create(struct weston_compositor *ec, 
EGLNativeDisplayType display
        if (gr == NULL)
                return -1;
 
-       gr->base.read_pixels = gles2_renderer_read_pixels;
-       gr->base.repaint_output = gles2_renderer_repaint_output;
-       gr->base.flush_damage = gles2_renderer_flush_damage;
-       gr->base.attach = gles2_renderer_attach;
-       gr->base.create_surface = gles2_renderer_create_surface;
-       gr->base.surface_set_color = gles2_renderer_surface_set_color;
-       gr->base.destroy_surface = gles2_renderer_destroy_surface;
+       gr->base.read_pixels = gl_renderer_read_pixels;
+       gr->base.repaint_output = gl_renderer_repaint_output;
+       gr->base.flush_damage = gl_renderer_flush_damage;
+       gr->base.attach = gl_renderer_attach;
+       gr->base.create_surface = gl_renderer_create_surface;
+       gr->base.surface_set_color = gl_renderer_surface_set_color;
+       gr->base.destroy_surface = gl_renderer_destroy_surface;
 
        gr->egl_display = eglGetDisplay(display);
        if (gr->egl_display == EGL_NO_DISPLAY) {
@@ -1726,7 +1725,7 @@ err_egl:
 }
 
 WL_EXPORT EGLDisplay
-gles2_renderer_display(struct weston_compositor *ec)
+gl_renderer_display(struct weston_compositor *ec)
 {
        return get_renderer(ec)->egl_display;
 }
@@ -1734,7 +1733,7 @@ gles2_renderer_display(struct weston_compositor *ec)
 static int
 compile_shaders(struct weston_compositor *ec)
 {
-       struct gles2_renderer *gr = get_renderer(ec);
+       struct gl_renderer *gr = get_renderer(ec);
 
        if (shader_init(&gr->texture_shader_rgba, ec,
                             vertex_shader, texture_fragment_shader_rgba) < 0)
@@ -1767,7 +1766,7 @@ fragment_debug_binding(struct wl_seat *seat, uint32_t 
time, uint32_t key,
                       void *data)
 {
        struct weston_compositor *ec = data;
-       struct gles2_renderer *gr = get_renderer(ec);
+       struct gl_renderer *gr = get_renderer(ec);
        struct weston_output *output;
 
        gr->fragment_shader_debug ^= 1;
@@ -1787,9 +1786,9 @@ fragment_debug_binding(struct wl_seat *seat, uint32_t 
time, uint32_t key,
 }
 
 static int
-gles2_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
+gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
 {
-       struct gles2_renderer *gr = get_renderer(ec);
+       struct gl_renderer *gr = get_renderer(ec);
        const char *extensions;
        EGLBoolean ret;
 
-- 
1.8.0

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