Diff
Modified: branches/safari-603-branch/LayoutTests/ChangeLog (211099 => 211100)
--- branches/safari-603-branch/LayoutTests/ChangeLog 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/LayoutTests/ChangeLog 2017-01-24 21:22:36 UTC (rev 211100)
@@ -1,3 +1,17 @@
+2017-01-24 Matthew Hanson <matthew_han...@apple.com>
+
+ Merge r211007. rdar://problem/28620919
+
+ 2017-01-20 Brady Eidson <beid...@apple.com>
+
+ Require a button press on a gamepad for them to be exposed to the DOM.
+ <rdar://problem/28620919> and https://bugs.webkit.org/show_bug.cgi?id=167272
+
+ Reviewed by Alex Christensen.
+
+ * gamepad/gamepad-visibility-1-expected.txt: Added.
+ * gamepad/gamepad-visibility-1.html: Added.
+
2017-01-20 Matthew Hanson <matthew_han...@apple.com>
Merge r210951. rdar://problem/29562247
Added: branches/safari-603-branch/LayoutTests/gamepad/gamepad-visibility-1-expected.txt (0 => 211100)
--- branches/safari-603-branch/LayoutTests/gamepad/gamepad-visibility-1-expected.txt (rev 0)
+++ branches/safari-603-branch/LayoutTests/gamepad/gamepad-visibility-1-expected.txt 2017-01-24 21:22:36 UTC (rev 211100)
@@ -0,0 +1,2 @@
+No connect event seen in 20 run loop spins. Yay.
+
Added: branches/safari-603-branch/LayoutTests/gamepad/gamepad-visibility-1.html (0 => 211100)
--- branches/safari-603-branch/LayoutTests/gamepad/gamepad-visibility-1.html (rev 0)
+++ branches/safari-603-branch/LayoutTests/gamepad/gamepad-visibility-1.html 2017-01-24 21:22:36 UTC (rev 211100)
@@ -0,0 +1,56 @@
+<head>
+<script>
+
+if (window.testRunner) {
+ testRunner.dumpAsText();
+ testRunner.waitUntilDone();
+}
+
+function log(msg)
+{
+ document.getElementById("logger").innerHTML += msg + "<br>";
+}
+
+function finishTest()
+{
+ if (testRunner)
+ testRunner.notifyDone();
+}
+
+var timeoutCount = 0;
+
+function spinABit()
+{
+ if (timeoutCount == 20) {
+ log("No connect event seen in 20 run loop spins. Yay.");
+ finishTest();
+ }
+
+ ++timeoutCount;
+ setTimeout(spinABit, 0);
+}
+
+function handleGamepadConnect()
+{
+ log("Connect event seen! Should NOT have been seen");
+ finishTest();
+}
+
+function runTest() {
+ addEventListener("gamepadconnected", handleGamepadConnect);
+
+ // Connecting the gamepad and changing axis values should *not* make it visible.
+ // Only button presses should expose it.
+ testRunner.setMockGamepadDetails(0, "Test Joystick", 2, 2);
+ testRunner.connectMockGamepad(0);
+ testRunner.setMockGamepadAxisValue(0, 0, 0.7);
+ testRunner.setMockGamepadAxisValue(0, 1, -1.0);
+
+ setTimeout(spinABit, 0);
+}
+
+</script>
+</head>
+<body _onload_="runTest();">
+<div id="logger"></div>
+</body>
Modified: branches/safari-603-branch/Source/WebCore/ChangeLog (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/ChangeLog 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/ChangeLog 2017-01-24 21:22:36 UTC (rev 211100)
@@ -1,3 +1,52 @@
+2017-01-24 Matthew Hanson <matthew_han...@apple.com>
+
+ Merge r211007. rdar://problem/28620919
+
+ 2017-01-20 Brady Eidson <beid...@apple.com>
+
+ Require a button press on a gamepad for them to be exposed to the DOM.
+ <rdar://problem/28620919> and https://bugs.webkit.org/show_bug.cgi?id=167272
+
+ Reviewed by Alex Christensen.
