When we handle pointer button events, we already retrieve the button state at the top of this function, so there is no real need to call the same function again as we can just reuse the 'button_state' variable that we have above.
Signed-off-by: Chris Michael <cpmich...@osg.samsung.com> --- src/libinput-device.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/libinput-device.c b/src/libinput-device.c index 99b2916..78b0ac9 100644 --- a/src/libinput-device.c +++ b/src/libinput-device.c @@ -154,7 +154,8 @@ handle_pointer_button(struct libinput_device *libinput_device, notify_button(device->seat, libinput_event_pointer_get_time(pointer_event), libinput_event_pointer_get_button(pointer_event), - libinput_event_pointer_get_button_state(pointer_event)); + button_state); + return true; } -- 2.7.0 _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/wayland-devel