Branch: refs/heads/main Home: https://github.com/WebKit/WebKit Commit: ed286350cfd576f534f27200fa06d714fb14f8a9 https://github.com/WebKit/WebKit/commit/ed286350cfd576f534f27200fa06d714fb14f8a9 Author: Miguel Gomez <mago...@igalia.com> Date: 2024-04-30 (Tue, 30 Apr 2024)
Changed paths: M Source/WebCore/platform/graphics/egl/GLContext.cpp M Source/WebCore/platform/graphics/egl/GLContext.h M Source/WebCore/platform/graphics/texmap/BitmapTexture.cpp M Source/WebCore/platform/graphics/texmap/BitmapTexture.h Log Message: ----------- [GTK][WPE] Don't allow depth test and stencil clipping if packed depth stencil is not supported https://bugs.webkit.org/show_bug.cgi?id=273177 Reviewed by Carlos Garcia Campos. Use a packed depth stencil format when available, which allows depth testing and stencil clipping at the same time. If packed depth stencil is not supported, use separate buffers for depth and stencil. In the latter case, if both buffers are requested at the same time, the stencil buffer won't be created. * Source/WebCore/platform/graphics/egl/GLContext.cpp: (WebCore::GLContext::glExtensions const): * Source/WebCore/platform/graphics/egl/GLContext.h: * Source/WebCore/platform/graphics/texmap/BitmapTexture.cpp: (WebCore::depthBufferFormat): (WebCore::BitmapTexture::initializeStencil): (WebCore::BitmapTexture::initializeDepthBuffer): (WebCore::BitmapTexture::~BitmapTexture): * Source/WebCore/platform/graphics/texmap/BitmapTexture.h: Canonical link: https://commits.webkit.org/278159@main To unsubscribe from these emails, change your notification settings at https://github.com/WebKit/WebKit/settings/notifications _______________________________________________ webkit-changes mailing list webkit-changes@lists.webkit.org https://lists.webkit.org/mailman/listinfo/webkit-changes