+
+ Test: gamepad/gamepad-visibility-1.html
+
+ * Modules/gamepad/GamepadManager.cpp:
+ (WebCore::GamepadManager::platformGamepadInputActivity):
+ * Modules/gamepad/GamepadManager.h:
+
+ * platform/gamepad/GamepadProvider.cpp:
+ (WebCore::GamepadProvider::dispatchPlatformGamepadInputActivity):
+ * platform/gamepad/GamepadProvider.h:
+ (WebCore::GamepadProvider::~GamepadProvider): Deleted.
+ (WebCore::GamepadProvider::isMockGamepadProvider): Deleted.
+
+ * platform/gamepad/GamepadProviderClient.h:
+
+ * platform/gamepad/cocoa/GameControllerGamepad.h:
+ * platform/gamepad/cocoa/GameControllerGamepad.mm:
+ (WebCore::GameControllerGamepad::setupAsExtendedGamepad):
+ (WebCore::GameControllerGamepad::setupAsGamepad):
+
+ * platform/gamepad/cocoa/GameControllerGamepadProvider.h:
+ * platform/gamepad/cocoa/GameControllerGamepadProvider.mm:
+ (WebCore::GameControllerGamepadProvider::gamepadHadInput):
+ (WebCore::GameControllerGamepadProvider::inputNotificationTimerFired):
+
+ * platform/gamepad/mac/HIDGamepad.cpp:
+ (WebCore::HIDGamepad::valueChanged):
+ * platform/gamepad/mac/HIDGamepad.h:
+
+ * platform/gamepad/mac/HIDGamepadProvider.cpp:
+ (WebCore::HIDGamepadProvider::valuesChanged):
+ (WebCore::HIDGamepadProvider::inputNotificationTimerFired):
+ * platform/gamepad/mac/HIDGamepadProvider.h:
+
+ * testing/MockGamepadProvider.cpp:
+ (WebCore::MockGamepadProvider::setMockGamepadButtonValue):
+ (WebCore::MockGamepadProvider::gamepadInputActivity):
+ * testing/MockGamepadProvider.h:
+
2017-01-20 Matthew Hanson <matthew_han...@apple.com>
Merge r210951. rdar://problem/29562247
Modified: branches/safari-603-branch/Source/WebCore/Modules/gamepad/GamepadManager.cpp (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/Modules/gamepad/GamepadManager.cpp 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/Modules/gamepad/GamepadManager.cpp 2017-01-24 21:22:36 UTC (rev 211100)
@@ -115,8 +115,11 @@
}
}
-void GamepadManager::platformGamepadInputActivity()
+void GamepadManager::platformGamepadInputActivity(bool shouldMakeGamepadVisible)
{
+ if (!shouldMakeGamepadVisible)
+ return;
+
if (m_gamepadBlindNavigators.isEmpty() && m_gamepadBlindDOMWindows.isEmpty())
return;
Modified: branches/safari-603-branch/Source/WebCore/Modules/gamepad/GamepadManager.h (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/Modules/gamepad/GamepadManager.h 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/Modules/gamepad/GamepadManager.h 2017-01-24 21:22:36 UTC (rev 211100)
@@ -47,7 +47,7 @@
void platformGamepadConnected(PlatformGamepad&) final;
void platformGamepadDisconnected(PlatformGamepad&) final;
- void platformGamepadInputActivity() final;
+ void platformGamepadInputActivity(bool shouldMakeGamepadVisible) final;
void registerNavigator(NavigatorGamepad*);
void unregisterNavigator(NavigatorGamepad*);
Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/GamepadProvider.cpp (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/platform/gamepad/GamepadProvider.cpp 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/GamepadProvider.cpp 2017-01-24 21:22:36 UTC (rev 211100)
@@ -28,6 +28,7 @@
#if ENABLE(GAMEPAD)
#include "EmptyGamepadProvider.h"
+#include "GamepadProviderClient.h"
#include <wtf/NeverDestroyed.h>
namespace WebCore {
@@ -49,6 +50,14 @@
sharedProvider = &newProvider;
}
+void GamepadProvider::dispatchPlatformGamepadInputActivity()
+{
+ for (auto& client : m_clients)
+ client->platformGamepadInputActivity(m_shouldMakeGamepadsVisible);
+
+ m_shouldMakeGamepadsVisible = false;
+}
+
} // namespace WebCore
#endif // ENABLE(GAMEPAD)
Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/GamepadProvider.h (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/platform/gamepad/GamepadProvider.h 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/GamepadProvider.h 2017-01-24 21:22:36 UTC (rev 211100)
@@ -27,6 +27,7 @@
#if ENABLE(GAMEPAD)
+#include <wtf/HashSet.h>
#include <wtf/Vector.h>
namespace WebCore {
@@ -34,7 +35,7 @@
class GamepadProviderClient;
class PlatformGamepad;
-class GamepadProvider {
+class WEBCORE_EXPORT GamepadProvider {
public:
virtual ~GamepadProvider() { }
@@ -46,6 +47,13 @@
virtual const Vector<PlatformGamepad*>& platformGamepads() = 0;
virtual bool isMockGamepadProvider() const { return false; }
+protected:
+ void dispatchPlatformGamepadInputActivity();
+ void setShouldMakeGamepadsVisibile() { m_shouldMakeGamepadsVisible = true; }
+ HashSet<GamepadProviderClient*> m_clients;
