The panel size calculation needs to take the output position into account
or it's only correct when the output is at 0, 0.

Signed-off-by: Derek Foreman <der...@osg.samsung.com>
---
 desktop-shell/shell.c | 9 ++++-----
 1 file changed, 4 insertions(+), 5 deletions(-)

diff --git a/desktop-shell/shell.c b/desktop-shell/shell.c
index 204068c..bb3fd2d 100644
--- a/desktop-shell/shell.c
+++ b/desktop-shell/shell.c
@@ -406,13 +406,12 @@ get_output_panel_size(struct desktop_shell *shell,
                switch (shell->panel_position) {
                case DESKTOP_SHELL_PANEL_POSITION_TOP:
                case DESKTOP_SHELL_PANEL_POSITION_BOTTOM:
-
                        weston_view_to_global_float(view,
                                                    view->surface->width, 0,
                                                    &x, &y);
 
-                       *width = (int) x;
-                       *height = view->surface->height + (int) y;
+                       *width = (int)x - output->x;
+                       *height = view->surface->height + (int) y - output->y;
                        return;
 
                case DESKTOP_SHELL_PANEL_POSITION_LEFT:
@@ -421,8 +420,8 @@ get_output_panel_size(struct desktop_shell *shell,
                                                    0, view->surface->height,
                                                    &x, &y);
 
-                       *width = view->surface->width + (int) x;
-                       *height = (int) y;
+                       *width = view->surface->width + (int)x - output->x;
+                       *height = (int)y - output->y;
                        return;
 
                default:
-- 
2.1.4

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