Branch: refs/heads/main Home: https://github.com/WebKit/WebKit Commit: d8d655468dab980b4a4d83a5e02dff57845f1e95 https://github.com/WebKit/WebKit/commit/d8d655468dab980b4a4d83a5e02dff57845f1e95 Author: Mike Wyrzykowski <mwyrzykow...@apple.com> Date: 2024-02-14 (Wed, 14 Feb 2024)
Changed paths: M LayoutTests/http/tests/webgpu/webgpu/api/operation/rendering/depth_clip_clamp-expected.txt M Source/WebGPU/WGSL/GlobalVariableRewriter.cpp M Source/WebGPU/WGSL/Metal/MetalFunctionWriter.cpp M Source/WebGPU/WebGPU/CommandEncoder.mm M Source/WebGPU/WebGPU/RenderPassEncoder.h M Source/WebGPU/WebGPU/RenderPassEncoder.mm M Source/WebGPU/WebGPU/ShaderModule.h M Source/WebGPU/WebGPU/ShaderModule.mm Log Message: ----------- [WebGPU] Clamp depth values to the viewport range https://bugs.webkit.org/show_bug.cgi?id=264449 <radar://118144869> Reviewed by Tadeu Zagallo. Add passing expectations for api,operation,rendering,depth_clip_clamp and add depth clamping when the viewport is not the default [0, 1] range. * LayoutTests/http/tests/webgpu/webgpu/api/operation/rendering/depth_clip_clamp-expected.txt: * Source/WebGPU/WGSL/GlobalVariableRewriter.cpp: (WGSL::RewriteGlobalVariables::insertParameters): * Source/WebGPU/WGSL/Metal/MetalFunctionWriter.cpp: (WGSL::Metal::FunctionDefinitionWriter::visit): * Source/WebGPU/WebGPU/CommandEncoder.h: * Source/WebGPU/WebGPU/CommandEncoder.mm: (WebGPU::CommandEncoder::runDepthClampEncoder): (WebGPU::CommandEncoder::beginRenderPass): * Source/WebGPU/WebGPU/RenderPassEncoder.h: * Source/WebGPU/WebGPU/RenderPassEncoder.mm: (WebGPU::RenderPassEncoder::RenderPassEncoder): (WebGPU::RenderPassEncoder::quantizedDepthValue): (WebGPU::RenderPassEncoder::setPipeline): (WebGPU::RenderPassEncoder::setViewport): Canonical link: https://commits.webkit.org/274666@main _______________________________________________ webkit-changes mailing list webkit-changes@lists.webkit.org https://lists.webkit.org/mailman/listinfo/webkit-changes