+
+private:
+ bool m_shouldMakeGamepadsVisible { false };
};
} // namespace WebCore
Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/GamepadProviderClient.h (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/platform/gamepad/GamepadProviderClient.h 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/GamepadProviderClient.h 2017-01-24 21:22:36 UTC (rev 211100)
@@ -40,7 +40,7 @@
virtual void setInitialConnectedGamepads(const Vector<PlatformGamepad*>&) { }
virtual void platformGamepadConnected(PlatformGamepad&) = 0;
virtual void platformGamepadDisconnected(PlatformGamepad&) = 0;
- virtual void platformGamepadInputActivity() = 0;
+ virtual void platformGamepadInputActivity(bool shouldMakeGamepadVisible) = 0;
};
} // namespace WebCore
Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/cocoa/GameControllerGamepad.h (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/platform/gamepad/cocoa/GameControllerGamepad.h 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/cocoa/GameControllerGamepad.h 2017-01-24 21:22:36 UTC (rev 211100)
@@ -58,6 +58,8 @@
RetainPtr<GCGamepad> m_gamepad;
RetainPtr<GCExtendedGamepad> m_extendedGamepad;
+
+ bool m_hadButtonPresses { false };
};
Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/cocoa/GameControllerGamepad.mm (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/platform/gamepad/cocoa/GameControllerGamepad.mm 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/cocoa/GameControllerGamepad.mm 2017-01-24 21:22:36 UTC (rev 211100)
@@ -59,7 +59,8 @@
m_extendedGamepad.get().valueChangedHandler = ^(GCExtendedGamepad *, GCControllerElement *) {
m_lastUpdateTime = monotonicallyIncreasingTime();
- GameControllerGamepadProvider::singleton().gamepadHadInput(*this);
+ GameControllerGamepadProvider::singleton().gamepadHadInput(*this, m_hadButtonPresses);
+ m_hadButtonPresses = false;
};
m_buttonValues.resize(8);
@@ -80,29 +81,45 @@
m_axisValues[4] = m_extendedGamepad.get().dpad.xAxis.value;
m_axisValues[5] = m_extendedGamepad.get().dpad.yAxis.value;
- m_extendedGamepad.get().buttonA.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().buttonA.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[0] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
- m_extendedGamepad.get().buttonB.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().buttonB.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[1] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
- m_extendedGamepad.get().buttonX.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().buttonX.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[2] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
- m_extendedGamepad.get().buttonY.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().buttonY.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[3] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
- m_extendedGamepad.get().leftShoulder.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().leftShoulder.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[4] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
- m_extendedGamepad.get().rightShoulder.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().rightShoulder.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[5] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
- m_extendedGamepad.get().leftTrigger.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().leftTrigger.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[6] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
- m_extendedGamepad.get().rightTrigger.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().rightTrigger.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[7] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
m_extendedGamepad.get().leftThumbstick.xAxis.valueChangedHandler = ^(GCControllerAxisInput *, float value) {
@@ -133,7 +150,8 @@
m_gamepad.get().valueChangedHandler = ^(GCGamepad *, GCControllerElement *) {
m_lastUpdateTime = monotonicallyIncreasingTime();
- GameControllerGamepadProvider::singleton().gamepadHadInput(*this);
+ GameControllerGamepadProvider::singleton().gamepadHadInput(*this, m_hadButtonPresses);
+ m_hadButtonPresses = false;
};
m_buttonValues.resize(6);
@@ -148,23 +166,35 @@
m_axisValues[0] = m_extendedGamepad.get().dpad.xAxis.value;
m_axisValues[1] = m_extendedGamepad.get().dpad.yAxis.value;
