Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: ba118a8e2812438fef7ee0535f3e70d9dea5047a
      
https://github.com/WebKit/WebKit/commit/ba118a8e2812438fef7ee0535f3e70d9dea5047a
  Author: Mike Wyrzykowski <mwyrzykow...@apple.com>
  Date:   2024-06-04 (Tue, 04 Jun 2024)

  Changed paths:
    M Source/WebCore/Modules/WebGPU/GPUQueue.cpp

  Log Message:
  -----------
  [WebGPU] copyExternalImageToTexture incorrectly copies images from 
HTMLImageElement
https://bugs.webkit.org/show_bug.cgi?id=274789
<radar://128380266>

Reviewed by Dan Glastonbury.

We were assuming the byte order was always RGBA and not handling
ARGB or ABGR, where A can be X or A.

Correct this by manually swapping.

https://bugs.webkit.org/show_bug.cgi?id=263692 tracks moving this to the GPU
process and we could perform the swaps in a fragment shader as the goal is to
populate a MTLTexture.

Re-land with release assert in correct location.

* Source/WebCore/Modules/WebGPU/GPUQueue.cpp:
(WebCore::getImageBytesFromImageBuffer):
(WebCore::getImageBytesFromVideoFrame):
(WebCore::imageBytesForSource):
(WebCore::populdateXYFromOrigin):
(WebCore::copyToDestinationFormat):
(WebCore::GPUQueue::copyExternalImageToTexture):

Canonical link: https://commits.webkit.org/279714@main



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