On Fri, Jun 27, 2014 at 12:54 PM, Kalrish Bäakjen <kalrish.ant...@gmail.com> wrote:
> Hello again, > > I've catched the mouse. As my graphics card is on the r200 driver, which > supports OpenGL 1.3 or 1.4, I used the LLVMpipe driver for my project, > because it supported much modern versions. However, software EGL/libGL does > not support the EGL_KHR_create_context extension, warning: > > libEGL debug: bad context attribute 0x30fd *(EGL_CONTEXT_MINOR_VERSION, >> which had been set to 3 to get OpenGL 3.3)* > > > With the OpenGL module I have just written, if I omit the minor version > flag to make EGL accept it, I am getting an OpenGL ES 3 context. AFAIK, > LLVMpipe supports 3.3, but how can such a context be created? > Make sure you are calling eglBindAPI(EGL_OPENGL_API) as opposed to eglBindAPI(EGL_OPENGL_ES_API). There is no OpenGL ES 3.3. --Jason > > Thanks again, > Kalrish > > > On Fri, Jun 27, 2014 at 9:26 PM, Kalrish Bäakjen <kalrish.ant...@gmail.com > > wrote: > >> On Fri, Jun 27, 2014 at 9:15 PM, Jason Ekstrand <ja...@jlekstrand.net> >> wrote: >> >>> The issue everyone talks about is that libGL also contains a GLX >>> implementation so it links against Xlib. This will create a link-time >>> dependency on Xlib. However, since your application will not be making any >>> GLX calls, those code-paths will never get exercised and it will gave no >>> runtime dependency on having an X server. Really, this is a packaging >>> problem far more than it is a programming problem. >>> >> Oh... Sorry for the noise, then. I will look at it again, and reply with >> my results later. >> >> I suspect I didn't load some function with eglGetProcAddress(). If, as >> mentioned in the slides, libGL exposes 1.4, it could well be the problem. >> > > > _______________________________________________ > wayland-devel mailing list > wayland-devel@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/wayland-devel > >
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