- m_extendedGamepad.get().buttonA.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().buttonA.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[0] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
- m_extendedGamepad.get().buttonB.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().buttonB.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[1] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
- m_extendedGamepad.get().buttonX.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().buttonX.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[2] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
- m_extendedGamepad.get().buttonY.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().buttonY.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[3] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
- m_extendedGamepad.get().leftShoulder.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().leftShoulder.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[4] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
- m_extendedGamepad.get().rightShoulder.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL) {
+ m_extendedGamepad.get().rightShoulder.valueChangedHandler = ^(GCControllerButtonInput *, float value, BOOL pressed) {
m_buttonValues[5] = value;
+ if (pressed)
+ m_hadButtonPresses = true;
};
m_extendedGamepad.get().leftThumbstick.xAxis.valueChangedHandler = ^(GCControllerAxisInput *, float value) {
Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/cocoa/GameControllerGamepadProvider.h (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/platform/gamepad/cocoa/GameControllerGamepadProvider.h 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/cocoa/GameControllerGamepadProvider.h 2017-01-24 21:22:36 UTC (rev 211100)
@@ -29,7 +29,6 @@
#include "GamepadProvider.h"
#include <wtf/HashMap.h>
-#include <wtf/HashSet.h>
#include <wtf/NeverDestroyed.h>
#include <wtf/RetainPtr.h>
#include <wtf/RunLoop.h>
@@ -55,7 +54,7 @@
WEBCORE_EXPORT void stopMonitoringInput();
WEBCORE_EXPORT void startMonitoringInput();
- void gamepadHadInput(GameControllerGamepad&);
+ void gamepadHadInput(GameControllerGamepad&, bool hadButtonPresses);
private:
GameControllerGamepadProvider();
@@ -74,8 +73,6 @@
void makeInvisibileGamepadsVisible();
- HashSet<GamepadProviderClient*> m_clients;
-
HashMap<GCController *, std::unique_ptr<GameControllerGamepad>> m_gamepadMap;
Vector<PlatformGamepad*> m_gamepadVector;
HashSet<PlatformGamepad*> m_invisibleGamepads;
@@ -84,6 +81,7 @@
RetainPtr<NSObject> m_disconnectObserver;
RunLoop::Timer<GameControllerGamepadProvider> m_inputNotificationTimer;
+ bool m_shouldMakeInvisibileGamepadsVisible { false };
};
} // namespace WebCore
Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/cocoa/GameControllerGamepadProvider.mm (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/platform/gamepad/cocoa/GameControllerGamepadProvider.mm 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/cocoa/GameControllerGamepadProvider.mm 2017-01-24 21:22:36 UTC (rev 211100)
@@ -141,10 +141,13 @@
return index;
}
-void GameControllerGamepadProvider::gamepadHadInput(GameControllerGamepad&)
+void GameControllerGamepadProvider::gamepadHadInput(GameControllerGamepad&, bool hadButtonPresses)
{
if (!m_inputNotificationTimer.isActive())
m_inputNotificationTimer.startOneShot(InputNotificationDelay);
+
+ if (hadButtonPresses)
+ m_shouldMakeInvisibileGamepadsVisible = true;
}
void GameControllerGamepadProvider::makeInvisibileGamepadsVisible()
@@ -159,10 +162,14 @@
void GameControllerGamepadProvider::inputNotificationTimerFired()
{
- makeInvisibileGamepadsVisible();
+ if (m_shouldMakeInvisibileGamepadsVisible) {
+ setShouldMakeGamepadsVisibile();
+ makeInvisibileGamepadsVisible();
+ }
- for (auto& client : m_clients)
- client->platformGamepadInputActivity();
+ m_shouldMakeInvisibileGamepadsVisible = false;
+
+ dispatchPlatformGamepadInputActivity();
}
} // namespace WebCore
Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.cpp (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.cpp 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.cpp 2017-01-24 21:22:36 UTC (rev 211100)
@@ -158,7 +158,7 @@
return true;
}
-void HIDGamepad::valueChanged(IOHIDValueRef value)
+HIDInputType HIDGamepad::valueChanged(IOHIDValueRef value)
{
IOHIDElementCookie cookie = IOHIDElementGetCookie(IOHIDValueGetElement(value));
HIDGamepadElement* element = m_elementMap.get(cookie);
@@ -165,7 +165,7 @@
// This might be an element we don't currently handle as input so we can skip it.
