On 03/10/24 - 16:01, Harry Wentland wrote: > Certain operations require us to preserve values below 0.0 and > above 1.0 (0x0 and 0xffff respectively in 16 bpc unorm). One > such operation is a BT709 encoding operation followed by its > decoding operation, or the reverse. > > We'll use s32 values as intermediate in and outputs of our > color operations, for the operations where it matters. > > For now this won't apply to LUT operations. We might want to > update those to work on s32 as well, but it's unclear how > that should work for unorm LUT definitions. We'll revisit > that once we add LUT + CTM tests. > > In order to allow for this we'll also invert the nesting of our > colorop processing loops. We now use the pixel iteration loop > on the outside and the colorop iteration on the inside. > > Signed-off-by: Harry Wentland <harry.wentl...@amd.com> > --- > v6: > - use clamp_val instead of manual clamping (Louis Chauvet)
Perfect! > v4: > - Clarify that we're packing 16-bit UNORM into s32, not > converting values to a different representation (Pekka) > > v3: > - Use new colorop->next pointer > > drivers/gpu/drm/vkms/vkms_composer.c | 27 +++++++++++++++++++++++++-- > drivers/gpu/drm/vkms/vkms_drv.h | 4 ++++ > 2 files changed, 29 insertions(+), 2 deletions(-) > > diff --git a/drivers/gpu/drm/vkms/vkms_composer.c > b/drivers/gpu/drm/vkms/vkms_composer.c > index b4aaad2bf45f..01fa81ebc93b 100644 > --- a/drivers/gpu/drm/vkms/vkms_composer.c > +++ b/drivers/gpu/drm/vkms/vkms_composer.c > @@ -159,7 +159,7 @@ static void apply_lut(const struct vkms_crtc_state > *crtc_state, struct line_buff > } > } > > -static void apply_colorop(struct pixel_argb_u16 *pixel, struct drm_colorop > *colorop) > +static void apply_colorop(struct pixel_argb_s32 *pixel, struct drm_colorop > *colorop) I agree with this change, but I think we may face conversion issues in apply_lut_to_channel_value, as it takes u16 and returns u16, but with your change, you pass s32 and expect s32. If it is not an issue: Reviewed-by: Louis Chauvet <louis.chau...@bootlin.com> > { > struct drm_colorop_state *colorop_state = colorop->state; > > @@ -185,9 +185,26 @@ static void apply_colorop(struct pixel_argb_u16 *pixel, > struct drm_colorop *colo > > static void pre_blend_color_transform(const struct vkms_plane_state > *plane_state, struct line_buffer *output_buffer) > { > + struct pixel_argb_s32 pixel; > + > for (size_t x = 0; x < output_buffer->n_pixels; x++) { > struct drm_colorop *colorop = > plane_state->base.base.color_pipeline; > > + /* > + * Some operations, such as applying a BT709 encoding matrix, > + * followed by a decoding matrix, require that we preserve > + * values above 1.0 and below 0.0 until the end of the pipeline. > + * > + * Pack the 16-bit UNORM values into s32 to give us head-room to > + * avoid clipping until we're at the end of the pipeline. Clip > + * intentionally at the end of the pipeline before packing > + * UNORM values back into u16. > + */ > + pixel.a = output_buffer->pixels[x].a; > + pixel.r = output_buffer->pixels[x].r; > + pixel.g = output_buffer->pixels[x].g; > + pixel.b = output_buffer->pixels[x].b; > + > while (colorop) { > struct drm_colorop_state *colorop_state; > > @@ -197,10 +214,16 @@ static void pre_blend_color_transform(const struct > vkms_plane_state *plane_state > return; > > if (!colorop_state->bypass) > - apply_colorop(&output_buffer->pixels[x], > colorop); > + apply_colorop(&pixel, colorop); > > colorop = colorop->next; > } > + > + /* clamp values */ > + output_buffer->pixels[x].a = clamp_val(pixel.a, 0, 0xffff); > + output_buffer->pixels[x].r = clamp_val(pixel.r, 0, 0xffff); > + output_buffer->pixels[x].g = clamp_val(pixel.g, 0, 0xffff); > + output_buffer->pixels[x].b = clamp_val(pixel.b, 0, 0xffff); > } > } > > diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h > index 278cf3533f58..b78bc2611746 100644 > --- a/drivers/gpu/drm/vkms/vkms_drv.h > +++ b/drivers/gpu/drm/vkms/vkms_drv.h > @@ -36,6 +36,10 @@ struct vkms_frame_info { > unsigned int cpp; > }; > > +struct pixel_argb_s32 { > + s32 a, r, g, b; > +}; > + > struct pixel_argb_u16 { > u16 a, r, g, b; > }; > -- > 2.46.2 >