Solved.  GAE doesn't like 2.6 on OS X.   Changing to 2.5 via the
Preferences dialog in Launcher fixed it (but I had to quit and restart
the Launcher app for it to take effect).  More on this issue at
http://code.google.com/p/googleappengine/issues/detail?id=985
if anyone cares.

Cheers,
Mike

On Jul 10, 11:52 pm, MikeEllis <michael.f.el...@gmail.com> wrote:
> I'm trying to get started with GAE.  Just downloaded GAE SDK 1.3.5 and
> installed on OS X 10.6.4.
>
> Seems to be working for a trivial hello world example that doesn't use
> web2py but I can't get any of my web2py apps to run, even a brand new
> one created with the admin interface.  Dies importing from gluon.tools
> with the following error:
>
> Traceback (most recent call last):
>   File "/Users/mellis/web2py/gluon/restricted.py", line 178, in
> restricted
>     exec ccode in environment
>   File "/Users/mellis/web2py/applications/hellogae/models/db.py", line
> 29, in <module>
>     from gluon.tools import *
>   File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/
> GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/
> google/appengine/tools/dev_appserver.py", line 1286, in Decorate
>     return func(self, *args, **kwargs)
>
> ------- < SNIP > -----
>
>   File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/
> GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/
> google/appengine/tools/dev_appserver.py", line 1789, in
> LoadModuleRestricted
>     description)
>   File "/System/Library/Frameworks/Python.framework/Versions/2.6/lib/
> python2.6/ctypes/__init__.py", line 10, in <module>
>     from _ctypes import Union, Structure, Array
> ImportError: No module named _ctypes
>
> Not sure what's going on.
> * All apps run fine on localhost under rocket.py
> * I can open python on the command line and execute the failing import
> statement without error.
>
> What dumb thing have I overlooked?
>
> Thanks,
> Mike

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