if (!element)
- return;
+ return HIDInputType::NotAButtonPress;
element->rawValue = IOHIDValueGetScaledValue(value, kIOHIDValueScaleTypePhysical);
@@ -183,6 +183,8 @@
ASSERT_NOT_REACHED();
m_lastUpdateTime = monotonicallyIncreasingTime();
+
+ return element->isButton() ? HIDInputType::ButtonPress : HIDInputType::NotAButtonPress;
}
} // namespace WebCore
Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.h (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.h 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.h 2017-01-24 21:22:36 UTC (rev 211100)
@@ -91,6 +91,11 @@
}
};
+enum class HIDInputType {
+ ButtonPress,
+ NotAButtonPress,
+};
+
class HIDGamepad : public PlatformGamepad {
public:
HIDGamepad(IOHIDDeviceRef, unsigned index);
@@ -97,7 +102,7 @@
IOHIDDeviceRef hidDevice() const { return m_hidDevice.get(); }
- void valueChanged(IOHIDValueRef);
+ HIDInputType valueChanged(IOHIDValueRef);
const Vector<double>& axisValues() const final { return m_axisValues; }
const Vector<double>& buttonValues() const final { return m_buttonValues; }
Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepadProvider.cpp (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepadProvider.cpp 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepadProvider.cpp 2017-01-24 21:22:36 UTC (rev 211100)
@@ -237,7 +237,8 @@
if (!gamepad)
return;
- gamepad->valueChanged(value);
+ if (gamepad->valueChanged(value) == HIDInputType::ButtonPress)
+ setShouldMakeGamepadsVisibile();
// This isActive check is necessary as we want to delay input notifications from the time of the first input,
// and not push the notification out on every subsequent input.
