Le 19/08/24 - 16:56, Harry Wentland a écrit :
> Certain operations require us to preserve values below 0.0 and
> above 1.0 (0x0 and 0xffff respectively in 16 bpc unorm). One
> such operation is a BT709 encoding operation followed by its
> decoding operation, or the reverse.
> 
> We'll use s32 values as intermediate in and outputs of our
> color operations, for the operations where it matters.
>
> For now this won't apply to LUT operations. We might want to
> update those to work on s32 as well, but it's unclear how
> that should work for unorm LUT definitions. We'll revisit
> that once we add LUT + CTM tests.
> 
> In order to allow for this we'll also invert the nesting of our
> colorop processing loops. We now use the pixel iteration loop
> on the outside and the colorop iteration on the inside.

Maybe you can do this inversion on your first commit so it will reduce the 
code change here?

> v4:
>  - Clarify that we're packing 16-bit UNORM into s32, not
>    converting values to a different representation (Pekka)
> 
> v3:
>  - Use new colorop->next pointer
> 
> Signed-off-by: Harry Wentland <harry.wentl...@amd.com>
> ---
>  drivers/gpu/drm/vkms/vkms_composer.c | 55 ++++++++++++++++++++++------
>  drivers/gpu/drm/vkms/vkms_drv.h      |  4 ++
>  2 files changed, 47 insertions(+), 12 deletions(-)
> 
> diff --git a/drivers/gpu/drm/vkms/vkms_composer.c 
> b/drivers/gpu/drm/vkms/vkms_composer.c
> index bc116d16e378..6e939d3a6d5c 100644
> --- a/drivers/gpu/drm/vkms/vkms_composer.c
> +++ b/drivers/gpu/drm/vkms/vkms_composer.c
> @@ -164,7 +164,7 @@ static void apply_lut(const struct vkms_crtc_state 
> *crtc_state, struct line_buff
>       }
>  }
>  
> -static void apply_colorop(struct pixel_argb_u16 *pixel, struct drm_colorop 
> *colorop)
> +static void apply_colorop(struct pixel_argb_s32 *pixel, struct drm_colorop 
> *colorop)
>  {
>       struct drm_colorop_state *colorop_state = colorop->state;
>  
> @@ -190,24 +190,55 @@ static void apply_colorop(struct pixel_argb_u16 *pixel, 
> struct drm_colorop *colo
>  
>  static void pre_blend_color_transform(const struct vkms_plane_state 
> *plane_state, struct line_buffer *output_buffer)
>  {
> -     struct drm_colorop *colorop = plane_state->base.base.color_pipeline;
> +     struct drm_colorop *colorop;
> +     struct pixel_argb_s32 pixel;
>  
> -     while (colorop) {
> -             struct drm_colorop_state *colorop_state;
> +     for (size_t x = 0; x < output_buffer->n_pixels; x++) {
>  
> -             if (!colorop)
> -                     return;
> +             /*
> +              * Some operations, such as applying a BT709 encoding matrix,
> +              * followed by a decoding matrix, require that we preserve
> +              * values above 1.0 and below 0.0 until the end of the pipeline.
> +              *
> +              * Pack the 16-bit UNORM values into s32 to give us head-room to
> +              * avoid clipping until we're at the end of the pipeline. Clip
> +              * intentionally at the end of the pipeline before packing
> +              * UNORM values back into u16.
> +              */
> +             pixel.a = output_buffer->pixels[x].a;
> +             pixel.r = output_buffer->pixels[x].r;
> +             pixel.g = output_buffer->pixels[x].g;
> +             pixel.b = output_buffer->pixels[x].b;
>
> -             colorop_state = colorop->state;
> +             colorop = plane_state->base.base.color_pipeline;
> +             while (colorop) {
> +                     struct drm_colorop_state *colorop_state;
>  
> -             if (!colorop_state)
> -                     return;
> +                     if (!colorop)
> +                             return;

I think this is useless, the while should be sufficient.

> +
> +                     colorop_state = colorop->state;
> +
> +                     if (!colorop_state)
> +                             return;
>  
> -             for (size_t x = 0; x < output_buffer->n_pixels; x++)
>                       if (!colorop_state->bypass)
> -                             apply_colorop(&output_buffer->pixels[x], 
> colorop);
> +                             apply_colorop(&pixel, colorop);
>  
> -             colorop = colorop->next;
> +                     colorop = colorop->next;
> +             }
> +
> +             /* clamp pixel */
> +             pixel.a = max(min(pixel.a, 0xffff), 0x0);
> +             pixel.r = max(min(pixel.r, 0xffff), 0x0);
> +             pixel.g = max(min(pixel.g, 0xffff), 0x0);
> +             pixel.b = max(min(pixel.b, 0xffff), 0x0);

clamp can't be used here? And can't we store the result directly in 
output_buffer?

> +
> +             /* put back to output_buffer */
> +             output_buffer->pixels[x].a = pixel.a;
> +             output_buffer->pixels[x].r = pixel.r;
> +             output_buffer->pixels[x].g = pixel.g;
> +             output_buffer->pixels[x].b = pixel.b;
>
>       }
>  }
>  
> diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h
> index 278cf3533f58..b78bc2611746 100644
> --- a/drivers/gpu/drm/vkms/vkms_drv.h
> +++ b/drivers/gpu/drm/vkms/vkms_drv.h
> @@ -36,6 +36,10 @@ struct vkms_frame_info {
>       unsigned int cpp;
>  };
>  
> +struct pixel_argb_s32 {
> +     s32 a, r, g, b;
> +};
> +
>  struct pixel_argb_u16 {
>       u16 a, r, g, b;
>  };
> -- 
> 2.46.0
> 

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