Last set of commits introduced a bug. When adding of socket with
a particular name fails, then the socket and its lockfile are deleted
regardless who created the socket.

/* OK */
wl_display_add_socket(display, "wayland-0");

/* this call fails and will delete the original socket */
wl_display_add_socket(display, "wayland-0");

Signed-off-by: Marek Chalupa <mchqwe...@gmail.com>
---
 tests/socket-test.c | 90 ++++++++++++++++++++++++++++++++++++++++++++++++++++-
 1 file changed, 89 insertions(+), 1 deletion(-)

diff --git a/tests/socket-test.c b/tests/socket-test.c
index 7cbc1fa..4a2272c 100644
--- a/tests/socket-test.c
+++ b/tests/socket-test.c
@@ -22,7 +22,9 @@
 #include <assert.h>
 #include <errno.h>
 #include <string.h>
+#include <stdio.h>
 #include <sys/un.h>
+#include <unistd.h>
 
 #include "wayland-client.h"
 #include "wayland-server.h"
@@ -37,12 +39,14 @@ static const struct sockaddr_un example_sockaddr_un;
 #define TOO_LONG (1 + sizeof example_sockaddr_un.sun_path)
 
 /* Ensure the connection doesn't fail due to lack of XDG_RUNTIME_DIR. */
-static void
+static const char *
 require_xdg_runtime_dir(void)
 {
        char *val = getenv("XDG_RUNTIME_DIR");
        if (!val)
                assert(0 && "set $XDG_RUNTIME_DIR to run this test");
+
+       return val;
 }
 
 TEST(socket_path_overflow_client_connect)
@@ -80,3 +84,87 @@ TEST(socket_path_overflow_server_create)
 
        wl_display_destroy(d);
 }
+
+TEST(add_existing_socket)
+{
+       char path[sizeof example_sockaddr_un.sun_path];
+       const char *name = "wayland-test-0";
+       const char *xdg_runtime_dir;
+       struct wl_display *d;
+       int ret;
+       size_t len;
+
+       xdg_runtime_dir = require_xdg_runtime_dir();
+
+       d = wl_display_create();
+       assert(d != NULL);
+
+       /* this one should be OK */
+       ret = wl_display_add_socket(d, name);
+       assert(ret == 0);
+
+       /* this on should fail */
+       ret = wl_display_add_socket(d, name);
+       assert(ret < 0);
+
+       /* the original socket should still exists,
+        * this was a bug introduced in 
e2c0d47b0c77f18cd90e9c6eabb358c4d89681c8 */
+       len = snprintf(path, sizeof example_sockaddr_un.sun_path, "%s/%s",
+                      xdg_runtime_dir, name);
+       assert(len < sizeof example_sockaddr_un.sun_path
+              && "Bug in test. Path too long");
+
+       assert(access(path, F_OK) != -1);
+
+       /* still should exists the original socket */
+       ret = wl_display_add_socket(d, name);
+       assert(ret < 0);
+
+       wl_display_destroy(d);
+}
+
+TEST(add_socket_auto)
+{
+       /* the number of auto sockets is currently 32 */
+       const int MAX_SOCKETS = 32;
+
+       char path[sizeof example_sockaddr_un.sun_path];
+       const char *name;
+       const char *xdg_runtime_dir;
+       struct wl_display *d;
+       int i;
+       size_t len;
+
+       xdg_runtime_dir = require_xdg_runtime_dir();
+
+       d = wl_display_create();
+       assert(d != NULL);
+
+       for (i = 0; i <= MAX_SOCKETS; ++i) {
+               name = wl_display_add_socket_auto(d);
+               assert(name != NULL);
+
+               len = snprintf(path, sizeof example_sockaddr_un.sun_path,
+                              "%s/%s", xdg_runtime_dir, name);
+               assert(len < sizeof example_sockaddr_un.sun_path
+                      && "Bug in test. Path too long");
+
+               /* was the socket? */
+               assert(access(path, F_OK) != -1);
+
+               /* is the name sequential? */
+               len = snprintf(path, sizeof example_sockaddr_un.sun_path,
+                              "wayland-%d", i);
+               assert(strcmp(name, path) == 0);
+       }
+
+       /* next addition should return NULL */
+       name = wl_display_add_socket_auto(d);
+       assert(name == NULL);
+
+       /* check if the socket was not deleted the last time */
+       name = wl_display_add_socket_auto(d);
+       assert(name == NULL);
+
+       wl_display_destroy(d);
+}
-- 
2.0.4

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