@@ -250,8 +251,7 @@
if (!m_shouldDispatchCallbacks)
return;
- for (auto& client : m_clients)
- client->platformGamepadInputActivity();
+ dispatchPlatformGamepadInputActivity();
}
std::unique_ptr<HIDGamepad> HIDGamepadProvider::removeGamepadForDevice(IOHIDDeviceRef device)
Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepadProvider.h (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepadProvider.h 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepadProvider.h 2017-01-24 21:22:36 UTC (rev 211100)
@@ -33,7 +33,6 @@
#include <IOKit/hid/IOHIDManager.h>
#include <wtf/Deque.h>
#include <wtf/HashMap.h>
-#include <wtf/HashSet.h>
#include <wtf/NeverDestroyed.h>
#include <wtf/RetainPtr.h>
@@ -76,7 +75,6 @@
RetainPtr<IOHIDManagerRef> m_manager;
- HashSet<GamepadProviderClient*> m_clients;
bool m_shouldDispatchCallbacks;
Timer m_connectionDelayTimer;
Modified: branches/safari-603-branch/Source/WebCore/testing/MockGamepadProvider.cpp (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/testing/MockGamepadProvider.cpp 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/testing/MockGamepadProvider.cpp 2017-01-24 21:22:36 UTC (rev 211100)
@@ -132,6 +132,7 @@
}
m_mockGamepadVector[index]->setButtonValue(buttonIndex, value);
+ setShouldMakeGamepadsVisibile();
gamepadInputActivity();
return true;
}
@@ -143,8 +144,7 @@
m_shouldScheduleActivityCallback = false;
callOnMainThread([this]() {
- for (auto& client : m_clients)
- client->platformGamepadInputActivity();
+ dispatchPlatformGamepadInputActivity();
m_shouldScheduleActivityCallback = true;
});
Modified: branches/safari-603-branch/Source/WebCore/testing/MockGamepadProvider.h (211099 => 211100)
--- branches/safari-603-branch/Source/WebCore/testing/MockGamepadProvider.h 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebCore/testing/MockGamepadProvider.h 2017-01-24 21:22:36 UTC (rev 211100)
@@ -29,7 +29,6 @@
#include "GamepadProvider.h"
#include "MockGamepad.h"
-#include <wtf/HashSet.h>
#include <wtf/NeverDestroyed.h>
#include <wtf/text/WTFString.h>
@@ -62,8 +61,6 @@
Vector<PlatformGamepad*> m_connectedGamepadVector;
Vector<std::unique_ptr<MockGamepad>> m_mockGamepadVector;
- HashSet<GamepadProviderClient*> m_clients;
-
bool m_shouldScheduleActivityCallback { true };
};
Modified: branches/safari-603-branch/Source/WebKit2/ChangeLog (211099 => 211100)
--- branches/safari-603-branch/Source/WebKit2/ChangeLog 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebKit2/ChangeLog 2017-01-24 21:22:36 UTC (rev 211100)
@@ -1,5 +1,34 @@
2017-01-24 Matthew Hanson <matthew_han...@apple.com>
+ Merge r211007. rdar://problem/28620919
+
+ 2017-01-20 Brady Eidson <beid...@apple.com>
+
+ Require a button press on a gamepad for them to be exposed to the DOM.
+ <rdar://problem/28620919> and https://bugs.webkit.org/show_bug.cgi?id=167272
+
+ Reviewed by Alex Christensen.
+
+ * UIProcess/Gamepad/UIGamepadProvider.cpp:
+ (WebKit::UIGamepadProvider::gamepadSyncTimerFired):
+ (WebKit::UIGamepadProvider::platformGamepadInputActivity):
+ * UIProcess/Gamepad/UIGamepadProvider.h:
+
+ * UIProcess/WebPageProxy.cpp:
+ (WebKit::WebPageProxy::gamepadActivity):
+ * UIProcess/WebPageProxy.h:
+
+ * WebProcess/Gamepad/WebGamepadProvider.cpp:
+ (WebKit::WebGamepadProvider::gamepadActivity):
+ * WebProcess/Gamepad/WebGamepadProvider.h:
+
+ * WebProcess/WebPage/WebPage.cpp:
+ (WebKit::WebPage::gamepadActivity):
+ * WebProcess/WebPage/WebPage.h:
+ * WebProcess/WebPage/WebPage.messages.in:
+
+2017-01-24 Matthew Hanson <matthew_han...@apple.com>
+
Merge r210603. rdar://problem/29839194
2017-01-11 Anders Carlsson <ander...@apple.com>
Modified: branches/safari-603-branch/Source/WebKit2/UIProcess/Gamepad/UIGamepadProvider.cpp (211099 => 211100)
--- branches/safari-603-branch/Source/WebKit2/UIProcess/Gamepad/UIGamepadProvider.cpp 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebKit2/UIProcess/Gamepad/UIGamepadProvider.cpp 2017-01-24 21:22:36 UTC (rev 211100)
@@ -65,7 +65,8 @@
if (!webPageProxy || !m_processPoolsUsingGamepads.contains(&webPageProxy->process().processPool()))
return;
- webPageProxy->gamepadActivity(snapshotGamepads());
+ webPageProxy->gamepadActivity(snapshotGamepads(), m_shouldMakeGamepadsVisibleOnSync);
+ m_shouldMakeGamepadsVisibleOnSync = false;
}
void UIGamepadProvider::scheduleGamepadStateSync()
@@ -126,7 +127,7 @@
pool->gamepadDisconnected(*disconnectedGamepad);
}
-void UIGamepadProvider::platformGamepadInputActivity()
+void UIGamepadProvider::platformGamepadInputActivity(bool shouldMakeGamepadsVisible)
{
auto platformGamepads = GamepadProvider::singleton().platformGamepads();
ASSERT(platformGamepads.size() == m_gamepads.size());
@@ -141,6 +142,9 @@
m_gamepads[i]->updateFromPlatformGamepad(*platformGamepads[i]);
}
+ if (shouldMakeGamepadsVisible)
+ m_shouldMakeGamepadsVisibleOnSync = true;
+
scheduleGamepadStateSync();
}
Modified: branches/safari-603-branch/Source/WebKit2/UIProcess/Gamepad/UIGamepadProvider.h (211099 => 211100)
--- branches/safari-603-branch/Source/WebKit2/UIProcess/Gamepad/UIGamepadProvider.h 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebKit2/UIProcess/Gamepad/UIGamepadProvider.h 2017-01-24 21:22:36 UTC (rev 211100)
@@ -74,7 +74,7 @@
void setInitialConnectedGamepads(const Vector<WebCore::PlatformGamepad*>&) final;
void platformGamepadConnected(WebCore::PlatformGamepad&) final;
void platformGamepadDisconnected(WebCore::PlatformGamepad&) final;
- void platformGamepadInputActivity() final;
+ void platformGamepadInputActivity(bool shouldMakeGamepadsVisible) final;
void scheduleGamepadStateSync();
void gamepadSyncTimerFired();
@@ -87,6 +87,7 @@
bool m_isMonitoringGamepads { false };
bool m_hasInitialGamepads { false };
+ bool m_shouldMakeGamepadsVisibleOnSync { false };
};
}
Modified: branches/safari-603-branch/Source/WebKit2/UIProcess/WebPageProxy.cpp (211099 => 211100)
--- branches/safari-603-branch/Source/WebKit2/UIProcess/WebPageProxy.cpp 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebKit2/UIProcess/WebPageProxy.cpp 2017-01-24 21:22:36 UTC (rev 211100)
@@ -5594,9 +5594,9 @@
#if ENABLE(GAMEPAD)
-void WebPageProxy::gamepadActivity(const Vector<GamepadData>& gamepadDatas)
+void WebPageProxy::gamepadActivity(const Vector<GamepadData>& gamepadDatas, bool shouldMakeGamepadsVisible)
{
- m_process->send(Messages::WebPage::GamepadActivity(gamepadDatas), m_pageID);
+ m_process->send(Messages::WebPage::GamepadActivity(gamepadDatas, shouldMakeGamepadsVisible), m_pageID);
}
#endif
Modified: branches/safari-603-branch/Source/WebKit2/UIProcess/WebPageProxy.h (211099 => 211100)
--- branches/safari-603-branch/Source/WebKit2/UIProcess/WebPageProxy.h 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebKit2/UIProcess/WebPageProxy.h 2017-01-24 21:22:36 UTC (rev 211100)
@@ -1175,7 +1175,7 @@
void canAuthenticateAgainstProtectionSpace(uint64_t loaderID, uint64_t frameID, const WebCore::ProtectionSpace&);
#if ENABLE(GAMEPAD)
- void gamepadActivity(const Vector<GamepadData>&);
+ void gamepadActivity(const Vector<GamepadData>&, bool shouldMakeGamepadsVisible);
#endif
WeakPtr<WebPageProxy> createWeakPtr() const { return m_weakPtrFactory.createWeakPtr(); }
Modified: branches/safari-603-branch/Source/WebKit2/WebProcess/Gamepad/WebGamepadProvider.cpp (211099 => 211100)
--- branches/safari-603-branch/Source/WebKit2/WebProcess/Gamepad/WebGamepadProvider.cpp 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebKit2/WebProcess/Gamepad/WebGamepadProvider.cpp 2017-01-24 21:22:36 UTC (rev 211100)
@@ -95,7 +95,7 @@
client->platformGamepadDisconnected(*disconnectedGamepad);
}
-void WebGamepadProvider::gamepadActivity(const Vector<GamepadData>& gamepadDatas)
+void WebGamepadProvider::gamepadActivity(const Vector<GamepadData>& gamepadDatas, bool shouldMakeGamepadsVisible)
{
ASSERT(m_gamepads.size() == gamepadDatas.size());
@@ -105,7 +105,7 @@
}
for (auto* client : m_clients)
- client->platformGamepadInputActivity();
+ client->platformGamepadInputActivity(shouldMakeGamepadsVisible);
}
void WebGamepadProvider::startMonitoringGamepads(GamepadProviderClient& client)
Modified: branches/safari-603-branch/Source/WebKit2/WebProcess/Gamepad/WebGamepadProvider.h (211099 => 211100)
--- branches/safari-603-branch/Source/WebKit2/WebProcess/Gamepad/WebGamepadProvider.h 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebKit2/WebProcess/Gamepad/WebGamepadProvider.h 2017-01-24 21:22:36 UTC (rev 211100)
@@ -44,7 +44,7 @@
void gamepadConnected(const GamepadData&);
void gamepadDisconnected(unsigned index);
- void gamepadActivity(const Vector<GamepadData>&);
+ void gamepadActivity(const Vector<GamepadData>&, bool shouldMakeGamepadsVisible);
void setInitialGamepads(const Vector<GamepadData>&);
Modified: branches/safari-603-branch/Source/WebKit2/WebProcess/WebPage/WebPage.cpp (211099 => 211100)
--- branches/safari-603-branch/Source/WebKit2/WebProcess/WebPage/WebPage.cpp 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebKit2/WebProcess/WebPage/WebPage.cpp 2017-01-24 21:22:36 UTC (rev 211100)
@@ -5690,9 +5690,9 @@
#if ENABLE(GAMEPAD)
-void WebPage::gamepadActivity(const Vector<GamepadData>& gamepadDatas)
+void WebPage::gamepadActivity(const Vector<GamepadData>& gamepadDatas, bool shouldMakeGamepadsVisible)
{
- WebGamepadProvider::singleton().gamepadActivity(gamepadDatas);
+ WebGamepadProvider::singleton().gamepadActivity(gamepadDatas, shouldMakeGamepadsVisible);
}
#endif
Modified: branches/safari-603-branch/Source/WebKit2/WebProcess/WebPage/WebPage.h (211099 => 211100)
--- branches/safari-603-branch/Source/WebKit2/WebProcess/WebPage/WebPage.h 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebKit2/WebProcess/WebPage/WebPage.h 2017-01-24 21:22:36 UTC (rev 211100)
@@ -964,7 +964,7 @@
#endif
#if ENABLE(GAMEPAD)
- void gamepadActivity(const Vector<GamepadData>&);
+ void gamepadActivity(const Vector<GamepadData>&, bool shouldMakeGamepadsVisible);
#endif
#if ENABLE(POINTER_LOCK)
Modified: branches/safari-603-branch/Source/WebKit2/WebProcess/WebPage/WebPage.messages.in (211099 => 211100)
--- branches/safari-603-branch/Source/WebKit2/WebProcess/WebPage/WebPage.messages.in 2017-01-24 21:22:27 UTC (rev 211099)
+++ branches/safari-603-branch/Source/WebKit2/WebProcess/WebPage/WebPage.messages.in 2017-01-24 21:22:36 UTC (rev 211100)
@@ -457,6 +457,6 @@
SetUseIconLoadingClient(bool useIconLoadingClient)
#if ENABLE(GAMEPAD)
- GamepadActivity(Vector<WebKit::GamepadData> gamepadDatas)
+ GamepadActivity(Vector<WebKit::GamepadData> gamepadDatas, bool shouldMakeGamepadsVisible)
#endif
}