Hey ----- Original Message ----- > On Tue, May 31, 2016 at 05:24:35AM -0400, Olivier Fourdan wrote: > > [...] > > If we considered and dismissed them, fine. > > They are not "actively" considered in this patch, but as I mentioned > earlier, I think tiling states can later be added to the window state > enum.
Just a quick note before my main power source goes down here, my comment are not about tiling, as stated before, I just tool tiling as an example of where we eanted to have a value per edge. FWIW, I don't think tiling is a "draw state", I reckon it's a plain state just like "maximized" or "active". But tiling is worth its own thread :) Cheers, Olviier _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/wayland-devel