I did not see that they were not visible to the client. This makes sense
then.
I would guess that the compositor would turn surfaces+buffers into
views+buffers, and the final compositing step would not interact with
the surface objects at all.
Jason Ekstrand wrote:
Bill,
Sorry for not responding sooner. It kind of got lost in the pile.
On Sat, Sep 14, 2013 at 5:26 PM, Bill Spitzak <spit...@gmail.com
<mailto:spit...@gmail.com>> wrote:
Can't buffers already be shared between surfaces? I don't
understand what problem or solution views are trying to address.
Yes, they can. However, views have nothing whatsoever to do with the
protocol and are entirely a weston scenegraph thing. Clients should
be completely unaware of them.
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