Hi, On 2 May 2013 15:42, Jason Ekstrand <ja...@jlekstrand.net> wrote: > Ok, I see it now. Sorry, but I missed it on my first read-through. Yes, it > fixes the problem, but in an extremely confusing way. The reason I say it > is confusing is because it inherently mixes buffer and surface coordinate > systems. I really think we need to isolate buffer coordinates from surface > coordinates more. Perhaps what we need is two requests: set_source_rect and > set_dest_rect and completely ignore the x and y from attach. This both > provides clarity to the coordinate systems and provides a little separation > between crop and scale.
Ideally, when wl_surface::commit was added, wl_surface::attach should've been broken out into wl_surface::attach and wl_surface::set_position. Oh well. That being said, we can't ignore the x and y from attach, because that _moves the window_ on screen (think resizing from top left), whereas this is all about how we map the contents of a buffer into that window - totally unrelated to moving. So I think the best way to express that is that this is a transformation that occurs when rendering the buffer - and is thus in buffer co-ordinates - whereas wl_surface::attach is a window management primitive and is thus always in surface co-ordinates. Cheers, Daniel _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel