From: Daniel Stone <dan...@fooishbar.org>

Add an animation which moves a surface to a new location, at the same
time as also rescaling it to a different size from the origin, rather
than the existing scale animation which resizes from the centre.

[pochu: rebased, ported to weston_view]
---
 src/animation.c  | 62 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 src/compositor.h |  6 ++++++
 2 files changed, 68 insertions(+)

diff --git a/src/animation.c b/src/animation.c
index 8739f19..f717b33 100644
--- a/src/animation.c
+++ b/src/animation.c
@@ -377,3 +377,65 @@ weston_slide_run(struct weston_view *view, float start, 
float stop,
 
        return animation;
 }
+
+struct weston_move_animation {
+       int dx;
+       int dy;
+       int reverse;
+       weston_view_animation_done_func_t done;
+};
+
+static void
+move_frame(struct weston_view_animation *animation)
+{
+       struct weston_move_animation *move = animation->private;
+       float scale;
+       float progress = animation->spring.current;
+
+       if (move->reverse)
+               progress = 1.0 - progress;
+
+       scale = animation->start +
+                (animation->stop - animation->start) *
+                progress;
+       weston_matrix_init(&animation->transform.matrix);
+       weston_matrix_scale(&animation->transform.matrix, scale, scale, 1.0f);
+       weston_matrix_translate(&animation->transform.matrix,
+                                move->dx * progress, move->dy * progress,
+                               0);
+}
+
+static void
+move_done(struct weston_view_animation *animation, void *data)
+{
+       struct weston_move_animation *move = animation->private;
+
+       if (move->done)
+               move->done(animation, data);
+
+       free(move);
+}
+
+WL_EXPORT struct weston_view_animation *
+weston_move_scale_run(struct weston_view *view, int dx, int dy,
+                     float start, float end, int reverse,
+                     weston_view_animation_done_func_t done, void *data)
+{
+       struct weston_move_animation *move;
+       struct weston_view_animation *animation;
+
+       move = malloc(sizeof(*move));
+       if (!move)
+               return NULL;
+       move->dx = dx;
+       move->dy = dy;
+       move->reverse = reverse;
+       move->done = done;
+
+       animation = weston_view_animation_run(view, start, end, move_frame,
+                                             NULL, move_done, data, move);
+       animation->spring.k = 400;
+       animation->spring.friction = 1150;
+
+       return animation;
+}
diff --git a/src/compositor.h b/src/compositor.h
index ea53f3f..a8504af 100644
--- a/src/compositor.h
+++ b/src/compositor.h
@@ -1298,6 +1298,12 @@ struct weston_view_animation *
 weston_fade_run(struct weston_view *view,
                float start, float end, float k,
                weston_view_animation_done_func_t done, void *data);
+
+struct weston_view_animation *
+weston_move_scale_run(struct weston_view *view, int dx, int dy,
+                     float start, float end, int reverse,
+                     weston_view_animation_done_func_t done, void *data);
+
 void
 weston_fade_update(struct weston_view_animation *fade, float target);
 
-- 
1.8.4.rc3

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